| Game name | Native language name (if available) | Company/Group/Developer name | Year | Players | Original platform | Original media/distribution | Ports | Retail/Indie/Doujin | Commercial/Freeware | Best emulator for PC | Last game update | Last version | Best netplay solution | Official website | Best guide or wiki | Comments/Notes |
| D-Xhird | ディ・サード | Nextech | 1997 (05/30) | 2 | Sega Saturn | CD | N/A | Retail | Commercial | Mednafen | N/A | N/A | RetroArch (Beetle Saturn, rollback for SS) / Mednafen (delay for SS) | N/A | N/A | 1v1 3D fighter, made by the team that was behind the Saturn-only Battle Arena Toshinden updates and sequels, in fact it is supposedly a “spiritual sequel” to Toshinden but that’s debatable. It's… okayish imho, but has a bad reputation overall |
| Daemon Bride | デモンブライド | Examu | 2009 (07/16) | 2 | Arcade (Examu eX-Board) | FLASH disk | N/A | Retail | Commercial | Jconfig / Teknoparrot | Daemon Bride exAGAIN | N/A | Parsec | Online | GameFAQs | Basically Arcana Heart for fujoshis. Gameplay heavily inspired in Touhou Immaterial and Missing Power but with angels and demons fighting. Never had a port, and good luck trying to run the vanilla game on Jconfig. Haven’t tested with Teknoparrot yet |
| Daemon Bride: Additional Gain | デモンブライド アディショナルゲイン | Examu | 2011 (11/24) | 2 | Arcade (NESiCAxLive) | HDD (download from official NESiCAxLive servers) | Steam | Retail | Commercial | Jconfig / Teknoparrot (Arcade) | Daemon Bride exAGAIN | N/A | Parsec (Arcade), Original game netcode / Parsec / Steam Remote (Steam) | Online | Mizuumi | Second entry. Update for NESiCAxLive that adds a new character called Pure and some rebalance. Works perfect on Jconfig. Still has a small scene in Japan. Released on Steam but has a notorious difference in gameplay (see bellow) |
| Daemon Bride: Additional Gain (Steam port) | デモンブライド アディショナルゲイン | Team Arcana / Kizawaya | 2025 (30/12) | 2 | Windows | Download (Steam) | N/A | Retail… maybe? | Commercial | N/A | Daemon Bride exAGAIN | Ver. 102 | Original game netcode | Steam entry | Mizuumi | Finally ported after 14 years. Has two big differences: 16:9 support that changes everything but it’s banned in ranked and most importantly you cannot cancel the throw animation using Climax anymore, which some in the japanese scene has complained. Has rollback netcode, works okay |
| Dai ni Tsugi Comic Taisen | 第弐次こみっく大戦 | Run-liatto | 2001 (09/??) | 2 | Windows | Download (lzh file) | N/A | Doujin | Freeware | N/A | Comic Taisen α | Charamono.lzh update | Parsec | Archive.org backup | N/A | Second entry. 2D Fighter Maker 95 game. Update to the game “Comic Taisen” with new characters. Has an update called “Comic Taisen α” but that version was never fully finished and the dev recomends to play this version instead. Saved by Archive.org. It's also on the “Fast Food” compilation CD |
| Dairantou Ai Hachi Shisutazu | 大乱闘アイ八シスターズ | Famicom Runners High | Unknown | 2 | Windows | Download (lzh file) | N/A | Doujin | Freeware | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | 2D Fighter Maker 95 game. No, is not a Smash Bros. clone but a 1v1 2D fighter. Game was -not- saved by Archive.org and searching for this sure will be a challenge, good luck. If you find this please contact me |
| Dairantou Kanoair Smash 2002 | 大乱闘かのえあスマッシュ2002 | Micro Dream Studio++ | 2002 (??/??) | 4 | Windows | CD | N/A | Doujin | Commercial | N/A | N/A | DLsite version | Parsec | Online | N/A | 4 players platform fighter with Kanon and Air characters, inspired in Smash Bros as the title suggests. Barely a fighter, as the gameplay is much more into their platform stuff, but oh well, it's here anyway. DLsite version uploaded in 2008 seems to have some added stuff |
| Dairantou Uka Smash EX | 大乱闘伺かスマッシュEX | Micro Dream Studio++ | 2007 (06/14) | 4 | Windows | Download | N/A | Doujin | Commercial | N/A | N/A | DLsite version | Parsec | Online | N/A | Technically a sequel to Dairantou Kanoair Smash 2002 but with Touhou characters, yet this time the devs added an option to insert your own characters. There’s even real Smash characters made by the community! which I pray Nintendo never finds out |
| Daishogun | 大将軍 | Scaramanga / Keitaroh Tsuzura | Unknown (before 2007) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | N/A | 0.06A Beta | LilithPort / Parsec | Archive.org backup | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter with prerender CG sprites. It seems it was a collaboration with characters made by different devs. The last version was a “beta”, it seems the project never progressed after that |
| Dan Dan da Dada DAN | 弾断打駄々DAN (Dan dan da dada dan) | Retsuzan Games | 1998 (05/??) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | Dan Dan da Dada DAN III 2nd ~THE second grade inferno~ | N/A | Parsec | Archive.org backup | N/A | First entry of the Dandan franchise. 2D Fighter Maker 95 game. 1v1 with a “Nekketsu” style of characters. There’s no download link on the official website |
| Dan Dan da Dada DAN III | 弾断打駄々DANIII (Dan dan da dada dan III) | Retsuzan Games | 2000 (12/30) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | Dan Dan da Dada DAN III 2nd ~THE second grade inferno~ | N/A | Parsec | Archive.org backup | N/A | Third entry of the Dandan franchise. 2D Fighter Maker 95 game. Set 20 years after the previous title |
| Dan Dan da Dada DAN III 2nd ~THE second grade inferno~ | 弾断打駄々DANIII2nd~THE second grade inferno~ (Dan da dada dan III 2nd) | Retsuzan Games | 2001 (06/17) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | Technically the fourth entry and the last one made in 2D Fighter Maker 95. An update to III with new characters and the story has been completely revamped |
| Dan Dan da Dada DAN Z | 弾断打駄々DAN・Z (Dan dan da dada dan Z) | Retsuzan Games | 1998 (08/??) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | Dan Dan da Dada DAN III 2nd ~THE second grade inferno~ | N/A | Parsec | Archive.org backup | N/A | Second entry of the Dandan franchise. 2D Fighter Maker 95 game |
| Dan Dan da Dada DAN Z vs. Geki | 弾断打駄々DAN・Zvs激痛 (Dan da da dada dan Z vs Geki) | Retsuzan Games | 1999 (11/22) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | A spin-off/crossover between Dandan and Geki, both fighting games by Retsuzan. 2D Fighter Maker 95 game. 1v1 or 3v3 team battle fighter. Has 33 characters, which was absolutely crazy for that time in doujin games and especially 2D Fighter Maker 95 games |
| Dan-Ku-Ga | 断仇牙 | Taito | 1994 (??/??) | 2 | Arcade (Taito F3 System) | ROM board | Taito Egret II Mini | Retail | Commercial | MAME / FBNeo | N/A | N/A | Fightcade | Online | Mizuumi | Massive update to Kaiser Knuckle. Cancelled but ROM from the loketest was leaked and emulated in 2001. Absolutely amazing game with a loyal community and now available commercially on the Taito Egret II Mini console in 2022, so it's not technically “unreleased” anymore |
| Dandan Z (2024 version) | 弾断打駄々DAN・Z (Dan dan da dada dan Z) | Retsuzan Games | 2024 (03/04) | 2 | Windows | Download (Steam) | N/A | Doujin | Commercial | N/A | N/A | Ver.0512 | Parsec / Steam Remote | Dev Twitter | N/A | Part of Retsuzan Game Buddy series. 1v1 2D fighter. A demake of the Dandan franchise with OG Game Boy inspired graphics. Was released on Steam and localized worldwide as just “Dandan Z”. This one is not freeware though |
| Dangerous Streets | Micromania / Flair Software | 1993 (??/??) | 2 | MS-DOS | Floppy Disk | Amiga, Amiga CD32 | Retail | Commercial | WinUAE | N/A | N/A | Parsec | N/A | GameFAQs | Hall of Fame kusoge classic. Both the Amiga Power and AVGN reviews are a good time. The Amiga CD32 version is the best one because of the silly voices and music. The MS-DOS version is abysmally slow no matter your specs | |
| Daraku Tenshi: The Fallen Angels | 堕落天使 (Daraku Tenshi) | Steel Hearts / Psikyo | 1998 (03/??) | 2 | Arcade (PS3/PS5/PS5v2 SH-2) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | The Fallen Angels Revenge (not released yet) | N/A | Fightcade | Archive.org backup | SuperCombo | Cult classic 1v1 2D fighter. There’s an unfounded myth that it was never released, it was but only 400 PCBs were made. exA announced an update but there’s no info in ages. Weird that with its cult status there isn't a quality wiki, not even in Japan (SuperCombo is barely okay) |
| Dark Awake: The King has no Name | Eolith | 2010 (08/05) | 2 | Arcade (NESiCAxLive) | HDD (download from official NESiCAxLive servers) | PS3 | Retail | Commercial | Jconfig / Teknoparrot (NESiCAxLive), RPCS3 (PS3) | N/A | N/A | Parsec (Arcade, PS3) | N/A | Versus.jp (in japanese) | Chaos Breaker update. Eolith made things extremely confusing with this release: yes, it is an update and the last version, but the NESiCA version of Chaos Breaker still received rebalance updates lol. Works perfect on Windows in both Arcade and PS3 versions | |
| Dark Castle, The | Poo4 | 2018 (??/??) | 2 | Windows | Download | N/A | Doujin | Commercial | N/A | N/A | RJ092226 | LilithPort / Parsec | Archive.org backup | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter with a very cute medieval fantasy setting. Two characters. Website was not saved by Archive.org. It was also deleted from DLSite but Archive.org saved the entry. Probably lost media? | |
| Dark Edge | ダークエッジ | Sega AM3 | 1993 (03/??) | 2 | Arcade (Sega System 32) | ROM board | N/A | Retail | Commercial | MAME | N/A | N/A | Parsec / RetroArch rollback (untested) / MAME32K (Kaillera, delay based, untested) | N/A | StrategyWiki | 1v1 2D fighter. The very first who tried a 3D free movement system using sprite scaling/scrolling effects. Sadly Virtua Fighter was released the same year and Sega acts like the game never happened. It's fine |
