| Name | Native language name (if available) | Company/Group/Developer name | Year | Players | Original platform | Original media/distribution | Ports | Retail/Indie/Doujin | Commercial/Freeware | Best emulator for PC | Last game update | Last version | Best netplay solution | Official website | Best guide or wiki | Comments/Notes |
| Calendar Party ~4season~ | カレンダーパーティー~4season~ | Mugendai | 2011 (07/25) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | 2012/06/23 version | LilithPort / Parsec | Online | N/A | Fourth and final entry. 30 characters and a new 4v4 team battle mode. Described by the dev as “a fighting game in which characters with special moves named after events and seasonal traditions of the year aim to win their month”. Hard to understand if you don’t know japanese |
| Calendar Party 2 | カレンダーパーティー2 | Mugendai | 2001 (09/??) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | Calendar Party ~4season~ | N/A | Parsec | Archive.org backup | N/A | Second entry. 2D Fighter Maker 95 game. For some reason it was available on Famitsu and not on Freem. Famitsu download was taken down but Archive.org saved it. Next update is Calendar Rave. Are you asking for the first entry? well… I don’t know if it even exist (check Most Wanted) |
| Calendar Rave | カレンダーレイブ | Mugendai | 2003 (07/??) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | Calendar Party ~4season~ | 1.0 | LilithPort / Parsec | Online | N/A | Third entry, part of the Calendar Party saga. Jumped to 2D Fighter Maker 2nd. Has an update (see above) |
| Campus Heroes | 캠퍼스히어로즈 (Kaempeoseuhieolojeu) | HiCom | 1997 (02/??) | 2 | Windows | CD | N/A | Retail | Commercial | N/A | N/A | N/A | Parsec | N/A | N/A | 1v1 3D fighter heavily inspired in Virtua Fighter 1 made in South Korea. It's okay but already dated for that era… also there’s only one song for all the stages that will destroy your brain after some minutes. Runs fine on modern Windows versions. Use 86Box or PCem if you have issues |
| Capcom Classics Collection | カプコン・クラシックスコレクション | Backbone Entertainment / Capcom | 2005 (09/27) | 2 | PlayStation 2, Xbox | DVD | N/A | Retail | Commercial | PCSX2 (PS2), Xemu (Xbox) | N/A | N/A | Parsec | N/A | See entries on the respective games | Includes the PS1 ports of Street Fighter II The World Warriors, Champion Edition and Hyper Fighting from Capcom Generation 5. Faaar for being arcade perfect. Xbox version works on Xemu but with some performance issues and sprite misaligment. Use the PS2 version on PCSX2 instead |
| Capcom Classics Collection Reloaded | カプコン クラシックス コレクション (Capcom Classics Collection) | Klein Computer Entertainment / Capcom | 2006 (09/07) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | N/A | See entries on the respective games | Includes the PS1 ports of Street Fighter II The World Warriors, Champion Edition and Hyper Fighting from Capcom Generation 5. Faaar for being arcade perfect. Supports PSP ad-hoc two players mode. Released in Japan just as “Capcom Classics Collection” |
| Capcom Classics Collection Remixed | Klein Computer Entertainment / Capcom | 2006 (03/22) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | Unknown | N/A | See entries on the respective games | Has only Street Fighter, the first one, emulated. Don’t know if has PSP ad-hoc two players mode | |
| Capcom Classics Collection Volume 2 | Backbone Entertainment / Capcom | 2006 (11/14) | 2 | PlayStation 2, Xbox | DVD | N/A | Retail | Commercial | PCSX2 (PS2), Xemu (Xbox) | N/A | N/A | Parsec | N/A | See entries on the respective games | Includes emulated arcade versions of Street Fighter and Super Street Fighter II Turbo. Was not released in Japan and has only the US CPS2 version of ST, so good luck with that. Performance issues on Xemu. Use the PS2 version on PCSX2 instead | |
| Capcom Fighting Collection | カプコン ファイティング コレクション | Capcom | 2022 (06/22) | 2 | Windows, PlayStation 4, Xbox One, Switch | Download | N/A | Retail | Commercial | Yuzu / Ryujinx (Switch) | Original game netcode | Free Title Update 2022/09/27 | Original game netcode | Online | See entries on the respective games | Includes Darkstalkers, Darkstalker’s Revenge, Cyberbots, Super Puzzle Fighter II Turbo, Red Earth, Vampire Savior, Vampire Hunter 2, Vampire Savior 2 and Hyper Street Fighter II, all with rollback netcode. Steam version has way less input delay than the rest |
| Capcom Fighting Collection 2 | カプコン ファイティング コレクション2 | Capcom | 2025 (05/16) | 4 | Steam, PS4, Switch, Xbox One, Xbox Series X/S | Download, Blu Ray (PS4), Game Card (Switch) | N/A | Retail | Commercial | Yuzu / Ryujinx (Switch) | Original game netcode | N/A | Original game netcode | Online | See entries on the respective games | Includes CVS1 Pro, CVS2, CVS2 EO, CFE, SFA3 Upper, Power Stone 1/2, Project Justice and Plasma Sword, all with rollback. Plasma Sword is the DC port. CVS2 EO is the ranked version (see SuperCombo for details). Update added to SFA3U characters from SFA3 Max! that’s amazing |
| Capcom Fighting Evolution | カプコン ファイティング ジャム (Capcom Fighting Jam) | Capcom | 2004 (10/08) | 2 | Arcade (Namco System 246) | DVD | PS2, Xbox, Steam, PS4, Xbox One, Xbox Series X/S | Retail | Commercial | PCSX2X6 (Arcade), PCSX2 (PS2) | N/A | Fighting Collection 2 version? | Parsec (Arcade, PS2), Original game netcode (Fighting Collection 2) | Archive.org backup | SuperCombo | Known as “Capcom Fighting Jam” in Japan. Probably the most hated Capcom fighting game ever, even Final Fight Revenge has more fans. Arcade version runs fine on the fork PCSX2X6. It's on Capcom Fighting Collection 2 will rollback, don’t know how |
| Capcom Generation Dai-go-shū Kakutōka-tachi | カプコン ジェネレーション -第5集 格闘家たち- | Capcom | 1998 (12/03) | 2 | PlayStation, Sega Saturn | CD | N/A | Retail | Commercial | Duckstation / Mednafen (PS1), Mednafen (SS) | N/A | N/A | Duckstation Netplay (PS1), Mednafen (PS1, SS) | Archive.org backup | See entries on the respective games | Includes ports of Street Fighter II The World Warriors, Champion Edition and Hyper Fighting. PS1 version was released later in the US as Street Fighter Collection 2. Has the option to select between the original CPS1 soundtrack or the FM Towns/3DO arrange. Faaar for being arcade perfect |
