| Game name | Native language name (if available) | Company/Group/Developer name | Year | Players | Original platform | Original media/distribution | Ports | Retail/Indie/Doujin | Commercial/Freeware | Best emulator for PC | Last game update | Last version | Best netplay solution | Official website | Best guide or wiki | Comments/Notes |
| Sabat Fight Arena | Polinc | 2019 (06/25) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | N/A | Parsec / Steam Remote | Online | N/A | 1v1 2.5D fighter with a street/urban setting. 20 characters. Very basic gameplay and the damage is extremely high (is because the game wants to be “realistic”? I don’t known). No online | |
| Saber Marionette J: Battle Sabers | セイバーマリオネットJ バトルセイバーズ | Bandai Visual | 1997 (03/28) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | GameFAQs | 1v1 3D fighter based on the anime of the same name. Has a cheat code at the character select screen for enable two extra characters (see GameFAQs). It’s on Arkadyzja with everything unlocked. Mediocre and ugly if you ask me… just like the anime *runs away* |
| Saengsado | 생사도 | Gencom | 1996 (12/??) | 2 | Windows | CD | N/A | Retail | Commercial | DOSBox-X | N/A | N/A | Parsec | N/A | N/A | 1v1 2D fighter with an old korean setting. Amusing spritework and the gameplay is on the verge of being totally unplayable, but it’s good for some laughs. Use DOSBox-X with Windows 95 for better results |
| Saint Seiya Omega: Ultimate Cosmo | 聖闘士星矢Ω アルティメットコスモ | Bandai Namco | 2012 (11/29) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | Archive.org backup | GameFAQs (in spanish) | 1v1 3D fighter based on the anime (and season) of the same name. Gameplay that continues with the style of the PS2 games… but it's even stiffer and overall very mediocre imho. Save with every character unlocked available at GameFAQs |
| Saint Seiya: Brave Soldiers | 聖闘士星矢 ブレイブ・ソルジャーズ (“聖闘士” is an ateji for “seinto”) | Dimps | 2013 (10/17) | 2 | PlayStation 3 | Blu Ray | N/A | Retail | Commercial | RPCS3 | Saint Seiya: Soldiers' Soul | N/A | Parsec | Archive.org backup | GameFAQs | 1v1 3D fighter based on the anime of the same name. Basically a sequel to the Saint Seiya games on PS2 but now in a third person arena fighter style. Has online but it’s traaaaaash and doesn’t work on RPCS3 for now, so use Parsec. Update is “Saint Seiya: Soldiers' Soul” |
| Saint Seiya: Soldiers' Soul | 聖闘士星矢 ソルジャーズ・ソウル | Dimps | 2013 (10/17) | 2 | PlayStation 3, PlayStation 4 | Blu Ray | Steam | Retail | Commercial | RPCS3 (PS3) | N/A | N/A | Original game netcode / Parsec / Steam Remote | Archive.org backup | GameFAQs | Update of “Brave Soldiers” that added a shitton of characters and rebalance, and now finally on Steam. Netcode is still trash but it’s a little more passable than the PS3 original. Save file for the Steam version with all characters unlocked available at Savegame.pro |
| Saint Seiya: The Hades | 聖闘士星矢 冥王ハーデス十二宮編 (Saint Seiya: Meiō Hades jūnikyū hen) | Dimps | 2006 (09/29) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | GameFAQs | Second and final entry. Update of “The Sactuary” with more characters, bugfixes and rebalance. Was HUGE here in latin america and still has some players streaming from time to time. Fun fact: was released on Europe first |
| Saint Seiya: The Sanctuary | 聖闘士星矢 聖域十二宮編 (Saint Seiya: Sanctuary Jūnikyū hen) | Dimps | 2005 (04/07) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | Saint Seiya: The Hades | N/A | Parsec | Archive.org backup | GameFAQs (in spanish) | First entry. 1v1 3D fighter, the first made by Dimps that cemented this style of gameplay on subsequent Saint Seiya games. It’s stiff and clunky, try the update “The Hades”. Save file with all characters unlocked available at GameFAQs. Was released in Europe with this name |
| Saiyuki Reload Gunlock | 最遊記RELOADGUNLOCK | Bandai | 2004 (08/05) | 2 | PlayStation 2 | CD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | Gildan's Random Diary+ (in japanese) | 1v1 3D fighter based on the anime (and season) of the same name. It was heavily criticized at the time for only having eight characters (and you have to unlock two!). Super simple to play. It's okayish. Save file with all characters unlocked available at GameFAQs |
| Sakigake!! Otokojuku (Game Boy) | 魁!!男塾 | Yutaka | 1990 (08/04) | 2 | Game Boy | Cartridge | N/A | Retail | Commercial | BGB | N/A | N/A | Parsec for BGB (use two instances of the emulator opened) | N/A | N/A | 1v1 2D fighter based on the manga/anime of the same name. Very basic gameplay. If you like the anime prepare for a laugh because it has one of the laziest spritework you’ll ever seen. No Super Game Boy support so you will need to use two instances of the emulator linked |