| Dark Rift | Kronos Digital Entertainment | 1997 (07/10) | 2 | Nintendo 64 | Cartridge (64Mbit) | Windows | Retail | Commercial | RMG | N/A | Windows version? | RMG | Archive.org backup | GameFAQs | The second in the “Kronos trilogy of terror” with Criticom and Cardinal Syn. 1v1 3D fighter. Known in Japan as “Space Dynamites”. Released on Steam in 2023 but it's the Windows version from 1997 that doesn’t run on modern OS. Don’t know if it's better than the N64 version | |
| Darkstalkers 3 | ヴァンパイア セイヴァー EX エディション (Vampire Savior EX Edition) | Capcom | 1998 (11/05) | 2 | PlayStation | CD | PS3, PSP and PSV via “Game Archives” | Retail | Commercial | Duckstation / Mednafen | Darkstalkers Chronicle: The Chaos Tower | N/A | Duckstation Netplay / Arkadyzja | Archive.org backup | N/A | Port of “Vampire Savior” with the extra characters of the SS port but also Oboro Bishamon and Dark Talbain, two different playstyles (“DF Change” and “DF Power”) and Marionette. Also has training mode which the SS port lacks. Sounds cool but the animation was HEAVILY cut. It’s on Arkadyzja |
| Darkstalkers Chronicle: The Chaos Tower | ヴァンパイア クロニクル (Vampire Chronicle) | Capcom | 2004 (12/11) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | Archive.org backup | GameFAQs | Technically the last Darkstalkers. A port of the Japan only “Vampire Chronicle for Matching Service” for DC but according to some japanese players it has, again, some small changes in balance. This was released in the US. Just like the DC version no one plays this competitively speaking |
| Darkstalkers Resurrection | ヴァンパイア リザレクション (Vampire Resurrection) | Iron Galaxy / Capcom | 2013 (03/12) | 2 | PlayStation 3 | Download (PSN) | Xbox 360 | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | N/A | N/A | Original game netcode | Archive.org backup | See entries on the respective games | Compilation that includes “Night Warriors: Darkstalkers' Revenge” and “Vampire Savior: The Lord of Vampire” with rollback via GGPO. 360 port was released just one day later after the PS3 version. Online still works on RPCS3 via RPCN. Not available anymore but has a VERY rare physical release |
| Darkstalkers: The Night Warriors | ヴァンパイア ザ ナイト ウォーリアー (Vampire: The Night Warriors) | Capcom | 1994 (07/12) | 2 | Arcade (CP System II) | ROM board | PS1, PS2, PS3 (PS2 Classics), Win, PS4, Xbox One, Switch | Retail | Commercial | MAME / FBNeo | Darkstalkers Chronicle: The Chaos Tower | Fighting Collection ver | Fightcade / Original game netcode (Capcom Fighting Collection) | Online | SuperCombo | First entry of this classic 1v1 2D fighter. PS1 port was made by Psygnosis and has issues. It's on PSN from “Vampire: Darkstalkers Collection” on PS2. Capcom Fighting Collection version has small visual/audio glitches fixed, detailed on their site. Sequel is “Night Warriors: Darkstalkers' Revenge” |
| Dash Blitz | X-Joy Games | 2018 (03/20) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | 2020/08/06 update | Original game netcode? / Parsec / Steam Remote | Steam entry | N/A | 1v1 platform fighter in a humble 2D style that tries to be FAST AS FUCK. Was abandoned and it's not available to buy anymore (but the demo is still up… huh?) so piracy is your only way now. Has (delay?) netplay but you need to enable it via Steam Beta using the password “youvstheworld” | |
| Data East Classic Collection | Retro-bit | 2017 (12/15) | 2 | Super Nintendo | Cartridge | N/A | Retail | Commercial | Ares | N/A | N/A | RetroArch maybe? The compilation is not on Fightcade and doesn’t work on Mednafen | Online | See entries on the respective games | Compilation that includes the SNES port of “Fighter’s History” and “Fighter's History: Mizoguchi Kiki Ippatsu!!” | |
| Daybreak of Heterodoxy | ProjectOne | 2010 (01/07) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | ver0.16 | LilithPort / Parsec | Online | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter… and I honestly don’t know what the hell is happening here, but it's original from a visual perspective, that’s for sure. It seems it was abandoned around 2011, but the website is still online | |
| Daybreak Slam | AOne Games | To be announced | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | N/A | Original game netcode | Steam entry | N/A | Revealed in BIG Festival 2023 and announced for exA-Arcadia in Evo Japan 2024. New 1v1 2.5D fighter by chilean company AOne Games, creators of “Omen of Sorrow”. Devs commented the game was “inspired in Waku Waku 7”. It's coming to Steam too. Demo was released in June 2026 | |
| Dead or Alive | デッドオアアライブ | Team Ninja / Tecmo | 1996 (11/26) | 2 | Arcade (Sega Model 2) | ROM board | SS, Xbox | Retail | Commercial | Model 2 Emulator (Arcade), Mednafen (Saturn), Xemu (Xbox) | Dead or Alive Ultimate version | N/A | Parsec (Arcade, Xbox), RetroArch (Beetle Saturn, rollback for SS) / Mednafen (delay for SS) | Archive.org backup | Free Step Dodge | Model 2/SS versions are different to the PS1 port. SS port got a downgrade in the style of Virtual Fighter 2 SS port. SS based version available for Xbox on Dead or Alive Ultimate and runs fine on Xemu, not so fine on Cxbx-Reloaded |
| Dead or Alive 2 | デッドオアアライブ2 | Team Ninja / Tecmo | 1999 (10/16) | 2 | Arcade (Sega NAOMI) | Cartridge | N/A | Retail | Commercial | Flycast | Dead or Alive 2 Hardcore | Rev A | Fightcade / Arkadyzja / Flycast Dojo | Online | N/A | Exclusive on NAOMI. Has Survival and Tag Battle modes but you need to unlock it with a code on the service menu |
| Dead or Alive 2 (Dead or Alive Ultimate version) | デッドオアアライブ2 | Team Ninja / Tecmo | 2004 (10/26) | 4 | Xbox | DVD | N/A | Retail | Commercial | Xemu | N/A | N/A | Parsec | Online | Free Step Dodge | A complete remake of the second game for the DOA Ultimate compilation using the DOA3 engine and gameplay, so it's basically its own thing. Works with issues on Xemu. Use the 2008 chinese Windows version instead, that also has online play thanks to a fan server |
| Dead or Alive 2 Hardcore | デッドオアアライブ2HARD*CORE | Team Ninja / Tecmo | 2000 (10/26) | 4 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | Japan SLPS25026 | Parsec | N/A | GameFAQs | Third update to DOA2. Added a lot of stuff, included 8 new stages and it's sligthly more faster. Because PCSX2 online options are scarse DOA2 Shokai Genteiban has a bigger scene these days thanks to Flycast Dojo rollback netcode |
| Dead or Alive 2 Millennium | デッドオアアライブ2ミレニアム | Team Ninja / Tecmo | 2000 (01/18) | 4 | Arcade (Sega NAOMI) | Cartridge | DC | Retail | Commercial | Flycast | Dead or Alive 2 Hardcore | N/A | Fightcade / Arkadyzja / Flycast Dojo | N/A | GameFAQs | First update to DOA2. Made Survival and Tag Battle available from the start and added school uniforms for Kasumi and Ayane. The first DOA2 port for DC is basically a specific port of this version, but has the option to play the Tag Battle mode with 4 controllers |
| Dead or Alive 2 Shokai Genteiban | デッドオアアライブ2初回限定版 | Team Ninja / Tecmo | 2000 (09/28) | 4 | Dreamcast | GD-ROM | N/A | Retail | Commercial | Flycast | Dead or Alive 2 Hardcore | N/A | Fightcade / Arkadyzja / Flycast Dojo | N/A | N/A | Second update to DOA2, released on Dreamcast only in Japan. Bankotsubo and Bayman are now unlockable, has a lot of new costumes and two stages from DOA1. A beloved version by DOA fans, still has a small community in Fightcade |
| Dead or Alive 3 | デッドオアアライブ3 | Team Ninja / Tecmo | 2001 (11/15) | 2 | Xbox | DVD | Xbox One, Xbox Series X/S | Retail | Commercial | Xemu, Cxbx-Reloaded | N/A | JPN/EU versions | Parsec | Online | Free Step Dodge | Playable on Xbox One and Series X/S thanks to backward compatibility. JPN/EU versions has more content than the US version. Xemu runs the game with audio issues, Cxbx-Reloaded runs the game almost perfect but needs way higher PC hardware specs |
| Dead or Alive 4 | デッドオアアライブ4 | Team Ninja / Tecmo | 2005 (12/29) | 2 | Xbox 360 | DVD | Xbox One, Xbox Series X/S | Retail | Commercial | Xenia | N/A | 4.1 | Parsec / Xenia Netplay | Online | Free Step Dodge | Playable on Xbox One and Series X/S thanks to backward compatibility. Xenia is a mixed bag: it is “playable” but has graphic glitches and crashes. You’re fine for 2 players matches, but try to read the Xenia GitHub if you have problems. Online works on Xenia Netplay (DOA4 netplay is bad though) |
| Dead or Alive 5 | デッドオアアライブ5 | Team Ninja / Tecmo Koei | 2012 (09/25) | 2 | PlayStation 3, Xbox 360 | Blu Ray/DVD | PSV (as DOA5+) | Retail | Commercial | RPCS3 (PS3), Vita3K (PSV), Xenia (Xbox 360) | Dead or Alive 5 Last Round | 1.5 | Original game netcode (RPCN on RPCS3) / Parsec | Online | GameFAQs | Vanilla DOA5 is available only on consoles and never received a Windows port but PS3 version works perfect on RPCS3 with online netplay via RPCN since 2024/02/09. Netcode isn’t the best though, so maybe Parsec would be a better choice for some people |
| Dead or Alive 5 Last Round | デッドオアアライブ5 Last Round | Team Ninja / Tecmo Koei | 2015 (02/17) | 2 | PS3, PS3, Xbox 360, Xbox One | Blu Ray/DVD/Download | Arcade (Sega RingEdge 2), Steam | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360), Jconfig / Teknoparrot (Arcade) | N/A | Ver. 1.08A | Parsec (Steam) | Online | Free Step Dodge | Third and final update for DOA5. Steam port online sucks, I recommend to use Parsec instead. PS3 version perfectly playable on RPCS3 but -DOES NOT WORK- on RPCN. Arcade version is playable on PC using Jconfig or Teknoparrot. Has a F2P version called “Core Fighters” (see Demos) |
| Dead or Alive 5 Ultimate | デッドオアアライブ5 Ultimate | Team Ninja / Tecmo Koei | 2013 (09/03) | 2 | PlayStation 3, Xbox 360 | Blu Ray/DVD | Arcade (Sega RingEdge 2) | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360), Jconfig / Teknoparrot (Arcade) | Dead or Alive 5 Last Round | N/A | Original game netcode (RPCN on RPCS3) / Parsec | Online | N/A | Despite its name it is not the definitive update but just the second one. PS3 version works perfectly on RPCS3 with online netplay via RPCN since 2024/02/09. Netcode isn’t the best though, so maybe Parsec would be a better choice for some people |