| Capcom vs. SNK 2 EO | カプコン バーサス エス・エヌ・ケイ ツーEO | Capcom | 2002 (07/04) | 2 | Gamecube | Gamecube Game Disc | Xbox, PS4, Switch, Xbox One, Steam | Retail | Commercial | Dolphin (GC), Yuzu/Ryujinx (Switch, CFC2) | N/A | Fighting Collection 2 version? | Dolphin (GC), Original game netcode (Fighting Collection 2) | Archive.org backup | SuperCombo | Contrary to popular belief EO stands for “Easy Operation “and not “Extreme Offence”. Capcom fixed the roll cancel glitch and everybody hated that, so no one played this version competitively until Fighting Collection 2 made it mandatory on ranked, which has been controversial |
| Capcom vs. SNK 2: Mark of the Millennium 2001 | カプコン バーサス エス・エヌ・ケイ ツー ミリオネア ファイティング 2001 (Capcom vs. SNK 2: Millionaire Fighting 2001) | Capcom | 2001 (08/03) | 2 | Arcade (Sega NAOMI) | GD-ROM | DC, PS2, PS3 (PS2 Classics), PS4, Switch, Xbox One, Steam | Retail | Commercial | Flycast (Arcade/DC), PCSX2 (PS2), Yuzu/Ryujinx (Switch, CFC2) | Capcom vs. SNK 2 EO | Fighting Collection 2 version? | Flycast Dojo / Fightcade / Arkadyzja (Arcade, DC), Parsec (PS2), Original game netcode (Fighting Collection 2) | Archive.org backup | SuperCombo | Amazing game. The version that most people plays. Arcade/DC/PS2 versions has it's own differences, but they are nothing compared to what happened on EO. It's on PS3 via PS2 Classics with tons of input delay. It's on Fighting Collection 2 with rollback. DC port was fantranslated in 2025 |
| Capcom vs. SNK Pro | カプコン バーサス エス・エヌ・ケイPRO | Capcom | 2001 (06/14) | 2 | Arcade (Sega NAOMI) | GD-ROM | DC, PS1, PS4, Switch, Xbox One, Steam | Retail | Commercial | Flycast (Arcade/DC), Duckstation / Mednafen (PS1) | N/A | Fighting Collection 2 version? | Flycast Dojo / Fightcade / Arkadyzja (Arcade, DC), Duckstation Netplay / Arkadyzja (PS1), Original game netcode (Fighting Collection 2) | Archive.org backup | SuperCombo | Released close to CVS2 so it had a very short presence. Fixed the ratio system, was rebalanced and added Dan and Joe. Has an impressive PS1 port considering the limitations, reminds me to Alpha 2 on SNES. Some people find this version boring. It's on Capcom Fighting Collection 2 |
| Capcom vs. SNK: Millennium Fight 2000 | カプコン バーサス エス・エヌ・ケイ ミレニアムファイト 2000 | Capcom | 2000 (08/13) | 2 | Arcade (Sega NAOMI) | Cartridge | DC | Retail | Commercial | Flycast | Capcom vs. SNK Pro | Fighting Collection 2 version? | Flycast Dojo / Fightcade / Arkadyzja | Archive.org backup | SuperCombo | The very first version that has ultra broken things like Nakoruru with Petshop levels of brokeness, yet still a lot of people enjoy it because of how crazy this version is. It's NOT on Capcom Fighting Collection 2, which some people has complained |
| Capital Punishment | clockBOOM | 1996 (??/??) | 2 | Amiga | Floppy Disk | N/A | Retail | Commercial | WinUAE | N/A | V1.1 | Parsec | N/A | N/A | Edgy as fuck 1v1 2D fighter for Amiga. Has a topless female fighter so I guess it's NSFW | |
| Capoeira Fighter | Spiritonin Media Games | 2001 (??/??) | 2 | Flash | Download | N/A | Indie | Freeware | Ruffle | Capoeira Fighter 2: Brazilian Batizado | N/A | Parsec | Archive.org backup | N/A | First entry of this 1v1 fighter with a capoeira only setting. Made by a single dev, he consider this version “more like a prototype of the second game” | |
| Capoeira Fighter 2: Brazilian Batizado | Spiritonin Media Games | 2002 (??/??) | 2 | Flash | Download | N/A | Indie | Freeware | Ruffle | N/A | N/A | Parsec | Archive.org backup | N/A | Second entry and more like a big update of the first one. Had a demo | |
| Capoeira Fighter 3 Legacy Edition | Rubbersharkman | 2024 (12/20) | 2 | Flash | Download (Itch.io) | N/A | Indie | Freeware | N/A (Ruffle maybe?) | N/A | V0.3 | Parsec | Online | N/A | Update to CF3 after 18 years but the changes are so big it feels more like a fourth entry: 60FPS, (all past games were 30FPS), rebalance to all characters, visual improvements and a new computer AI. Sadly no controller support but it has it's own Joy2Key distribution inside the game folder | |
| Capoeira Fighter 3: Ultimate World Tournament | Spiritonin Media Games | 2007 (11/03) | 2 | Flash / Windows | Download | N/A | Indie | Freeware | Ruffle | Capoeira Fighter 3 Legacy Edition | N/A | Parsec | Archive.org backup | Mizuumi | Third entry. Made from scratch and now a true Windows game yet it has a flash “Ultimate Free Web Version” that is the used by the community because you don’t need to unlock characters. One of the most ambitious flash fighting games for sure. Has an almost impossible to find demo | |
| Cara de Cocou & Pirin Fighter | Locoarts | Unreleased (Demo in 2024) | 2 | Flash | Download | N/A | Indie | Freeware | Ruffle | N/A | Demo | Parsec | Archive.org backup | N/A | 1v1 2D fighter based on the cult classic argentinian animated show “Alejo y Valentina”. Only a demo with two characters were released but the full game was never completed | |
| Card Sagas Wars | Ahruon / Orkimides | 2018 (07/01) | 2 | Windows | Download | N/A | Indie | Freeware | N/A | Card Sagas Wars Online | Prototype 2 | Parsec | Online | N/A | Known as the Duke Nukem Forever of MUGEN. 1v1 2D fighter and a crossover of popular videogame properties. Development started in 2005 with all original sprites, something very rare on MUGEN at that time. Prototype released in 2018, now abandoned by the devs | |
| Card Sagas Wars Online | Card Sagas Wars Online Dev Team | 2020 (04/28) | 2 | Windows | Download | N/A | Indie | Freeware | N/A | N/A | Online V0.6b | Original game netcode | Online | N/A | Started as a fanmade mod, now has being endorsed by the original developers and it's the definitive finished version. Moved to Ikemen (not Go), rebalanced gameplay, bugfixes and IP based online that is okayish. There’s an unofficial HD 16:9 version that I haven’t tested myself | |