| Dead or Alive 6 | デッドオアアライブ6 | Team Ninja / Tecmo Koei | 2019 (03/01) | 2 | PS4, Xbox One, Steam | Blu Ray/Download | Arcade (Sega ALLS) | Retail | Commercial | Jconfig / Teknoparrot | Dead or ALive 6 Last Round | 1.22a | Original game netcode (PS4, Xbox One), Parsec (Steam), Teknoparrot (Arcade) | Online | Free Step Dodge | Steam port online sucks, I recommend to use Parsec instead. Arcade version is playable on PC and even with online using Teknoparrot but you need to pay their Patreon to do it, and that sucks. Has a F2P version called “Core Fighters” (see Demos). DOA6 Last Round was announced in 2026 |
| Dead or Alive Dimensions | デッドオアアライブ ディメンションズ | Team Ninja / Tecmo Koei | 2011 (05/19) | 2 | Nintendo 3DS | Nintendo Game Card | N/A | Retail | Commercial | Citra | N/A | N/A | Citra | Online | @wiki (in japanese) | Exclusive for 3DS, with gameplay based mostly on DOA4. Works perfect on Citra with online play (tested by myself with a friend, works flawless) |
| Dead or Alive Online | 死或生Online | Lievo Studio | 2008 (??/??) | 2 | Windows | Download | N/A | Retail | Commercial | N/A | N/A | Free Step Dodge ver | Original game netcode | Online (FSD fan server) | N/A | An extremely obscure F2P version of the DOA2 remake included in DOA Ultimate for Xbox, only for the chinese market. Servers died but it's still playable with all unlocked thanks to an unofficial fan server. I put the link, yet I know is kind of a grey area but who cares |
| Dead or Alive Ultimate | デッドオアアライブアルティメット | Team Ninja / Tecmo | 2004 (10/26) | 2 | Xbox | DVD | N/A | Retail | Commercial | Xemu | N/A | N/A | Parsec | Online | See entries on the respective games | Compilation that includes Dead or Alive 1 and 2. DOA1 is based on the Saturn version with higher resolution and DOA2 is basically a remake and its own thing. DOA1 runs fine on Xemu, DOA2 on Xemu is somewhat playable if you’re tolerant to glitches and random crashes |
| Dead or Alive++ | デッドオアアライブ++ | Team Ninja / Tecmo | 1998 (03/12) | 2 | PlayStation | CD | Arcade | Retail | Commercial | Duckstation / Mednafen (PS1), MAME (Arcade) | N/A | N/A | Duckstation Netplay / Arkadyzja (PS1), Arkadyzja (Arcade) | Online | Free Step Dodge | Update to the first DOA, released with the same name on PS1. Added Bass and Ayane, new graphic/gameplay engine and music. An arcade version based on the PS1 port, called DOA++, was released later and most people use this name to differentiate it from the original |
| Deadliest Warrior: Ancient Combat | Pipeworks Software | 2012 (04/17) | 2 | PlayStation 3, Xbox 360 | Blu Ray/DVD | N/A | Retail | Commercial | RPCS3 (PS3) | N/A | N/A | Parsec | Archive.org backup | XBLA Fans | Third entry. Physical compilation with both The Game and Legends yet the second game received a lot of new content and gameplay tweaks, so it's considered the second update and definitive game. Works fine on RPCS3 (not on RPCN yet), Xenia freeze with a white screen | |
| Deadliest Warrior: Legends | Pipeworks Software | 2011 (07/06) | 2 | Xbox 360 | Download (Xbox Live) | PS3 | Retail | Commercial | RPCS3 (PS3) | Deadliest Warrior: Ancient Combat | N/A | Parsec | Archive.org backup | N/A | Second entry. Gameplay was drastically changed. PS3 version was released 20 days later. Works fine on RPCS3 | |
| Deadliest Warrior: The Game | Pipeworks Software | 2010 (07/14) | 2 | Xbox 360 | Download (Xbox Live) | PS3 | Retail | Commercial | RPCS3 (PS3) | Deadliest Warrior: Ancient Combat | N/A | Parsec | Archive.org backup | N/A | First entry. 1v1 3D fighter based on the TV show of the same name. PS3 version was released later. Devs said they were inspired by Bushido Blade but the overall movement feels like a discount Soulcalibur. It's mediocre, but the last third entry is okayish. Works on RPCS3 | |
| Deadly Arts | ガスプ!! ファイターズ ネクストリーム (G.A.S.P!! Fighters' NEXTream) | Konami (KCEO) | 1998 (03/26) | 2 | Nintendo 64 | Cartridge (100Mbit) | N/A | Retail | Commercial | RMG | N/A | 1.0 | RMG | N/A | GameFAQs | 1v1 3D fighter inspired in Virtua Fighter/Tekken. Released in europe with the japanese name. It's sadly mediocre and the framerate is inconsistent, but the music is amazing. Archive.org sadly didn’t saved the official website, but if you have more info about it please contact me |
| Death Cargo | Necrostorm | 2014 (march or april?) | 2 | Windows | DVD | N/A | Indie | Commercial | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | Ooff… this game… I'll be kind enough to say “it came out” in 2014. Gory 1v1 2D fighter with digitilized/3D characters. The devs are… “special”. A sequel called Gorebreaker that was more close to a beat ‘em up never happened. The only way to play it now is via piracy | |
| Death Fighter | PG Games | 2004 (??/??) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | Death Fighter 4 | N/A | Parsec | Online | N/A | First entry of four 1v1 2D fighting games made by a dev from Norway called Kim Okkerstrøm using Game Maker. Has some cult following because of how poor, surreal and in bad taste those games are. The dev commited suicide in 2014, kind of disturbing stuff going on here | |
| Death Fighter 2: Necro Fighter | PG Games | 2006 (??/??) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | Death Fighter 4 | N/A | Parsec | Online | N/A | See the first Death Fighter entry for more info | |
| Death Fighter 3: Mort Battel | PG Games | 2008 (??/??) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | Death Fighter 4 | N/A | Parsec | Online | N/A | See the first Death Fighter entry for more info | |
| Death Fighter 4 | PG Games | 2009 (??/??) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | N/A | Parsec | Online | N/A | See the first Death Fighter entry for more info | |
| Def Jam Fight for NY: The Takeover | AKI Corporation | 2006 (08/29) | 4 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | N/A | Fandom | It was sold as a “port” to the PS2 game but it's in fact pretty different (see the Fandom entry for a list of changes) and overall more like a downgrade for most players | |
| Def Jam: Fight for NY | AKI Corporation | 2004 (09/21) | 4 | PlayStation | DVD | N/A | Retail | Commercial | RPCS2 | N/A | N/A | Parsec | N/A | GameFAQs | Okay, here’s a controversial one: 4 players 3D fighter with rappers made by AKI. Most of the fanbase says that the game, that is a sequel to Def Jam Vendetta, jumped “from a wrestling game to a fighting game” (even Wikipedia says that) so I put this here. Still has a scene. Save file@GameFAQs | |
| Def Jam: Icon | EA Chicago | 2007 (03/06) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | N/A | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | N/A | N/A | Parsec (PS3, Xbox 360) | N/A | N/A | Sequel made from scratch without AKI and the last Def Jam game, now even more far from their wrestling roots. A game that the Def Jam community hates with a burning passion. Save file with everything unlocked available at GameFAQs for the PS3 version | |
| Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles | 鬼滅の刃 ヒノカミ血風譚 (Kimetsu no Yaiba Hinokami Kepputan) | CyberConnect2 | 2021 (10/14) | 2 | PS4, PS5, Windows, Xbox One, Xbox Series X|S | Blu Ray (PS4/5/One/XS), Download (Steam) | Switch | Retail | Commercial | Yuzu / Ryujinx (Switch) | Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2 | v1.83 | Original game netcode | Online | Steam guide | 2v2 3D arena fighter based on the anime. It's okay. Online is meh but you will probably prefer to use it over Parsec because of how the camera works on each player. Switch port had some scene via emulators because the Steam port has Denuvo and it's expensive. Players moved to the sequel |
| Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2 | 鬼滅の刃 ヒノカミ血風譚2 (Kimetsu no Yaiba Hinokami Kepputan 2) | CyberConnect2 | 2025 (08/05) | 2 | PS4, PS5, Windows, Xbox One, Xbox Series X|S, Switch | Blu Ray (PS4/5/One/X|S), Game Card (Switch), Download (Steam) | N/A | Retail | Commercial | Yuzu / Ryujinx (Switch) | N/A | N/A | Original game netcode | Online | N/A | Sequel/update to the 2v2 3D arena fighter based on this anime. Reception has been slightly more positive than the first one. I haven’t tested the Switch port on Yuzu/Ryujinx yet but according to some sources the game works on both emulators yet it crashes with the DLCs installed |
| Dengeki Bunko: Fighting Climax | 電撃文庫 FIGHTING CLIMAX | French Bread / Ecole / Sega | 2014 (11/13) | 2 | Arcade (Sega RingEdge 2) | HDD | Arcade (ALL.Net P-ras MULTI version), PS3, PSV | Retail | Commercial | Jconfig or Teknoparrot (both Arcade versions), RPCS3 (PS3), Vita3K (PSV) | Dengeki Bunko: Fighting Climax Ignition | P-ras MULTI version | Original game netcode (RPCN on RPCS3, delay) / Parsec | Archive.org backup | Mizuumi | 1v1 2.5D fighter with assist using characters from Dengeki Bunko and Sega. Fun game. Both the original RingWide 2 and P-ras MULTI versions works flawless on Jconfig / Teknoparrot, same story with PS3 (RPCS3) and PSV (Vita3K). PS3 version works on RPCN |
| Dengeki Bunko: Fighting Climax Ignition | 電撃文庫 FIGHTING CLIMAX IGNITION | French Bread / Ecole / Sega | 2015 (07/29) | 2 | Arcade (ALL.Net P-ras MULTI) | HDD (download from ALL.Net P-ras MULTI servers) | PS3, PS4, PSV | Retail | Commercial | Jconfig or Teknoparrot (Arcade), RPCS3 (PS3), Vita3K (PSV) | N/A | 1.0 | Transmission (unofficial rollback for arcade version) / Original game netcode (RPCN on RPCS3, delay) | Online | Mizuumi | Update and final version. The arcade version has a fanmade rollback netcode called Transmission that also restores menues and training from the PS3 port and is so good even French Bread devs commented on Twitter they were angry about it. PS3 port works on RPCN. Has a small community |