| Cardhunter Sakura | カードハンターさくら | DK Software Kaihatsu | 1999 (08/13) | 2 | Windows | Floppy Disk | N/A | Retail | Commercial | PCEm | Cardhunter Sakura 2 | N/A | Parsec | Archive.org backup | N/A | 1v1 2D fighter based on Cardcaptor Sakura, made by the Doujin group that later did the pretty cool “MariBato!”. A pain in the ass to make it run on modern Windows versions, so use PCEm (tested by myself, it works) |
| Cardhunter Sakura 2 | カードハンターさくら2 | DK Software Kaihatsu | 2000 (12/29) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | Update and last version, this time released on CD. Same issues and solutions as above. Pretty decent game! |
| Cardinal Syn | Kronos Digital Entertainment | 1998 (06/26) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | N/A | N/A | Duckstation Netplay / Arkadyzja | Archive.org backup | GameFAQs | The third and last in the “Kronos trilogy of terror” with Criticom and Dark Rift. This is more into the arena/platform fighter than the rest, yet it's the weirdest. It's a trainwreck, but an interesting one | |
| Cartoon Network: Punch Time Explosion | Papaya Studio | 2011 (06/02) | 4 | Nintendo 3DS | Nintendo Game Card | N/A | Retail | Commercial | Citra | Cartoon Network: Punch Time Explosion XL | N/A | Citra | N/A | N/A | 4 player 3D platform fighter with Cartoon Network characters. 18 characters | |
| Cartoon Network: Punch Time Explosion XL | Papaya Studio | 2011 (11/15) | 4 | PlayStation 3, Wii, Xbox 360 | DVD / Blu Ray | N/A | Retail | Commercial | RPCS3 (PS3), Dolphin (Wii) | N/A | N/A | Dolphin (Wii), Parsec (PS3) | Archive.org backup | GameFAQs | Technically an update but because it jumped from 3DS it looks more like a HD remake, especially on PS3/360. 26 characters. According to Xenia Github the game worked in the past but something was screwed in the latest versions. Runs perfect on RPCS3, yet RPCN is untested | |
| Castlevania Judgment | 悪魔城ドラキュラ ジャッジメント (Akumajou Dracula Judgement) | Eighting / Konami | 2008 (11/18) | 2 | Wii | DVD | N/A | Retail | Commercial | Dolphin | N/A | N/A | Dolphin | Archive.org backup | Mizuumi | 1v1 3D arena fighter based on Castlevania with designs by Takeshi Obata (Death Note). Totally playable on normal controllers. Dolphin netplay works, I tested myself. It's not as bad as most people say imho, but also not a hidden gem. Mizuumi wiki is incomplete |
| CatFight: The Ultimate Female Fighting Game | Phantom Card | 1996 (??/??) | 2 | Windows | CD | N/A | Retail | Commercial | DOSBox-X / PCEm | N/A | N/A | Parsec | N/A | N/A | Classic Win 3.x shitty game. 1v1 2D fighter with digitized characters and a female only cast. No, this was not Indie, it was a fully commercial release by a serious company. Has a fanpatch that makes it playable on Windows XP, but I don’t know if works on modern systems though | |
| Chain & Combo: Chaos Light | Acme Soft Enterprises | 1999 (??/??) | 2 | Windows | CD | N/A | Retail | Commercial | N/A | N/A | N/A | Parsec | N/A | N/A | 1v1 2D fighter with pre render CGI sprites made in Taiwan. This game is exactly what the title offers, and it's honestly mad fun. Still runs fine on modern Windows versions | |
| Champion Kendo | チャンピオン剣道 | Sega | 1986 (??/?) | 2 | MSX, SG-1000 | Cartridge | N/A | Retail | Commercial | openMSX (MSX), MasterGear (SG-1000) | N/A | N/A | Parsec | N/A | N/A | Very basic but simple fun kendo game with an arcade feel. Probably the SG-1000 version is the best one |
| Champions of Zulula | OSP Entertainment | 1994 (??/??) | 2 | MS-DOS | Floppy Disk | N/A | Retail | Commercial | DOSBox-X | Champions of Zulula: Elite Edition | N/A | Parsec | N/A | N/A | 1v1 2D fighter with a beat ‘em up style of open field based on the Akistar franchise. Has a shareware version. Included in the OSP Complete Archive MS-DOS compilation released in 2009, available for buy in Itch.io | |
| Champions of Zulula: Elite Edition | OSP Entertainment | 1995 (??/??) | 2 | MS-DOS | Floppy Disk | N/A | Retail | Commercial | DOSBox-X | N/A | N/A | Parsec | N/A | N/A | Update. It was heavily expanded. Included in the OSP Complete Archive MS-DOS compilation released in 2009, available for buy in Itch.io | |
| Chaos Breaker | Eolith | 2004 (12/20) | 2 | Arcade (Taito Type X) | HDD | N/A | Retail | Commercial | Jconfig / JVSEmu / Teknoparrot | Dark Awake: The King Has No Name | N/A | Parsec | Online | Versus.jp (in japanese) | 3v3 2D fighter with a medieval fantasy setting made by South Korean company Eolith who worked on KOF2001/2. Has an update called Dark Awake that was released on NESiCA and PS3 and it's NOT the same game as some people think | |
| Chaos Code: New Sign of Catastrophe | カオスコードNEW SIGN OF CATASTROPHE | FK Digital | 2013 (06/06) | 2 | Arcade (NESiCAxLive) | HDD (download from official NESiCAxLive servers) | PS4, Steam, Switch | Retail | Commercial | Jconfig / Teknoparrot (NESiCA), RPCS3 (PS3), Yuzu / Ryujinx (Switch) | Chaos Code: Exact Xeno Attack | Ver.2.11 (Arcade) | Original game netcode / Parsec | Online | Mizuumi | Third entry. Two new characters. Very unstable delay based netcode, sometimes works, sometimes don’t, so maybe Parsec/Steam Remote would be necessary. Was released on exA as “Exact Xeno Attack” (more info on “Unplayable on PC”). Excellent game with a loyal community |
| Chaos Code: Sign of Catastrophe | カオスコードSIGN OF CATASTROPHE | FK Digital | 2011 (08/04) | 2 | Arcade (Sega RingWide) | HDD | N/A | Retail | Commercial | Jconfig / Teknoparrot | Chaos Code: Exact Xeno Attack | 1.02 | Parsec | Archive.org backup | Seesaawiki (in japanese) | First entry of this amazing 1v1 2D fighter by Taiwanese team FK of Super Cosplay War fame. Contrary to popular belief the very first version never had a proper port. Remembered because Cait & Sith were completely broken. Jconfig/Teknoparrot is your only way to play this version |