| Densou Tenshi Valforce | 電装天使ヴァルフォース | Yumesoft | 2009 (12/30) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | N/A | 2.04.04 | Original game netcode | Online | N/A | A pretty decent Virtual-On doujin clone with a moe flavor. 2 players mode is only via IP based online netplay, but works fine. Has a demo |
| Destimake | Kotto | 2003 (??/??) | 2 | Windows | Download (lzh file) | N/A | Doujin | Freeware | 86Box, DOSBox-X (running Windows 95) | N/A | 1.01 | Parsec | Online | N/A | 2D Fighter Maker 95 game. Six characters. Kinda crazy visually. Very prone to crashing on modern OSs so try 86Box or DOSBox-X running Windows 95 | |
| Destrega | デストレーガ | Omega Force / Koei | 1998 (09/23) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | N/A | N/A | Duckstation Netplay / Arkadyzja | Online | Fandom | Very original 1v1 3D fighter. Hard to describe it, but it's basically a top down view game with free movement and a “Rock, Paper, Scissors” attack rule. Give it a try, it's really cool. The Fandom wiki is unexpectedly competent |
| Destruction Desire | Yew | Unknown (probably 2004) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | ver1.3 | LilithPort / Parsec | Archive.org backup | N/A | Also known as “Destraction Desire” because of a typo at the title screen. 2D Fighter Maker 2nd game HEAVILY inspired in Guilty Gear (perhaps way too much). It was popular in doujin circles, even in the west. It's pretty competent and I have fond memories of it… such a shame it was abandoned | |
| Desu no Kakugei | ですの格ゲイ | Night Sky | Unknown (before 2008) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | probably 0601 | LilithPort / Parsec | Archive.org backup | Official website (Archive.org backup) | 2D Fighter Maker 2nd game. 1v1 2D fighter based on the MMORPG “Trickster” |
| Diesel Legacy: The Brazen Age | Maximum Entertainment | 2024 (12/03) | 4 | PS4, PS5, Xbox One, Xbox Series X/S, Switch, Steam | Download | N/A | Retail | Commercial | Yuzu / Ryujinx (Switch, untested) | N/A | N/A | Original game netcode | Online | N/A | 2v2 2D fighter. 4 players with teams of 2. Rules seems to be inspired on Treasure’s Yu Yu Hakusho/Bleach DS. Gameplay wants to "incentivizing cooperative gameplay". Hand drawn 2D animation. Had a positive reception. Just in case: one of the devs is MikeZ, you’re warned | |
| Digimon All-Star Rumble | Prope | 2014 (11/11) | 4 | PlayStation 3, Xbox 360 | Blu Ray/DVD | N/A | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | N/A | N/A | Parsec | Archive.org backup | GameFAQs | 4 players 2.5D platform fighter. Made by Prope and produced by Yuji Naka, but not released in Japan. The Digimon fandom is polarized with this game. Playable on RPCS3/Xenia yet you need to enable Vsync on Xenia or the game will work at 99+ FPS. Doesn’t work on RPCN | |
| Digimon Battle Spirit | Dimps | 2003 (01/15) | 2 | Game Boy Advance | Cartridge | WonderSwan Color | Retail | Commercial | mGBA | Digimon Battle Spirit 2 | N/A | Parsec for mGBA (use two instances of the emulator opened), VBA-M (GBA, netplay) | N/A | GameFAQs | First entry of this 1v1 2D platform fighter series. Ported to GBA exclusively for the western market. Feels more like a remake compared to the WonderSwan version. Technically the next entry is “Digimon Tamers: Battle Spirit Ver. 1.5”, exclusively for WonderSwan Color (see 1P only fighting games) | |
| Digimon Battle Spirit 2 | Dimps | 2003 (09/24) | 2 | Game Boy Advance | Cartridge | WonderSwan Color | Retail | Commercial | mGBA | N/A | N/A | Parsec for mGBA (use two instances of the emulator opened), VBA-M (GBA, netplay) | N/A | GameFAQs | Third and final entry (the second is 1.5, an update exclusively for WonderWan Color, see 1P only fighting games section). GBA port of the WonderSwan game “Battle Spirit: Digimon Frontier”. Released exclusively for the western market. Feels like a remake compared to the WonderSwan version | |
| Digimon Rumble Arena | デジモンテイマーズ バトルエボリューション (Digimon Tamers Battle Evolution) | Hudson Soft / Bandai | 2001 (12/06) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | Digimon Rumble Arena 2 | N/A | Duckstation Netplay / Arkadyzja | Archive.org backup | GameFAQs | First entry of this 1v1 2.5D platform fighter. The Digimon fighting game who has a loyal community to this day. The game has a well known hack called “True OG Edition” with QoL changes, all unlocked, no items mode and some rebalance. The hack is available on Arkadyzja |
| Digimon Rumble Arena 2 | デジモンバトルクロニクル (Digimon Battle Chronicle) | Bandai | 2004 (07/29) | 4 | PlayStation 2, Gamecube, Xbox | DVD / Nintendo Game Disc | N/A | Retail | Commercial | PCSX2 (PS2), Dolphin (GC), Xemu or Cxbx-Reloaded (Xbox) | N/A | N/A | Dolphin (GC), Parsec (PS2, Xbox) | Archive.org backup | GameFAQs | Second and final entry. As far as I know the Digimon community has issues with this sequel compared to the PS1 game (if you want to sent me some info about why or if I’m wrong let me know). Dolphin supports widescreen 16:9 hack. Xbox version works good on both emus |
| Dino Rex | ダイノレックス | Taito | 1992 (11/??) | 2 | Arcade (Taito F2 System) | ROM board | PS2, PS4, Switch | Retail | Commercial | MAME / FBNeo (Arcade), PCSX2 (PS2), Yuzu / Ryujinx (Switch) | N/A | N/A | Fightcade | Archive.org backup | GameFAQs | Cult classic known as one of the most cursed fighting games ever made. 1v1 2D fighter with dinosaurs. It's… well, you need to experience it. Some years ago it had a big meme scene, with big money involved. It's on Taito Memories (PS2) and Taito Milestones 2 (PS4, Switch) |
| Dirty Fighter | Dirty Fighter Team | Unknown (before 2017) | 2 | Windows | Download | N/A | Indie | Commercial | N/A | N/A | N/A | Parsec / Steam Remote | Online | N/A | 1v1 2.5D fighter that tries to be a super edgelord of a game. Was originally distributed digitally on the official website but was released later on Steam retroactively as “Dirty Fighter 1” on 2017/06/27. It's baaad | |
| Dirty Fighter 2 | Dirty Fighter Team | 2017 (06/27) | 2 | Windows | Download | N/A | Indie | Commercial | N/A | N/A | N/A | Parsec / Steam Remote | Online | N/A | Sequel that as made from scratch, now with a lot of “kick in the balls” movements. Still baaaad. A third entry is in the works | |
| Dissidia 012 Final Fantasy | ディシディア 012 ファイナルファンタジー | Square Enix | 2011 (03/03) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | Dissidia Final Fantasy NT | N/A | PPSSPP | Online | @wiki (in japanese) | Second entry. Still has a big community online on PPSSPP and works perfect there (tested by myself) |
| Dissidia Final Fantasy | ディシディア ファイナルファンタジー | Square Enix | 2008 (12/18) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | Dissidia Final Fantasy NT | N/A | PPSSPP | Online | @wiki (in japanese) | First entry of this 1v1 3D arena fighter based on Final Fantasy. US version has more content than the original japanese release. Works perfect online on PPSSPP (tested by myself) |
| Dissidia Final Fantasy NT | ディシディア ファイナルファンタジーNT | Square Enix | 2015 (11/26) | 2 | Arcade (PS4 based hardware) | HDD | PS4, Steam | Retail | Commercial | N/A | N/A | N/A | N/A | Online | @wiki (in japanese) | In a Nomura-style of confusion this game is known simply as “Dissidia Final Fantasy” on arcades. Technically the third entry yet it was made by Team Ninja and the gameplay changed considerably. Controversial entry in the west, but has a strong scene in Japan |
| Dissidia Final Fantasy NT Free Edition | ディシディア ファイナルファンタジーNT Free Edition | Square Enix | 2019 (03/12) | 2 | Windows | Download (Steam) | N/A | Retail | Commercial (F2P) | N/A | N/A | N/A | N/A | Online | @wiki (in japanese) | The free version of NT exclusive for Steam. Has a shitton of pay DLC |
| Dissidia Final Fantasy: Universal Tuning | ディシディア ファイナルファンタジー ユニバーサルチューニング | Square Enix | 2009 (11/01) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | Dissidia Final Fantasy NT | N/A | PPSSPP | N/A | N/A | Basically the US version of the first game released in the japanese market, as it contained more stuff |
| Divekick | One True Game Studios | 2013 (08/20) | 2 | PS3, PSV, Steam | Download | N/A | Indie | Commercial | RPCS3 (PS3), Vita3k (PSV) | Divekick: Addition Edition + | N/A | Original game netcode | Online | N/A | Started as an inside joke in the FGC. 1v1 2D “one hit kill” fighter with only divekicks, with a roster parodying characters from other games and even competitive players from the US scene. Online with rollback thanks to GGPO. Untested on RPCN. | |
| Divekick: Addition Edition | One True Game Studios | 2014 (04/04) | 2 | PS3, PSV, Steam | Download | N/A | Indie | Commercial | RPCS3 (PS3), Vita3k (PSV) | Divekick: Addition Edition + | v01.08 (PS3) | Original game netcode | Online | Fandom | First update. Major balance and netcode update. The Baz was replaced by “New Baz”. Also it has 180 new Uncle Sensei tips!!1! Untested on RPCN | |
| Divekick: Addition Edition + | One True Game Studios | 2014 (10/07) | 2 | PS3, PS4, PSV, Xbox One, Steam | Download | N/A | Indie | Commercial | RPCS3 (PS3), Vita3k (PSV) | N/A | 5/6/24 patch | Original game netcode | Online | Fandom | Second and final update. Released also on PS4 and Xbox One. Johnny Gat from Saints Row and The Fencer from Nidhogg were added as guest characters. Had a surprise 2024 update patch with some glitches fixed. Untested on RPCN. The Fandom wiki is fine | |
| Divers Report | EX-ban ha kuchu gaado funo | Unknown (probably 2016) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | N/A | 0.44 | LilithPort / Parsec | Online | Official website | 2D Fighter Maker 2nd game. 2v2 fighter with assist, which is kinda rare on the engine. Four characters. Fun fact: the name of the dev means “EX version cannot be blocked in the air” | |