| Chaos Code: Sign of Catastrophe (PS3 version) | カオスコードSIGN OF CATASTROPHE | FK Digital | 2012 (12/19) | 2 | PlayStation 3 | Download (PSN) | N/A | Retail | Commercial | RPCS3 | Chaos Code: Exact Xeno Attack | N/A | Parsec | Online | Seesaawiki (in japanese) | Technically the second entry. Based on the 1.02 Ringwide version but was rebalanced, added new games modes and made Kudlak playable. Infamously known because it was released without any online modes. PS3 version was updated to New Sign later |
| Chaos Gene, The | Andrew T Productions | 2021 (08/03) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | 1.1.8 | Parsec / Steam Remote | Steam entry | N/A | Universal Fighting Engine game. 1v1 2.5D fighter… and a very generic one. It’s on early access since 2021 and the dev Twitter account was suspended so this is dead and the final, full version for me | |
| Chaos Side | Raijin | Unknown | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | N/A | ver1.2 | LilithPort / Parsec | Archive.org backup | See official website | 2D Fighter Maker 2nd game. 1v1 2D fighter with a yakuza setting. Still available for download at Vector | |
| Chaos Striker | Zbrjinsoul4 | 2020 (11/18) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | N/A | 2013/04/15 ver | LilithPort / Parsec | Online | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter with airdasher/long combos style. It's pretty decent and there’s some players in the west uploading tech on YouTube. Give it a try | |
| Chaos? The Fight | Kushi wo Tadashi | 2009 (03/01) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | N/A | 2009/05/05 ver | LilithPort / Parsec | Archive.org backup | N/A | 2D Fighter Maker 2nd game. Has a mix of traditional 1v1 2D gameplay with a rock, paper, scissors system. Haven’t played it myself but the devs says it tried to make a fighting game that is “fundamentally different from anything before” | |
| Chaves Arena | CyberGambá | Unknown (late 2000s?) | 2 | Windows | Download | N/A | Indie | Freeware | N/A | N/A | Beta | Parsec | Archive.org backup | N/A | 1v1 2.5D fighter. Sequel to “Street Chaves”, a brazilian fangame based on the mexican show “El Chavo del Ocho”. A beta was released with two characters but the game was cancelled. The beta is easy to find. Same dev started to work on a new El Chavo fighting game in 2026 | |
| Checkmate Showdown | BadRez Games | 2023 (11/15) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | 1.0.0.1-9671 | Original game netcode | Archive.org backup | N/A | A game that is so experimental it's barely on this database: a mix of a 1v1 2.5D fighting game with… chess. When pieces are in contact the game enters to a traditional fighting game style of gameplay. It's neat, yet definitely needs more polish. Has rollback netcode | |
| Cheonha Mujeok | 천하무적 | Softry | 1994 (10/10) | 2 | MS-DOS | Floppy Disk | N/A | Retail | Commercial | DOSBox-X | N/A | N/A | Parsec | N/A | N/A | 1v1 2D fighter made in South Korea. Cool spritework but the gameplay is absolute trash. Part of the team later goes to Yeonwoo Soft and made the pretty cool “Mutant DNA” |
| Chinmomi Fighters | チンもみファイターズ | Moritakashi | 2007 (09/11) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | 1.0 | LilithPort / Parsec | Online | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter that the developer described as “a game as casual as possible” yet it seems has a parry system. Website is unknown but is still up for download on Vector |
| Cho Aniki Bakuretsu Ranto-hen | 超兄貴 爆烈乱闘篇 | Masaya | 1995 (09/22) | 2 | Super Nintendo | Cartridge (16Mbit) | Win | Retail | Commercial | Ares | N/A | N/A | Fightcade / Mednafen / RetroArch | Online | GameFAQs | 1v1 2D fighter, part of the Cho Aniki franchise. It's pretty original for that era, as you fight in the air all the time. Released legally for Windows by Project E.G.G. in 2014 for 880 yen, yet it's just emulation of the SNES game |
| Choco of Dunkers, The | Ma Inorite Time | Unknown (2003?) | 2 | Windows | Download (zip file) | N/A | Doujin | Commercial | N/A | N/A | 2009 DLSite version? | LilithPort / Parsec | DLSite entry | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter that according to the dev has “gameplay that emphasizes reading your opponent's moves means that each action is carefully balanced in terms of risk and reward, preventing players from making careless moves”. Has a demo | |
| Chou Dainafighter | 超ダイナファイター | Daina | Unknown (before 2007) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | Chou Dainafighter 2 (Demo) | N/A | Parsec | Archive.org backup | Official website (Archive.org backup, in japanese) | 2D Fighter Maker 95 game. 1v1 2D fighter… eeh… uh… I don’t know what the fuck is going on here visually speaking, so be my guest |
| Chou Dainafighter 2 | 超ダイナファイター2 | Daina | Unknown (before 2007) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | 2D Fighter Maker 95 game. 1v1 2D fighter. Sequel to Chou Dainafighter, still as fucked up as the first one. Only the demo exist, the full game was never released. Demo was saved by Archive.org |
| Choukou Senki Kikaioh for Matching Service | 超鋼戦紀キカイオー for Matching Service | Capcom | 2001 (01/18) | 2 | Dreamcast | GD-ROM | N/A | Retail | Commercial | Flycast | N/A | N/A | Flycast Dojo | Archive.org backup | N/A | Japan only update of “Tech Romancer”… and yes, it’s an update, not only the game with (now dead) native netplay: Gourai was nerfed and Dixen has its 8-way boost back from the original arcade version. It’s NOT on Fightcade/Arkadyzja. It’s also NOT available in any modern compilation |
| Cinema Starr | Scaramanga | 1999 (??/??) | 2 | Windows | Download | Win | Doujin | Freeware | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | 2D Fighter Maker 95 game. 1v1 2D fighter using CGI pre render sprites, with characters inspired in “classic heroes from the 80s”. Won the Internet Contest Park Bronze Award in march 99. Download miraculously saved by Archive.org from Famitsu website | |
| Clash of the Monsters | Cadence Games | 2016 (04/13) | 2 | Windows, OSX | Download (Steam) | Xbox One | Indie | Freeware | N/A | N/A | N/A | Parsec / Steam Remote | Archive.org backup | Steam community guide | Free to play 1v1 2.5D fighter with classic horror monsters. Has a Xbox One port but that cost money. It's not Terrordrome | |
| Clash! Battle Arena | Mason Butterwick | 2019 (02/20) | 2 | Windows | Download (Steam) | N/A | Indie | Freeware | N/A | N/A | N/A | Parsec / Steam Remote | Online | N/A | 1v1 2D weapon based fighter. “Retro” style spritework. Imagine Bushido Blade but in 2D. It has a lot of competition but it is pretty decent in it's genre. No online | |
| ClayFighter | Visual Concepts | 1993 (11/15) | 2 | Super Nintendo | Cartridge (16Mbit) | Gen | Retail | Commercial | Ares (SNES), BlastEm (Genesis) | ClayFighter: Tournament Edition | N/A | Fightcade / Mednafen / RetroArch | N/A | GameFAQs | First entry of this… err... “classic” 1v1 2D fighter with claymation-style characters. Genesis version was released six months later | |
| ClayFighter 2: Judgment Clay | Interplay Productions | 1995 (01/01) | 2 | Super Nintendo | Cartridge (24Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade / Mednafen / RetroArch | N/A | New Challenger | Third entry. Characters were remade from scratch… for the worse (even the devs hated it). It is considered worse than Tournament Edition overall. 32X and 3DO versions were in the works, both cancelled. I remember someone was working on “Ultra ClayFighter 2” but I haven't seen anything about that in a while? | |
| ClayFighter 2: Judgment Clay (32X port) | Interplay Productions | 1994 (unreleased) | 2 | 32X | Cartridge | SNES | Retail | Commercial | PicoDrive / Ares / Kega Fusion | N/A | N/A | Parsec | N/A | New Challenger | Announced in magazines, cancelled a year later. A very early prototype was leaked and a ROM dump is playable, released by Hidden Palace | |
| ClayFighter 63⅓ | Interplay Productions | 1997 (10/23) | 2 | Nintendo 64 | Cartridge (96Mbit) | N/A | Retail | Commercial | RMG | ClayFighter: Sculptor's Cut | N/A | RMG | N/A | GameFAQs | Fourth entry. 2D sprites on 3D arenas, some of them has interactive stuff. Gameplay based on Killer Instinct with auto-doubles, combo breakers and finishing moves | |
| ClayFighter Extreme | Interplay Productions | 1997 (unreleased) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | N/A | N/A | Duckstation Netplay | N/A | N/A | Based on ClayFighter 63⅓ but with a different gameplay in the style of what Interplay did with Sculptor's Cut later, cancelled around 97/98. A prototype ISO was leaked in april 17 2021. Playable on Duckstation but it's very prone to freezing, also there’s no health bar so fights are eternal | |
| ClayFighter: Sculptor's Cut | Interplay Productions | 1998 (05/15) | 2 | Nintendo 64 | Cartridge (96Mbit) | N/A | Retail | Commercial | RMG | N/A | N/A | RMG | N/A | GameFAQs | Fifth and final entry. it's an “update” to 63⅓ but gameplay changed so much that feels like a new game, close to Street Fighter gameplay (even with SFIII parries!). If this is better or worse depends on your taste. Also it's one of the most expensive N64 games in the second hand market | |
| ClayFighter: Tournament Edition | Visual Concepts | 1994 (06/23) | 2 | Super Nintendo | Cartridge (16Mbit) | Gen, Wii | Retail | Commercial | Ares (SNES), BlastEm (Genesis) | N/A | N/A | Fightcade / Mednafen / RetroArch | N/A | New Challenger | Second entry and update to the first game. Rebalance, more speed and new stages. Genesis version is on Wii Virtual Console. SNES version has a romhack called Ultra Clayfighter, a complete overhaul that makes the game more combo based and has it's own wiki at New Challenger | |
| Codename: Highschool Bastards | DeJorgiK | To be announced (in development) | 2 | Windows | Browser, download (itch.io) | Android | Indie | Freeware | N/A | N/A | Beta v0.9.1 | Parsec | Online | N/A | 1v1 2D fighter with a high school setting. Port of a mobile game that runs in browser but also has a Windows executable version. Gameplay was inspired in “Flappy Fighter” and the visuals in “Slap Happy Rhythm Busters”. Still in Beta | |
| Colors Party | カラーズパーティー | Mugendai | 2006 (10/11) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | N/A | LilithPort / Parsec | Online | N/A | First entry. 2D Fighter Maker 2nd game. 1v1 2D fighter which every character represents a “color”. Has a sequel called “Colors Party Lost in Eater” but that version was made totally from scratch |
| Colors Party ~Lost in Eater~ | カラーズパーティー~LOST IN EATER~ | Mugendai | 2014 (11/03) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | Colors Party ~The Roll Up “End”~ | 2015/08/05 version | LilithPort / Parsec | Online | N/A | Second entry, this time made totally from scratch and with new mechanics. Honestly is a totally different game overall |
| Colors Party ~The Roll Up “End”~ | カラーズパーティー~THE ROLL UP "END"~ | Mugendai | 2017 (04/28) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | 2018/08/20 version | LilithPort / Parsec | Online | Seesaawiki (in japanese) | Third and final entry. An update to the second game. Mechanically speaking it's surprisingly decent and complex |
| Colossal Kaiju Combat: Kaijuland Battles | Sunstones Games | 2014 (08/11) | 4 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | Early access | Original game netcode / Parsec / Steam Remote | Online | Official wiki (Archive.org backup) | 4 players 3D arena fighter. Spiritual sequel to the Godzilla games by Atari and commercial update to Kaijuland. The devs totally abandoned the game after the early access. The community escaped to GigaBash. Netplay is unstable. Has LAN multiplayer support, haven’t tested myself | |
| Combat Core | MABManZ | 2019 (01/10) | 4 | Windows, OSX, Switch | Download (Steam, Nintendo eShop) | N/A | Indie | Commercial | Yuzu / Ryujinx (Switch, untested) | N/A | Update 18.4 (2017/12) | Original game netcode | Online | N/A | 4 players 3D arena fighter. Netplay based on Exit Game's Photon networking framework. Haven’t tested if the Switch version works on emulators or has significant changes | |