| DNF Duel | DNF 듀얼 | Arc System Works / Eighting / Neople | 2022 (06/28) | 2 | PS4, PS5, Steam, Epic Games Store | Blu Ray/Download | Switch | Retail | Commercial | Yuzu / Ryujinx (Switch) | N/A | v.1.80 | Original game netcode | Online | Dustloop | 1v1 2.5D fighter based on the korean Dungeon Fighter Online franchise. Reception has been polarized, imho it's broken fun. Has been available for free on the Epic Games Store twice so keep an eye out for that. Switch version surprisingly works good on both Yuzu and Ryujinx |
| Dogma | TNR | 2001 (??/??) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | N/A | ver.2013 h4 | Parsec | N/A | N/A | An unfinished 1v1 2D fighter with Kanon characters. Started in 2001 as an ambitious project that had small updates until it was abandoned in 2013. It's a super crazy game from a gameplay perspective, worth your time if you like eccentric/esoteric fighting game mechanics. Check the demo too! | |
| Dojo Masters | Pixeled Vision | 2024 (07/17) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | Dojo Masters EX? | v2.1.0.0 | Original game netcode | Online | N/A | 1v1 2D fighter with a “easy to pick, hard to master” style of gameplay: only two buttons, but a lot of mechanics (including parry). Pixelart. Has rollback netcode. Pretty cool game. It's coming to exA-Arcadia too | |
| Dokidoki Tamago Oukoku OnLine Battle | ドキドキ玉子王国 OnLine Battle | Kenji | 2008 (12/02) | 4 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | 1.62 | Original game netcode (untested) / Parsec | Online | N/A | 4 players 2.5D arena fighter starring eggs… yep. Haven’t tested the online modes, but it's 99% probably delay based |
| Dong Dong Never Die | 东东不死传说 (Dōng dōng bùsǐ chuánshuō) | Jiangxi Dinosaur / Wang Don | 2009 (07/27) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | V1.6 (official) | LilithPort / Parsec | Archive.org backup | Mizuumi | The greatest fighting game ever made. The latest “official” release was V1.6 but there’s THREE unofficial updates: V1.651, Dong Dong 2023 and Judgment Day, the last one being the most played by the western community right now. All these versions are available at Mizuumi for download |
| Doomsday Warrior | 対決!!ブラスナンバーズ (Taiketsu!! Brass Numbers) | Laser Soft | 1992 (11/20) | 2 | Super Nintendo | Cartridge (8Mbit) | Switch | Retail | Commercial | Ares | N/A | N/A | Fightcade / Mednafen / RetroArch | N/A | GameFAQs | 1v1 2D fighter and one of the very first SFII clones on SNES. Basic and jank but considering the date it's decent and also has some original ideas. Was released on Switch for the Nintendo Switch Online services in 02/17/2021 |
| Dorei Toshi Battle Slave | 奴隷闘士 BATTLE SLAVE | StudioS | 2008 (04/27) | 2 | Windows | DVD / Download | N/A | Doujin | Commercial | N/A | Dorei Toshi Battle Slave Fantasia Special Edition | N/A | LilithPort / Parsec | Online | N/A | First entry. 2D Fighter Maker 2nd game. Extreme adult content (hardcore sex and gore). Has a demo at DLSite |
| Dorei Toshi Battle Slave Fantasia | 奴隷闘士 BATTLE SLAVE FANTASIA | StudioS | 2009 (04/26) | 2 | Windows | DVD / Download | N/A | Doujin | Commercial | N/A | Dorei Toshi Battle Slave Fantasia Special Edition | N/A | LilithPort / Parsec | Online | N/A | Second entry. Update. Has a demo at DLSite |
| Dorei Toshi Battle Slave Fantasia Special Edition | 奴隷闘士 BATTLE SLAVE FANTASIA SPECIAL EDITION | StudioS | 2011 (05/01) | 2 | Windows | DVD / Download | N/A | Doujin | Commercial | N/A | N/A | N/A | LilithPort / Parsec | Online | N/A | Third and final entry. Update. Has a demo at DLSite |
| DotFighters | ドットファイターズ | Takase | 2006 (10/08) | 2 | Windows | Download | N/A | Doujin | Freeware | N/A | N/A | ver.061006b | LilithPort / Parsec | Online | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter made by the same developer of ArmJoe. Four very pixelated characters, and the system mechanics are more complex that it looks at first. Needs Windows locale be set to japanese in order to work (use Locale Emulator) |
| Double Dragon (Neo Geo) | ダブルドラゴン | Technōs Japan | 1995 (06/02) | 2 | Arcade (Neogeo MVS) | Cartridge (178Mbit) | Neogeo AES, Neogeo CD, PS1 | Retail | Commercial | MAME / FBNeo (Arcade), NeoCD (Neogeo CD), Duckstation (PS1) | N/A | N/A | Fightcade (Arcade), RetroArch (Neogeo CD), Duckstation Netplay (PS1) | N/A | SuperCombo | 1v1 2D fighter vaguely based on, believe it or not, the live action Double Dragon film. Obscure in the US, hugely popular in China and has a fairly big scene in latin america. The PS1/NCD versions are fine but no one plays those competitively anymore. Broken yet great game. An exA version is coming |
| Double Dragon & Kunio-kun Retro Brawler Bundle | くにおくん ザ・ワールド クラシックスコレクション (Kunio-kun: The World Classics Collection) | Million Co., Ltd. / Arc System Works | 2018 (12/20) | 4 | Switch, PlayStation 4, Xbox One | Game Card (Switch), Blu Ray (PS4, Xbox One) | Win | Retail | Commercial | Yuzu / Ryujinx (Switch) | N/A | N/A | Parsec (Switch) | Online | See entry on the respective game | Compilation that includes de 4 players brawler “Nekketsu Fighting Legend“, originally from NES. It's on Windows but only on sale at DMM.com (and has regional lock). Just play the NES original |
| Double Dragon V: The Shadow Falls | Leland Interactive Media | 1994 (08/05) | 2 | Super Nintendo, Sega Genesis | Cartridge (24Mbit SNES/GEN, 16Mbit Jaguar) | Jaguar | Retail | Commercial | Ares (SNES), BlastEm (Genesis), BigPEmu (Jaguar) | N/A | Jaguar version | Mednafen / RetroArch (SNES/GEN), Parsec (Jaguar) | N/A | GameFAQs | 1v1 2D fighter based on the TV series. Very mediocre, and I fucking hated it when it was released. SNES is the best version imho. Genesis has blood but it’s slower. Jaguar port was released later and it's even worse, with less characters and a flugly filter (I could call it a different entry but nah fuck it) | |
| Double Heart | N-R-Y | 2001 (unreleased) | 2 | Windows | CD / Download | N/A | Doujin | Commercial | N/A | N/A | Comiket 58 demo (lost?) | Parsec | Archive.org backup | N/A | 1v1 2D fighter with characters from visual novels. It was at some point the direct rival of EFZ in early 2000s. Had at least three demos. It was sadly cancelled around 2002. Demo is on the “Fast Food” compilation CD. Pretty close to lost media if you ask me. Runs on modern Windows! | |
| Double Turn | Inwave Labs | 2020 (11/06) | 4 | Windows | Download (Steam, Itch.io) | N/A | Indie | Commercial | N/A | N/A | v1.1.2 | Parsec / Steam Remote | Online | N/A | 4 players 2D fighter that mix wrestling with an arcade style of gameplay and even a little of platform fighter. No online | |
| Doubutsu Kakutou | 動物格闘 | ISAmu.Room | 2004 (04/26) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | ver0.99+7 | LilithPort / Parsec | Online | See official website | 2D Fighter Maker 2nd game. 1v1 2D fighter with animals (and one human) and the very first fighting game developed by Isamu of “Haitetsu Shoujo” and “Retro Fighters” fame. Game was never finished (the name has a prototype “Kari” kanji). Website has Vector download badly linked so, it’s here |
| Doumo Buyuden | 闘魔武勇伝 | R-one Projects | 2009 (05/05) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | 1.0 | LilithPort / Parsec | Archive.org backup | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter with a “demon hunters” theme. Game download was miraculously saved by Archive.org |
| Doushiki | 闘式 | R-one Projects | 2006 (??/??) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | Ver.1.51 | LilithPort / Parsec | Archive.org backup | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter with a very MS Paint visual style, but some of the characters has some really funny and charming designs. The balance of the game is totally fucked up (try the big yellow robot). Game download was miraculously saved by Archive.org |
| DracoFighter | Vecderg | 2022 (07/07) | 2 | Windows | Download (Steam, Itch.io) | N/A | Indie | Commercial | N/A | N/A | v1.2 | Parsec / Steam Remote | Online | N/A | Very humble 1v1 2D fighter with cute dragons made by a single developer. Has no online modes. Looks simple at first but the game got its complexity (has combo trials!). Has a demo | |
| Drag Her! | Fighting Chance Games | 2024 (05/16) | 2 | Windows | Download (Steam) | N/A | Indie | Freeware | N/A | N/A | N/A | Original game netcode | Archive.org backup | N/A | 1v1 F2P 2D fighter with drag queens. Game was launched as “Failure to Launch Edition” and support was abandoned quickly. Website died in late 2024. Has rollback netcode. It's fun | |
| Dragon Ball FighterZ | ドラゴンボール ファイターズ | Arc System Works / Bandai Namco | 2018 (01/26) | 2 | PlayStation 4, Steam | Blu Ray & Download (PS4), Download (Steam) | Switch, Xbox Series X/S | Retail | Commercial | Yuzu / Ryujinx (Switch) | N/A | 1.40 (2025/10/11) | Original game netcode | Online | Dustloop | The 3v3 2.5D Dragon Ball game every FG player was dreaming since forever. Patches has changed the game so much it's almost unrecognizable compared to launch day, especially the 2024 update. Rollback was added in february 29 2024. Works on Yuzu/Ryujinx |
| Dragon Ball Final Bout | ドラゴンボール FINAL BOUT | TOSE / Bandai | 1997 (08/21) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | GameFAQs | Known in the US as “Dragon Ball GT: Final Bout”. Trying to convince a latinamerican that this game is bad is apostasy. The first polygonal Dragon Ball game, 1v1 2.5D fighter based on Super Butouden. Terrible, but the music and the FMV OP are amazing. Use a cheat code to unlock hidden chars |
| Dragon Ball Final Bout (SNES/Genesis bootleg) | ドラゴンボール FINAL BOUT | DVS Electronic Co | 1998 (??/??) | 2 | Super Nintendo / Sega Genesis | Cartridge | N/A | Indie | Commercial | Ares (SNES), BlastEm (Genesis) | N/A | 2000 re-release? | it's not on Fightcade, Mednafen maybe? | N/A | N/A | A bootleg/pirate version for SNES/Genesis released a year later after the PS1 game. Honestly for a bootleg is not thaaaat bad… well, Final Bout on PS1 is not that good either. The SNES version runs much worse. The Genesis version was re-released in 2000, don’t know if has significant changes |