| Combate Monero | Oribe Ware | 2019 (05/03) | 2 | Windows | Download (Steam) | PS4, PS5 | Indie | Commercial | N/A | N/A | 2023/01/04 update | Parsec / Steam Remote | Dev Twitter | N/A | Universal Fighting Engine game. Sequel of “Tzompantli”. 1v1 2.5D fighter with mexican characters. I really don't have a way to justify this but my friends and I thinks that Tzompantli is more charming and funny. It's still a fine game. Has a spiritual sequel called “Mostroscopy” | |
| Combo Babies | Nucko Games | 2021 (09/09) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | 1.02b4 | Original game netcode | Dev Twitter | Mizuumi | 1v1 2D fighter that mix long combos/airdasher gameplay with platform elements inspired in Smash Bros, featuring chibi/baby characters. Has rollback netcode and an active community | |
| Comic Taisen | こみっく大戦 | Run-liatto | 2000 (??/??) | 2 | Windows | Download (lzh file) | N/A | Doujin | Freeware | N/A | Comic Taisen α | aka3 | Parsec | Archive.org backup | N/A | First entry. 2D Fighter Maker 95 game. 1v1 2D fighter with Comic Party characters. It's technically a “demo version” but the full game was never released and the dev jumped to the update “Dai Ni Tsugi Comic Taisen”. Game was saved by Archive.org |
| Comic Taisen EW | こみっく大戦EW | Run-liatto | 2003 (02/05) | 2 | Windows | Download (lzh file) | N/A | Doujin | Freeware | N/A | N/A | 1.02? | LilithPort / Parsec | Archive.org backup | Old website (Archive.org backup) | Also known as “Comic Party Wars Endless Waltz”. Jumped to 2D Fighter Maker 2nd and made from scratch. Made a big impression because the sprites are extremely well animated for that time. Never finished and was released in incomplete form with only one char. Saved by Archive.org |
| Comic Taisen α | こみっく大戦α | Run-liatto | 2002 (09/??) | 2 | Windows | Download (lzh file) | N/A | Doujin | Freeware | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | Third entry. Update to Dai ni Tsugi Comic Taisen but the dev prefer to describe as “a remake”. Was never truly finished and was released as it is, so it feels more incomplete than the prior version. Game was saved by Archive.org. Comic Taisen EW is a totally different game, not an update |
| Con, The | Think & Feel | 2005 (10/18) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | N/A | N/A | 1v1 3D fighter, a mix of true street combat with arena elements on a third person camera. Had a negative reception overall. Netplay works on PPSSPP, tested by myself | |
| Cooking Fist | Cooking Fist? | To be announced (in development) | 2 | Windows | Download | N/A | Indie | Freeware (for now?) | N/A | N/A | Closed beta | Parsec | Dev Bluesky | N/A | 1v1 2.5D fighter with humans and rats fighting in a kitchen (feels like a Ratatouille fighting game lol). Still in early development. Closed betas have been conducted where you can participate by completing an online form. No online modes for now | |
| Coreupt | Team Coreupt | 2024 (12/19) | 2 | Windows, PlayStation 5 | Download (Steam, PSN) | N/A | Indie | Commercial | N/A | N/A | 1.2 | Original game netcode | Dev Twitter | N/A | 1v1 2.5D fighter, gameplay inspired in Capcom VS series. Was on development hell. Online with rollback netcode. Overall reception has been positive yet visually speaking is not of my liking. A demo was released in october 2024. Relation with Black Salt Coreuption? | |
| Cosmic Carnage | サイバーブロール (Cyber Brawl) | Almanic Corporation / Sega | 1994 (11/17) | 2 | 32X | Cartridge | N/A | Retail | Commercial | PicoDrive / Ares / Kega Fusion | N/A | N/A | Parsec | N/A | GameFAQs | Known as “Cyber Brawl” in Japan. 1v1 2D fighter, exclusive for the 32X. Had a VERY rushed development of three months. Slooooow game, but has an okayish juggle combo system. Excluding the character designs there’s no significant gameplay differences between the US/JPN versions |
| Creep Clash | 47-Tek | 1994 (??/??) | 2 | MS-DOS | Floppy Disk | N/A | Retail | Commercial | DOSBox-X | N/A | N/A | Parsec | N/A | N/A | One of the very early 3D fighters on MS-DOS and it shows. 1v1 with “creeps” but with a twist: you fight in the air (take that Psychic Force!). So bad it's good category, I love the narration in the story mode lol. Has a spiritual sequel of sorts called Sento, also on DOS | |
| Crimson Alive: Burst Again | Keropyon | 2003 (12/30) | 2 | Windows | CD | N/A | Doujin | Freeware | N/A | Crimson Alive: Extreme Encounter | N/A | LilithPort / Parsec | N/A | N/A | Second entry | |
| Crimson Alive: Extreme Encounter | Keropyon | 2004 (08/15) | 2 | Windows | CD / Download | N/A | Doujin | Freeware | N/A | N/A | N/A | LilithPort / Parsec | Archive.org backup | Fandom | Third and final entry. One of the first 2DFM2nd games that made some noise outside Japan. English sources says this game is freeware but that’s not true, it was released on CD and digital download for 2000 yen and has a “tryout” demo. The Fandom wiki is surprisingly competent | |
| Crimson Alive: Genesis of the Heretic | Keropyon | 2003 (08/17) | 2 | Windows | CD | N/A | Doujin | Freeware | N/A | Crimson Alive: Extreme Encounter | N/A | LilithPort / Parsec | N/A | N/A | First entry of this classic 1v1 2D doujin fighter | |
| Crimson Heart | MSK / Pupupu Kouhou | 2005 (08/29) | 2 | Windows | Download | N/A | Doujin | Commercial | N/A | N/A | 2018/05/22 update | LilithPort / Parsec | Online | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter with mostly all female cast using CGI pre render sprites. On sale at DLSite for 110 yen | |
| Crista Caelestis | クレスタ・クレスティス | SpiralTale | 2003 (??/??) | 4 | Windows | CD | N/A | Doujin | Commercial | N/A | N/A | “Second Edition” patch | Parsec | Archive.org backup | N/A | 4 players 2.5D platform fighter based on Ragnarok Online. Basically a Smash Bros clone. Get ready to hear the ultimate cacophony of japanese voices if you play it with 4 players. It's fine, but sometimes the zoom out is waaay too far and it's hard to see what is happening |
| Critical Blow | クリティカルブロウ | Racdym | 1997 (12/04) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | GameFAQs | Technically the sequel to Genei Tougi: Shadow Struggle but the gameplay is totally different. It's cool, yet a little too broken with some characters |
| Criticom | Kronos Digital Entertainment | 1995 (11/29) | 2 | PlayStation | CD | SS | Retail | Commercial | Duckstation / Mednafen (PS1), Mednafen (SS) | N/A | N/A | Duckstation Netplay / Arkadyzja (PS1), RetroArch (Beetle Saturn, rollback for SS) / Mednafen (delay for SS) | Archive.org backup | GameFAQs | The first entry in the “Kronos trilogy of terror” with Dark Rift and Cardinal Syn. Tries to be a VF/Tekken ripoff but oh man… what a legendary shitty game. The Saturn port is even worse. Try Dark Rift instead | |
| Croket! 2: Yami no Bank to Ban Joou | コロッケ!2闇のバンクとバン女王 | Konami | 2003 (07/17) | 2 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | Croket! DS Tenku no Yushatachi | N/A | Parsec for mGBA (use two instances of the emulator opened), VBA-M (netplay) | N/A | N/A | Third entry. Probably the most notable improvement was the use of voice clips from the anime |
| Croket! 3: Granyuu Oukoku no Nazo | コロッケ!3グラニュー王国の謎 | Konami | 2003 (12/11) | 4 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | Croket! DS Tenku no Yushatachi | N/A | Parsec for mGBA (use two to four instances of the emulator opened), VBA-M (netplay) | N/A | N/A | Fourth entry. The first one with 4 players mode, also has a tag battle mode |
| Croket! 4: Bank no Mori no Mamorigami | コロッケ!4バンクの森の守護神 | Konami | 2004 (07/22) | 4 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | Croket! DS Tenku no Yushatachi | N/A | Parsec for mGBA (use two to four instances of the emulator opened), VBA-M (netplay) | N/A | N/A | Fifth and final entry made by Konami. Added a big story mode with tactical RPG style of maps/fields, but still has the 4 players platform fighter versus mode. |
| Croket! DS Tenku no Yushatachi | コロッケ!DS天空の勇者た | Konami | 2005 (12/15) | 4 | Nintendo DS | Nintendo Game Card | N/A | Retail | Commercial | melonDS | N/A | N/A | Parsec (use two to four instances of the emulator opened) | Archive.org backup | GameFAQs | Second game on the franchise made by Jupiter. Has a big emphasis on the story mode with tactical RPG elements but now has a 4 players platform fighter versus mode just like the Konami games. Feels more like an update of the previous GBA game by Jupiter that was 1 player only |
| Croket! Kindan no Kinka Box | コロッケ! 禁断の禁貨ボックス! | Konami | 2003 (03/20) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | Croket! DS Tenku no Yushatachi | N/A | Duckstation Netplay / Arkadyzja | N/A | N/A | Technically the second entry. It's a remake of the first GBA title. 1v1 2D platform fighter based on the anime that is extremely simple (you can’t even block!) but the sprites are pretty as most late PS1 games by Konami. It is the most played because it's on PS1 |
| Croket! Yume no Banker Survival! | コロッケ! 夢のバンカーサバイバル | Konami | 2002 (10/17) | 2 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | Croket! DS Tenku no Yushatachi | N/A | Parsec for mGBA (use two instances of the emulator opened), VBA-M (netplay) | N/A | N/A | First entry of this very basic but charming 1v1 2D platform fighter based on the manga of the same name by Konami. The PS1 game has been called “a port” of this but it was basically remade for scratch and it's more like a remake |
| Cross Impact | Team Impact | 2023 (12/29) | 8 | Steam, Itch.io | Download (Steam, Itch.io) | N/A | Indie | Freeware | N/A | N/A | 2024/09/14 update | Original game netcode | Online | Wiki.gg | F2P 8 players 2D platform fighter with characters from different indie games (most notably Pizza Tower). Has rollback netcode. Reception of the game has been honestly very negative but it's still receiving updates constantly | |
| Crucis Fatal+Fake | Light’s | 2008 (10/24) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | N/A | 1.22 | Original game netcode / Parsec | Archive.org backup | @wiki (in japanese) | Sequel to Fatal Fake. 2v2 3D fighter based on Fate/Stay Night with a very unique mix of 2D and 3D fighting mechanics. A lot of people still confuse this game with Fate/unlimited codes but they are totally different. Delay based netplay, but it's pretty decent. A personal favorite, give it a try | |
| Crushing Force | Kazecat | 2025 (02/08) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | 2025/11/25 update | Original game netcode / Parsec | Online | N/A | Ikemen Game. 1v1/tag-assist/3v3 2D fighter with “fat furries”. Was released in 2025 but has been VERY viral in social media during 2026 because of how fucking insane is. Has Ikemen TCP/IP online but I tested it with Parsec so I don’t know if it’s good or not. NSFW I guess | |
| Cruz Brothers | DCF Studios | 2018 (03/13) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | Cruz Brothers: Combat School Edition | Patch #1 | Parsec / Steam Remote | Online | N/A | 1v1 2.5D fighter made in Brazil with an urban/street brawl setting. It's very janky and tries to be too edgy. No online. Has an update called “Cruz Brothers: Combat School Edition” that looks a little better but it's on PS4/PS5/Xbox One/Series X|S and no emulators on PC run these versions | |
| Custom Beat Battle: Draglade | カスタムビートバトル ドラグレイド | Dimps | 2007 (06/07) | 2 | Nintendo DS | Nintendo Game Card | N/A | Retail | Commercial | melonDS | Custom Beat Battle: Draglade 2 | N/A | Parsec (use two instances of the emulator opened) | Archive.org backup | GameFAQs | An interesting mix of a 1v1 2D fighting game with rhythm and RPG elements. It was released later in the US as just “Draglade” |
| Custom Beat Battle: Draglade 2 | カスタムビートバトル ドラグレイド2 | Dimps | 2008 (07/10) | 2 | Nintendo DS | Nintendo Game Card | N/A | Retail | Commercial | melonDS | N/A | N/A | Parsec (use two instances of the emulator opened) | Archive.org backup | N/A | Second and final entry. Was released only in Japan, sadly |