| Dragon Ball Kai: Ultimate Butōden | ドラゴンボール改 アルティメット武闘伝 | Game Republic / Bandai Namco | 2011 (02/03) | 2 | Nintendo DS | Nintendo Game Card | N/A | Retail | Commercial | melonDS | N/A | N/A | Parsec for melonDS (use two instances of the emulator opened) | Archive.org backup | GameFAQs | Fifth entry in the Butouden series. 1v1 2.5D (sorta?) fighter. Only released in Japan. Lots of characters to unlock but there’s a save file on GameFAQs. Considering the popularity of Butouden this must be by far the most ignored of all. It's okay (too much QTE for my taste tbh) |
| Dragon Ball Xenoverse | ドラゴンボールゼノバース | Dimps / Bandai Namco | 2015 (02/05) | 2 | PlayStation 3, PlayStation 4, Xbox 360, Xbox One | DVD (Xbox 360), Blu Ray (PS3/4, Xbox One) | Steam | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | Dragon Ball Xenoverse 2 | 1.08 | Original game netcode / Parsec | Online | GameFAQs | 1v1 3D arena fighter by Dimps. Steam version was released three weeks later. Aimed to casual players but still had a decent community. The scene moved to Xenoverse 2. PS3/360 versions works on RCPS3/Xenia. Does NOT work on RPCN. Online netcode is functional |
| Dragon Ball Xenoverse 2 | ドラゴンボールゼノバース2 | Dimps / Bandai Namco | 2016 (10/25) | 2 | PlayStation 4, Xbox One, Steam | Blu Ray & Download (PS4/Xbox One), Download (Steam) | Switch, Stadia, PS5, Xbox Series X/S | Retail | Commercial | Yuzu / Ryujinx (Switch) | N/A | 23/03/24 free update | Original game netcode | Online | GameFAQs | Big update. Sold extremely well. Has a big yet “casual” oriented community with lots of hackers online. You could still find really good and legit players though. Works on Yuzu and, because of that, has an unexpected big online scene via Android devices in third world countries |
| Dragon Ball Z | ドラゴンボールZ | Cobra Team / Banpresto | 1993 (11/??) | 2 | Arcade (Konami MC68000 hardware) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | N/A | Rev B | Fightcade | N/A | GameFAQs | 1v1 2D fighter. The very first DB arcade game made by Cobra Team, composed of Shinji Hashimoto (yes, the Square Enix guy) and Naoyoshi Nakazato. You don’t jump but always “fly” in the game. It's sadly super janky. Has TWO revisions, I don’t know about the differences |
| Dragon Ball Z 2 Super Battle | ドラゴンボールZ2 SUPER BATTLE | Cobra Team / Banpresto | 1994 (??/??) | 2 | Arcade (Konami MC68000 hardware) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | N/A | N/A | Fightcade | N/A | GameFAQs | This sequel was made from scratch and it's more close to a traditional fighter. It's still a weird game imho. MAME/FBNeo emulation has timing issues and the game runs WAY faster that it should be, it's barely playable if you ask me. Has a bootleg version, also dumped and playable on emulators |
| Dragon Ball Z: Battle of Z | ドラゴンボールZ BATTLE OF Z | Artdink / Bandai Namco | 2014 (01/23) | 4 | PlayStation 3, Xbox 360, PlayStation Vita | Blu Ray (PS3), DVD (Xbox 360), Game Card (PSV) | N/A | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360), Vita3k (PSV) | N/A | 1.0 | RPCS3 (PS3, using RPCN) | Archive.org backup | N/A | 3D arena fighter based on the Battle of Gods movie. The Dragon Ball community hates this game with passion. PS3 version works on RPCS3 and it's perfectly playable online via RPCN since 2024/02/24 |
| Dragon Ball Z: Budokai | ドラゴンボールZ (Dragon Ball Z, no Budokai on the japanese title) | Dimps / Bandai | 2002 (11/02) | 2 | PlayStation 2 | DVD | GC | Retail | Commercial | PCSX2 (PS2), Dolphin (GC) | Dragon Ball Z: Budokai 3 (HD Collection version) | N/A | Dolphin (GC), Parsec (PS2) | Archive.org backup | GameFAQs | 1v1 3D fighter. Known in Japan as just “Dragon Ball Z” but fuck that. First entry of one the most beloved Dragon Ball videogame franchises. Gamecube version was released later and ported by Pyramid. 23 characters. Included in HD Collection |
| Dragon Ball Z: Budokai 2 | ドラゴンボールZ2 | Dimps / Bandai | 2003 (11/14) | 2 | PlayStation 2 | DVD | GC | Retail | Commercial | PCSX2 (PS2), Dolphin (GC) | N/A | N/A | Dolphin (GC), Parsec (PS2) | Archive.org backup | GameFAQs | First update. 31 characters |
| Dragon Ball Z: Budokai 3 | ドラゴンボールZ3 | Dimps / Bandai | 2004 (11/16) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | Dragon Ball Z: Budokai 3 (HD Collection version) | N/A | Parsec | Archive.org backup | SuperCombo | Second update. Still super big in latinamerica, with people still debating between this and Budokai Tenkaichi 3. Also has a lot of mods, but not as unhinged as Tenkaichi 3. Never ported to GC. 42 characters |
| Dragon Ball Z: Budokai 3 (Greatest Hits version) | ドラゴンボールZ3 | Dimps / Bandai | 2005 (11/09) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | Dragon Ball Z: Budokai 3 (HD Collection version) | N/A | Parsec | Archive.org backup | SuperCombo | The US Greatest Hits version was based on the later japanese release and it’s basically a third update, not only with 3 more costumes but also with exclusive buffs/nerfs. There is a video on YouTube describing the changes. Most of the changes are in the HD Collection |
| Dragon Ball Z: Budokai HD Collection | Pyramid / Bandai Namco | 2012 (11/01) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | N/A | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | N/A | N/A | Parsec | N/A | See entries on the respective games | An HD (720p) remaster of Budokai 1 and 3, not 2 because reasons. Never released in Japan, by Pyramid and not Dimps. Works perfect on RPCS3, black screen on Xenia when you try to boot one of the games but there’s a guide on YouTube to bypass that. No online modes | |
| Dragon Ball Z: Budokai Tenkaichi | ドラゴンボールZ Sparking! | Spike / Bandai Namco | 2005 (10/06) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | Dragon Ball Z: Budokai Tenkaichi 3 | N/A | Parsec | Archive.org backup | GameFAQs | First entry of these extremely popular 1v1 3D arena fighters with a"behind-the-back" third-person camera perspective. Known in Japan as the “Dragon Ball Z Sparking!” series. Special forms are treated as their own character. 64 playable characters and 10 stages |
| Dragon Ball Z: Budokai Tenkaichi 2 | ドラゴンボールZ Sparking! NEO | Spike / Bandai Namco | 2006 (10/05) | 2 | PlayStation 2, Wii | DVD | N/A | Retail | Commercial | PCSX2 (PS2), Dolphin (Wii) | Dragon Ball Z: Budokai Tenkaichi 3 | Japan/EU Wii version | Dolphin (Wii), Parsec (PS2) | Archive.org backup | GameFAQs | Second entry and the first one on Wii. 100 characters in 136 forms on PS2, 5 extra characters on the japanese and european Wii versions. |
| Dragon Ball Z: Budokai Tenkaichi 3 | ドラゴンボールZ Sparking! METEOR | Spike / Bandai Namco | 2007 (10/04) | 2 | PlayStation 2, Wii | DVD | N/A | Retail | Commercial | PCSX2 (PS2), Dolphin (Wii) | N/A | N/A | Dolphin (Wii), Parsec (PS2) | Archive.org backup | GameFAQs | Third entry. Oh boy, you really don’t know how MASSIVELY POPULAR this game is in latinamerica even to this day. The modding scene is insane, try “Budokai Tenkaichi 4” for some laughs even if you don’t know spanish. The franchise was revived with Sparking! Zero |
| Dragon Ball Z: Burst Limit | ドラゴンボールZ バーストリミット | Dimps / Bandai Namco | 2008 (06/05) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | N/A | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | N/A | 1.01 | RPCS3 (using RPCN) | Archive.org backup | GameFAQs | 1v1 3D fighter, slightly similar to Budokai series but Dimps has been categorical in making it clear that it has no relation to other games. Online works on RPCN but you need to search or create open lobbies manually as “invite” doesn’t work yet |
| Dragon Ball Z: Buyū Retsuden | ドラゴンボールZ 武勇烈伝 | TOSE / Bandai | 1994 (04/01) | 2 | Sega Genesis | Cartridge (32Mbit) | N/A | Retail | Commercial | BlastEm | N/A | N/A | Fightcade | N/A | GameFAQs | Developed almost exclusively for the european market. Kind of a 1.5 version of Super Butoden 1 on SNES. Was released in France as “Dragon Ball Z: L'appel Du Destin”. The first fighting game with Krillin!! |
| Dragon Ball Z: Extreme Butoden | ドラゴンボールZ 超究極武闘伝 (Dragon Ball Z Chou Kyuukyoku Butoden) | Arc System Works / Bandai Namco | 2015 (06/11) | 2 | Nintendo 3DS | Nintendo Game Card | N/A | Retail | Commercial | Citra | N/A | Ver.1.1.0 | Citra | Archive.org backup | Game-CMR (in japanese) | Sixth entry in the Super Butoden series. 1v1 2.5D fighter. It's actually pretty cool, by far the best Butoden with nice spritework. It's cross-compatible with One Piece: Dai Kaizoku Colosseum, a game that is imho much better and has a scene (see the game entry for more info) |
| Dragon Ball Z: Gekitou Tenkaichi Budokai | ドラゴンボールZ 激闘天下一武道会 | Bandai | 1992 (12/29) | 2 | Nintendo Entertainment System | Cartridge | N/A | Retail | Commercial | Mesen | N/A | N/A | Parsec | N/A | N/A | 1v1 2D fighter for the Famicom that uses the DATACH card system add-on (the Bandai answer to the Barcode Battler). Plays like a veeeeeery simplified Super Butoden. Barely playable without the cards. The Mesen emulator supports DATACH cards, good luck with that. It’s NOT on Fightcade |
| Dragon Ball Z: Hyper Dimension | ドラゴンボールZ HYPER DIMENSION | TOSE / Bandai | 1996 (03/29) | 2 | Super Nintendo | Cartridge (32Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade | N/A | SuperCombo | 1v1 2D fighter made by the Super Butoden team but plays different, with two layers a-la-Fatal Fury. BY DAMN FAR the best one on SNES, also the spritework is amazing. Has a moderately active scene on Fightcade, yet the netplay could cause some desync issues (it's pretty random) |
| Dragon Ball Z: Idainaru Dragon Ball Densetsu | ドラゴンボールZ 偉大なるドラゴンボール伝説 | BEC / TOSE / Bandai | 1996 (05/31) | 2 | PlayStation, Sega Saturn | CD | N/A | Retail | Commercial | Duckstation / Mednafen (PS1), Mednafen (SS) | N/A | N/A | Duckstation Netplay / Arkadyzja (PS1), RetroArch (Beetle Saturn, rollback for SS) / Mednafen (delay for SS) | N/A | GameFAQs | A game that I can only define as a brave but flawed experiment. 3v3 3D fighter that… uh… I don’t know how to describe it, and it barely qualify on this list. Saturn version runs faster and has more detailed stages. If it's your first time I strongly recommend to read the FAQ first |
| Dragon Ball Z: Infinite World | ドラゴンボールZ インフィニットワールド | Dimps / Bandai Namco | 2008 (11/04) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | GameFAQs | Basically a stripped down version of Burst Limit on PS2. Dragon Ball fans has mixed feelings with this one and it doesn’t have any scene compared to others PS2 DBZ games |
| Dragon Ball Z: Shin Budokai | ドラゴンボールZ 真武道会 | Dimps / Bandai Namco | 2006 (03/07) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | Archive.org backup | GameFAQs | First entry of this portable spin-off of the Budokai franchise for the PSP. 18 characters |
| Dragon Ball Z: Shin Budokai - Another Road | ドラゴンボールZ 真武道会2 (Dragon Ball Z Shin Budokai 2) | Dimps / Bandai Namco | 2007 (03/20) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | Archive.org backup | GameFAQs | Second and final entry. Known as “Shin Budokai 2” in Japan. 24 characters. Fun fact: has a really cool “what if” story mode about Majin Buu being awakened in the Future Trunks timeline |
| Dragon Ball Z: Shin Butoden | ドラゴンボールZ 真武闘伝 | TOSE / Bandai | 1995 (11/17) | 2 | Sega Saturn | CD | N/A | Retail | Commercial | Mednafen | N/A | N/A | RetroArch (Beetle Saturn, rollback for SS) / Mednafen (delay for SS) | N/A | GameFAQs | Fourth entry in the Super Butoden series. It's technically an update (or an apology…) for Ultimate Battle 22. It's not great and has some really dumb ideas but I slightly prefer it over SB22 because it's faster (yet lack some combo potential, so it's more like a matter of taste) |
| Dragon Ball Z: Super Butoden | ドラゴンボールZ 超武闘伝 (Dragon Ball Z Chou Butoden) | TOSE / Bandai | 1993 (03/20) | 2 | Super Nintendo | Cartridge (16Mbit) | Switch | Retail | Commercial | Ares | Dragon Ball Z: Super Butoden 3 | N/A | Fightcade | N/A | GameFAQs | First entry in the Super Butoden series. Starts from Goku vs Piccolo and ends on Cell before the tournament. Was released as an early purchase bonus for the Switch version of Dragon Ball FighterZ on September 27, 2018. Don’t know if that version works on Yuzu/Ryuujinx |
| Dragon Ball Z: Super Butoden 2 | ドラゴンボールZ 超武闘伝2 (Dragon Ball Z Chou Butoden 2) | TOSE / Bandai | 1993 (12/17) | 2 | Super Nintendo | Cartridge (16Mbit) | Nintendo 3DS | Retail | Commercial | Ares | Dragon Ball Z: Super Butoden 3 | N/A | Fightcade | N/A | GameFAQs | Second entry in the Super Butoden series. One of the most popular of that era as it was released in a peak of popularity of the TV series in Japan. Starts with the Perfect Cell games and ends with fights against rivals from the movies. Released as a digital download on 3DS |
| Dragon Ball Z: Super Butoden 3 | ドラゴンボールZ 超武闘伝3 (Dragon Ball Z Chou Butoden 3) | TOSE / Bandai | 1994 (09/29) | 2 | Super Nintendo | Cartridge (16Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade | N/A | GameFAQs | Third entry in the Super Butoden series and the last one on SNES with the same engine. Characters from the Buu saga. |
| Dragon Ball Z: Supersonic Warriors | ドラゴンボールZ 舞空闘劇 (Dragon Ball Z Bukū Tôgeki) | Cavia / Arc System Works / Banpresto | 2004 (03/26) | 2 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | Dragon Ball Z: Supersonic Warriors 2 | N/A | Parsec for mGBA (use two instances of the emulator opened), VBA-M (netplay) | N/A | GameFAQs | First entry. 1v1 2D fighter. The fights are always in the air |
| Dragon Ball Z: Supersonic Warriors 2 | ドラゴンボールZ 舞空烈戦 (Dragon Ball Z Bukū Uressen) | Cavia / Arc System Works / Banpresto | 2005 (11/18) | 2 | Nintendo DS | Nintendo Game Card | N/A | Retail | Commercial | melonDS | N/A | N/A | Parsec for melonDS (use two instances of the emulator opened) | N/A | GameFAQs | Second and final entry. Jumped from GBA to DS. Sprites are the same but gameplay received some changes and stages are now in 3D |
| Dragon Ball Z: Taiketsu | Webfoot Technologies | 2003 (11/24) | 2 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | N/A | N/A | Parsec for mGBA (use two instances of the emulator opened), VBA-M (netplay) | Online | GameFAQs | 1v1 2D fighter developed in the US by the team that made The Legacy of Goku franchise. The characters were made with pre-render 3D sprites. Legendary shitty game, one of the worst in the franchise and that’s a big statement | |
| Dragon Ball Z: Taiketsu/Yu-Yu Hakusho Spirit Detective 2-Pack | Webfoot Technologies | 2005 (07/20) | 2 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | N/A | N/A | Parsec for mGBA (use two instances of the emulator opened), VBA-M (netplay) | N/A | See Taiketsu entry | Official 2-in-1 compilation that includes Dragon Ball Z: Taiketsu (eww) | |
| Dragon Ball Z: Tenkaichi Tag Team | ドラゴンボール TAG VERSUS (Dragon Ball: Tag Versus) | Spike / Bandai Namco | 2010 (09/30) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | N/A | N/A | An exclusive Budokai Tenkaichi spin-off for PSP, with tag battle matches. Known as “Dragon Ball: Tag VS” in Japan |
| Dragon Ball Z: Ultimate Battle 22 | ドラゴンボールZ Ultimate Battle 22 | TOSE / Bandai | 1995 (07/28) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | Dragon Ball Z: Shin Butoden | N/A | Duckstation Netplay / Arkadyzja | N/A | GameFAQs | 1v1 2.5D fighter. At the title screen enter up, triangle, down, X, left, L1, right, R1 and voilá… Super Battle 27!!1!. Shin Butoden is basically an update of sorts of this game. Was released in the US market waaaaaaaaay latter in 2003 |
| Dragon Ball Z: Ultimate Tenkaichi | ドラゴンボールアルティメットブラスト (Dragon Ball: Ultimate Blast) | Spike / Bandai Namco | 2011 (10/25) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | N/A | Retail | Commercial | RPCS3 (PS3) | N/A | 1.0 | Parsec | Archive.org backup | GameFAQs | Third and final entry in the Raging Blast franchise. The prototype name was “Dragon Ball Game Project Age 2011”. Hasn’t been officially tested on RPCN so, be my guest. Works really bad on Xenia |
| Dragon Ball Z: V.R.V.S. | ドラゴンボールZ V.R.V.S. | Banpresto | 1994 (03/??) | 2 | Arcade (Sega System 32) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | N/A | N/A | Kaillera / Parsec / RetroArch (untested) | N/A | N/A | Okay… I’ll be honest with you: this is probably more into the boxing category from a gameplay perspective, but it's Dragon Ball and super over the top so it's almost an arena fighter for me. 1v1 2D, with 2 players split-screen mode. Very simple gameplay, but also simple fun |
| Dragon Ball: Raging Blast | ドラゴンボール レイジングブラスト | Spike / Bandai Namco | 2009 (10/10) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | N/A | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | Dragon Ball Z: Ultimate Tenkaichi | 1.00 | RPCS3 (using RPCN) | Archive.org backup | GameFAQs | First entry, 1v1 3D fighter made by the same team of Budokai Tenkaichi but it's a different franchise. Perfectly playable on RPCN since 2024/04/13 |
| Dragon Ball: Raging Blast 2 | ドラゴンボール レイジングブラスト2 | Spike / Bandai Namco | 2010 (11/02) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | N/A | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | Dragon Ball Z: Ultimate Tenkaichi | 1.00 | RPCS3 (using RPCN) | Archive.org backup | GameFAQs | Second entry. Perfectly playable on RPCN since 2024/04/13. The third and final entry is “Dragon Ball Z: Ultimate Tenkaichi” |
| Dragon Ball: Sparking! Zero | ドラゴンボール Sparking! ZERO | Spike Chunsoft / Bandai Namco | 2024 (10/11) | 2 | PlayStation 5, Xbox Series X/S, Steam | Blu Rau (PS5, Xbox Series X/S), Download (Steam) | N/A | Retail | Commercial | N/A | N/A | Ver.2006.005.003.004.003 | Original game netcode | Online | Dawnonmyluck guide | Fourth entry and the return of the Budokai Tenkaichi series after 17 years. Update on 2024/12/12 added split-screen local multiplayer support to all stages. The competitive scene has been on controversies recently, but it's still there |
| Dragon Blast | ドラゴンブラスト | Urakata | 2008 (12/29) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | Dragon Blast Web | 57 | Original game netcode / Parsec | Archive.org backup | Mizuumi | Also known as “DragonBlast Project SoulGainer”. Ambitious 1v1 2.5D fighter with complex gameplay. Abandoned around 2018, so version 57 is officially the last one. Okayish delay based netcode. Works great on my PC but some people will need DGVoodoo on modern OSs |
| Dragon Blast Web | ドラゴンブラストWeb | Urakata | 2013 (12/31) | 2 | Windows | Download | N/A | Doujin | Commercial | N/A | N/A | 14.0 | Original game netcode / Parsec | Archive.org backup | Mizuumi | Also known as “DragonBlast SE”. A web only version of the game and basically a sequel or sorts. Totally different game, it's 2v2, the 3D models were heavily altered and it's much crazier. The western community uses this with a hacked cheatengine file as the game cannot be purchased anymore |
| Dragon Clash | Monte Boyd | 1999 (??/??) | 2 | MacOS (Power PC based) | CD | N/A | Retail | Commercial | SheepShaver | N/A | N/A | Parsec | N/A | N/A | 1v1 2D fighter with a medieval fantasy setting. Made in the west but some of the characters are clearly inspired on anime. Mac jank | |
| Dragon Fury | Esenthel | 2022 (10/30) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | November 2024 update | Parsec / Steam Remote | Steam entry | N/A | 1v1 2.5D fighter made in the “Titan” engine, supposedly inspired in Mortal Kombat and Tekken. Has a shitton of characters but they are mostly clones. Feels more like a test for the engine than a legit fighting game, but it's still receiving updates constantly. No online | |