| Custom Robo | カスタムロボ | Noise / Nintendo | 1999 (12/08) | 2 | Nintendo 64 | Cartridge (128Mbit) | iQue, Switch | Retail | Commercial | RMG | Custom Robo V2 | N/A | RMG | Online | GameFAQs | First entry of this franchise by Noise and Nintendo that probably some people would want to debate me if this is a fighting game, but for me it's an isometric 3D arena fighter with robots. Also available on iQue and Nintendo Switch Online along with V2. Has an english fantranslation |
| Custom Robo Arena | 激闘!カスタムロボ (Gekitō Custom Robo) | Noise / Nintendo | 2006 (10/19) | 2 | Nintendo DS | Nintendo Game Card | N/A | Retail | Commercial | melonDS | N/A | N/A | Parsec (use two instances of the emulator opened) | Online | GameFAQs | Fifth and final entry. Back to 1v1. The original creator of the franchise is making a spiritual sequel called Battlecore Robots for Steam, still in development |
| Custom Robo GX | カスタムロボGX | Noise / Nintendo | 2002 (07/26) | 2 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | N/A | N/A | Parsec for mGBA (use two to four instances of the emulator opened), VBA-M (netplay) | Online | GameFAQs | Third entry. The only one in full 2D and with a different camera. Still pretty cool |
| Custom Robo V2 | カスタムロボV2 | Noise / Nintendo | 2000 (11/10) | 2 | Nintendo 64 | Cartridge (128Mbit) | Wii, Switch | Retail | Commercial | RMG (N64), Dolphin (Wii) | N/A | N/A | RMG (N64), Dolphin (Wii) | Online | GameFAQs | Second entry. By far the most popular entry in Japan. Also on Wii Virtual Console and Nintendo Switch Online. Has an incomplete fantranslation and it seems the full fantranslation was sadly cancelled (internal drama of the team ) |
| Custom Robo: Battle Revolution | カスタムロボ バトルレボリューション | Noise / Nintendo | 2004 (03/04) | 4 | Gamecube | Gamecube Game Disc | N/A | Retail | Commercial | Dolphin | N/A | N/A | Dolphin | Online | GameFAQs | Fourth entry and the first one released outside Japan. The one with four players battles and still has a small but loyal scene |
| Cute Fighter | 큐트파이터 | Tirano / Semicom | 1998 (??/??) | 2 | Arcade (68020 based hardware) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | N/A | N/A | Fightcade | N/A | N/A | 1v1 2D fighter. Sequel/update to “SD-Fighters” by South Korean company Semicom, supposedly made for a pre-teen audience. Broken and janky but of the good kind |
| Cute Fighter, The | Pro Playa Dev | 2022 (10/14) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | v3 (29/03/2023) | Original game netcode / Parsec / Steam Remote | Steam entry | N/A | 1v1 2.5D fighter with “anime and fantasy” characters. It seems it was made in Universal Fighting Engine but I haven’t played it yet. Has some mature content. Has absolutely no relation with the 1998 game by Semicom | |
| Cyber Troopers Virtual-On | 電脳戦機バーチャロン (Dennō Senki Bāchyaron) | Sega AM3 | 1995 (12/15) | 2 | Arcade (Sega Model 2) | ROM board | SS, Win, PS2, PS3, Xbox 360, PS4 | Retail | Commercial | Model 2 Emulator (Arcade), PCSX2 (PS2), RPCS3 (PS3), Xenia (Xbox 360) | N/A | M.S.B.S.Ver.3.3c | Parsec (Arcade, PS2, Xbox 360) / RetroArch (Beetle Saturn, rollback), Mednafen (SS, delay) / RPCS3 (using RPCN) | Online | GameFAQs | First entry of this amazing game that paved the foundations of the 3D arena fighter genre. By far the best way to play it on Windows is by emulating the PS3 version that also works online with separated screens like the real arcade version on RPCN (I tested it, works perfect) |
| Cyber Troopers Virtual-On Marz | 電脳戦機バーチャロン マーズ (Dennō Senki Bācharon Māzu) | Hitmaker | 2003 (05/29) | 2 | PlayStation 2 | DVD | PS3 (Game Archives) | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Online | GameFAQs | Fourth and latest entry. It's on PS3 on Game Archives, in other words the PS2 version emulated. A very divisive game. It is NOT available on the PS4 collection |
| Cyber Troopers Virtual-On Oratorio Tangram | 電脳戦機バーチャロン オラトリオ・タングラム (Dennō Senki Bācharon Oratorio Tanguramu) | Sega AM3 | 1998 (03/15) | 2 | Arcade (Sega Model 3) | ROM board | Sega NAOMI, DC, Xbox 360, PS4 | Retail | Commercial | Supermodel (Model 3), Flycast (NAOMI, DC), Xenia (Xbox 360) | N/A | Ver.5.66 | Fightcade / Arkadyzja / Flycast Dojo (NAOMI, DC), Parsec (Supermodel, Xenia) | Online | Mizuumi | Second entry. Supermodel supports link with 2 instances opened or with 2 PCs using LAN. NAOMI/DC is on Flycast with splitscreen and it's the easiest way. 360 version works on Xenia but no online. Supposedly the NAOMI link cable was emulated on Flycast in 2024, I haven’t tested that |
| Cyberbots: Fullmetal Madness | サイバーボッツ フルメタルマッドネス | Capcom | 1995 (04/20) | 2 | Arcade (CP System II) | Cartridge | SS, PS1, Switch, PS4, Xbox One, Steam | Retail | Commercial | MAME / FBNeo (Arcade), Mednafen (PS1/SS), Duckstation (PS1), Yuzu / Ryujinx (Switch) | N/A | 950424 | Fightcade | N/A | Mizuumi | Technically a sequel to the beat ‘em up Armored Warriors. Unpopular and with a community almost locked in Japan, it had received a humble revival in the last five years worldwide. It's on the first Capcom Fighting Collection with rollback. There is an “unlock romhack” on Fightcade |
| CyberGladiators | K.A.A. / Sierra On-Line | 1996 (11/18) | 2 | Windows | CD | N/A | Retail | Commercial | PCEm | N/A | N/A | Parsec | N/A | GameFAQs | 1v1 3D fighter with robots/cyborgs. Almost impossible to run on modern versions of Windows, so use PCEm | |
| Cyberstorm | Atari | 1993 (unreleased) | 2 | Arcade (dedicated board) | ROM board | N/A | Retail | Commercial | MAME | N/A | N/A | Parsec / RetroArch rollback (untested) | N/A | N/A | A 1v1 2D fighter with robots. Developed and cancelled in 1993. An ex-wife of one of the devs had the prototype at her home and decided to sell it in 2008. Emulated in MAME in 2017. Feels inspired in Time Killers but it plays much better and has some interesting juggles (probably a bug?) |