| Dragon Master | Unico | 1994 (??/??) | 2 | Arcade | ROM board | Evercade | Retail | Commercial | MAME / FBNeo | Masters Fighter, The | Rev 2 | Fightcade | N/A | Namu (machine translation) | Infamously bad 1v1 2D fighter made in South Korea. The sprites were stolen from popular fighting games and retouched over. Has a sequel called “The Master's Fury”. Was legally released on Evercade (emulated) by Piko Interactive | |
| Dragon Puppy | ドラゴンパピー | EV Kanon | 2009 (03/17) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | 01a | LilithPort / Parsec | Online | Official website (in japanese) | 2D Fighter Maker 2nd game. 1v1 2D fighter with a medieval fantasy setting. Easy inputs |
| Dragon: The Bruce Lee Story | Virgin Interactive Entertainment | 1994 (06/??) | 3 | Genesis | Cartridge (16Mbit Genesis) | Jaguar, SNES | Retail | Commercial | Ares (SNES), BlastEm (Genesis), BigPEmu (Jaguar) | N/A | N/A | Mednafen / RetroArch (SNES/GEN), Parsec (Jaguar) | N/A | GameFAQs | Based on the film of the same name. One of the VERY few fighting games that has 3 (not 4) players mode (free for all or 2 against 1). SNES version is the best imho. It's sadly not good. The Game Gear and Master System games are action platformers, not fighting games | |
| Dragon’s Heaven | Face | 1997 (unreleased) | 2 | Arcade (Neogeo MVS) | Cartridge | N/A | Retail | Commercial | MAME / FBNeo | N/A | N/A | Fightcade | N/A | N/A | An early prototype of a 1v1 2D fighter with a medieval fantasy setting that was saved by a Neo-Geo.com forums user in 2016. It's barely playable, has a lot of software freezing glitches and no sound at all. It was gonna be named “DarkSeed” but the prototype has this original name. It's on Fightcade | |
| Dragonball: Evolution | ドラゴンボール・エボリューション | Dimps | 2009 (03/19) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | N/A | E-D-P (in japanese) | 1v1 3D fighter based on the maligned live action Dragon Ball film made in the US. Gameplay and engine taken from Dragon Ball Z: Shin Budokai. Obviously in the so bad it's good category from an aesthetical point of view, but it's still a totally playable Shin Budokai game |
| Dragoon Might | ドラグーンマイト | Konami | 1995 (08/??) | 2 | Arcade (Konami GX) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | N/A | N/A | Retrobuda (Arkadyzja) | N/A | GameFAQs | Really cool and underrated 1v1 (or 3v3) 2D fighter. Weapon based like Samurai Shodown but has an original “hang points” system were on almost every stage you can jump toward those points and swing from them. Very obscure, even in Japan. Works pretty nice on Retrobuda with rollback |
| Dream Mix TV World Fighters | ドリームミックスTV ワールドファイターズ | Bit'step / Hudson | 2003 (12/18) | 4 | Gamecube, PlayStation 2 | Gamecube Game Disc, DVD (PS2) | N/A | Retail | Commercial | PCSX2 (PS2), Dolphin (GC) | N/A | N/A | Dolphin (GC), Parsec (PS2) | Archive.org backup | GameFAQs | 4 players 2.5D platform fighter. Made a big buzz because it was one of the craziest dream match games ever, with characters like Master Higgins, Solid Snake, Optimus Prime, Simon Belmont, Yugo Ogami and fucking Tyson from Beyblade. It's sadly a very stiff game |
| Dream Strikers | Burn Out Games | To be announced | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | Demo | Parsec / Steam Remote | Steam entry | N/A | 1v1 3D indie arena fighter made in China. Has a demo with four characters and nine stages but no online mode, and there’s still no info about this for now. Ask for a mid to high-end PC | |
| Dream Tone | Hikari no Kobako | 2009 (03/18) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | Ver. 3 2015 | LilithPort / Parsec | Archive.org backup | N/A | 2D Fighter Maker 2nd game. 1v1 (or team battle) fighter in a medieval fantasy setting. Very simple yet super cute. Abandoned around 2016. “2012 version” was saved by Archive.org but NOT the latest update. I contacted the dev but sadly he politely refused to distribute it (if you have it please help) | |
| Dream vs Dream | Crewboa / DvsD Team | 2013 (04/01) | 2 | Windows | DownloaD (rar file) | N/A | Indie | Freeware | N/A | N/A | v.02 | Parsec | Online | Fandom | 1v1 2D fighter based on the game “Yume Nikki”, developed in the west by different devs. Was never finished and the last version was v0.2 released in 2014 with only three characters. Still has some cult status in the Yume Nikki community | |
| DreamWorks Shrek Superslam | Shaba Games | 2005 (10/25) | 4 | Gamecube, PlayStation 2, Xbox | Gamecube Game Disc (GC), DVD (PS2, Xbox) | Windows | Retail | Commercial | Dolphin (GC), PCSX2 (PS2), Xemu (Xbox) | N/A | N/A | Dolphin (GC), Parsec (PS2, Xbox, Windows) | Archive.org backup | ShrekBoards | Yes, “DreamWorks” is part of the official name. 4 players 3D platform fighter. Had an (ironic?) active scene in the US but things has cooled down. Supposedly the Gamecube version is the “competitive” one and there’s a save file on GameFAQs with the “legal tournament” stages unlocked | |
| DreamWorks Shrek Superslam (DS port) | Amaze | 2005 (10/25) | 4 | Game Boy Advance | Game Card | N/A | Retail | Commercial | melonDS | N/A | N/A | Parsec for melonDS (use two to four instances of the emulator opened) | Archive.org backup | N/A | At first looks like a very downscaled port of the console versions but it’s a different game with an extra character (Thelonious) and gameplay changes. Has no NWFC online support. It’s the worst version imho | |
| DreamWorks Shrek Superslam (GBA port) | Amaze | 2005 (10/25) | 4 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | N/A | N/A | Parsec for mGBA (use two to four instances of the emulator opened), VBA-M (netplay) | Archive.org backup | N/A | Obviously not a true port but a totally new game, now in 2D with prerender sprites and a sidescroller perspective, but still a 4 players platform fighter and it’s not that bad | |
| Dual Blades | Vivid Image | 2002 (10/07) | 2 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | N/A | N/A | Parsec for mGBA (use two instances of the emulator opened), VBA-M (netplay) | Archive.org backup | GameFAQs | 1v1 2D fighter made in Turkey and first entry of the “Dual Blades” franchise. Don't underestimate it by how it looks because it is one of the best fighting games on the GBA. Has two sequels, “Slashers: The Power Battle” and “Dual Souls: The Last Bearer”, both on Windows | |
| Dual Heroes | デュアルヒーローズ | Produce! / Hudson | 1997 (12/05) | 2 | Nintendo 64 | Cartridge (96Mbit) | N/A | Retail | Commercial | RMG | N/A | N/A | RMG | Archive.org backup | GameFAQs | 1v1 3D fighter with a tokusatsu setting. Heavily inspired in Virtua Fighter. It's okayish, feels a little incomplete |
| Dual Souls 20th Anniversary | Stun Games | 2021 (10/19) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | N/A | See entries on the respective games | Steam entry | See entries on the respective games | A Steam collection that not only has “Dual Souls: The Last Bearer” but also is the only way to legally buy “Dual Blades” on Windows (emulated) and “Slashers: The Power Battle” as it was delisted from Steam as a standalone product | |
| Dual Souls: The Last Bearer | Stun Games | 2021 (10/19) | 2 | Windows, OSX | Download (Steam) | Switch, Android, iOS | Indie | Commercial | Yuzu / Ryujinx (Switch) | N/A | v3.3 | Original game netcode | Steam entry | Mizuumi | Third and final entry in the “Dual Blades” franchise after “Slashers: The Power Battle” that is also an update to that game. Very complex 1v1 2D fighter that has a mix between Guilty Gear and Samurai Shodown gameplay. Has a small but faithful community. Switch version playable on Yuzu/Ryujinx | |
| Duel Toys | AmandAPPs | 2004 (??/??) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | Duel Toys 2.5 | Vr1.3 “Final version” | N/A | Archive.org backup | N/A | First entry. 1v1 2D fighter made in Brazil with characters from games, anime, comics, movies and some OGs in “toys” form. Simple gameplay, two buttons. Pretty decent for a fangame for that era, also it's not MUGEN or 2DFM2nd. “Final version” is more like a bugfix patch | |
| Duel Toys 2 | AmandAPPs | 2010 (??/??) | 2 | Windows | Download (exe file) | N/A | Indie | Freeware | N/A | Duel Toys 2.5 | 2.0 | N/A | Online | N/A | Second entry. Added a shitton of more characters | |
| Duel Toys 2.5 | AmandAPPs | 2018 (??/??) | 2 | Windows | Download (exe file) | N/A | Indie | Freeware | N/A | N/A | 2.5 “Definitive and final” | N/A | Online | N/A | Third and final entry. A “revamped” version with more characters, rebalance and, finally, native controller/gamepad support. Has a cult following in Brazil and at some point there was even a community in Japan. PHOTOSENSITIVITY WARNING, a lot of light flashes on this game | |
| Duels of Fortune | Cosmic Hat Games | 2023 (12/13) | 2 | Windows | Download (Steam) | N/A | Indie | Freeware | N/A | N/A | 0.9.3 | Original game netcode | Dev Twitter | Mizuumi | Free to play fighting game described as a “1v1 Marvel vs. Capcom 3 type” of game. 2.5D. Mystery Johnson from Schwarzerblitz is a playable guest character | |
| Dynasty Warriors | 三國無双 (Sangoku Musou) | Omega Force / Koei | 1997 (02/28) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | GameFAQs | Classic “DID YOU KNOW???” trivia. 1v1 3D fighter that started this franchise and, sadly, never tried a traditional fighting game again. It's stiff, but runs at 60FPS and it's a dignified job for being from a company that doesn't make fighting games (it's just this and Destrega) |
| Dysnomia | ディスノミア | 2CCP | 2008 (12/29) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | N/A | N/A | Original game netcode | Archive.org backup | N/A | A 1v1 3D Virtual-on doujin clone. The stages are big and it's close to be a TPS at times, so it's -barely- on this list. Has a delay based network mode with separated screens |
| Dysnomia Exburst | ディスノミア エクスバースト | 2CCP | Unknown (after 2008) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | N/A | 1.23 | Original game netcode | Archive.org backup | N/A | Update with new characters and stages |