| Sakigake!! Otokojuku (PlayStation 2) | 魁!!男塾 | Tamsoft | 2005 (11/10) | 2 | PlayStation 2 | CD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | N/A | N/A | 1v1 2.5D fighter based on the manga/anime of the same name. Traditional fighter but it’s very basic (there’s not even throws!). Was re-released on PS2 as part of the Simple 2000 series but it’s the same game. Save file with all characters unlocked available at GameFAQs |
| Sakigake!! Otokojuku (Windows doujin game) | 魁!!男塾 | Retsuzan Games | 2003 (02/08) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | 30126 | LilithPort / Parsec | Archive.org backup | Website (Archive.org backup, in japanese) | 2D Fighter Maker 2nd game. 1v1 2D fighter. Is a doujin game but, according to the website, has the bless from the series mangaka Akira Miyashita, which is amazing. It’s still available at Vector with extra characters that you need to download separately |
| Sakura X Clash -Last Millennial Spring- | Project Sakura X | To be announced (in development) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | SAGE 2024 Demo | Original game netcode / Parsec | Online | Mizuumi | Ikemen-GO game. 1v1 2D fighter heavily inspired in Neo Geo Pocket fighting games. Has been in development for years but has been constantly updated with some demos (last one was in 2024). Uses Ikemen so it has rollback (yet it’s buggy, maybe Parsec will be prefered) | |
| Salamander II | KIYO | 2002 (??/??) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | Ver1.67 Taikenban | LilithPort / Parsec | Archive.org backup | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter and sequel of the doujin medieval fantasy RPG “Salamander”, now as a fighting game. It received updates always as a “demo” but the full game was never released so this is it. Game was saved by Archive.org | |
| Samurai Braver | サムライブレイバー | Shonen Scratch | Unknown (before 2003?) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | 0.52 | LilithPort / Parsec | Vector entry | N/A | 2D Fighter Maker 2nd game. 1v1 2D weapon based fighter in a “jidai eiga” setting. Received some updates but was abandoned at some point |
| Samurai Deeper Kyo | Natsume | 2002 (12/12) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | Archive.org backup | Mizuumi | 1v1 (with assist) 2D fighter based on the manga/anime of the same name. Beautiful spritework and backgrounds. Been considered a kusoge for a long time, I’m a 100% apologist of this game. Save file at GameFAQs and it’s on Arkadyzja with everything unlocked | |
| Samurai Shodown | サムライスピリッツ (Samurai Spirits) | SNK | 1993 (07/07) | 2 | Arcade (Neogeo MVS) | Cartridge (118Mbit) | Neogeo AES, Neogeo CD, 3DO, FM Towns, GG, GB, Genesis, SNES, PS1, PS2, PSP, Wii, PS4, Xbox One, Switch, Epic, Steam, Android, iOS | Retail | Commercial | MAME / FBNeo (Arcade) | N/A | N/A | Fightcade (Arcade) | Online | SuperCombo | WAY too many ports, but let’s say that the best that is not the MVS game emulated is the PS1 port (included in “Kenkaku Shinan Pack”). Still has a loyal scene in Japan, especially in Ko-Hatsu. Still an amazing game (maybe I will be more specific with the ports in the future) |
| Samurai Shodown (2019) | サムライスピリッツ (Samurai Spirits) | SNK | 2019 (06/25) | 2 | PlayStation 4, Xbox One | Blu Ray | Arcade, Stadia, Netflix, Switch, Epic, Steam, Xbox Series X/S, Android, iOS | Retail | Commercial | Yuzu/Ryujinx (Switch) | N/A | 2.40 | Original game netcode | Online | Mizuumi | Easily in my top 5 best fighting games of the 2010s but the scene is almost dead even with rollback (yeah, I know, it started very buggy). Switch port is downgraded, but it’s totally playable. Arcade version runs on Jconfig/Teknoparrot but seems to be 1P only? (not sure) |
| Samurai Shodown 64 | 侍魂 ~SAMURAI SPIRITS~ (侍魂 means “Samurai”) | SNK | 1997 (12/19) | 2 | Arcade (Hyper Neogeo 64) | Cartridge | N/A | Retail | Commercial | MAME | Samurai Shodown 64: Warriors Rage | N/A | Retrobuda (Arkadyzja), Parsec | Online | @wiki (in japanese) | NOT A N64 GAME. 3D Samsho, more in the style of Soul Edge… and it’s MEGA BROKEN (even more than Samsho III) but has some charm. HNG64 emulation is finally decent after MAME 0.281. Online via Retrobuda (Arkadyzja) but needs more work, I recommend Parsec |
| Samurai Shodown 64: Warriors Rage | SAMURAI SPIRITS 2 アスラ斬魔伝 (Samurai Spirits 2 Asura Zanmaden) | SNK | 1998 (10/16) | 2 | Arcade (Hyper Neogeo 64) | Cartridge | N/A | Retail | Commercial | MAME | N/A | N/A | Retrobuda (Arkadyzja), Parsec | Free Play Tech backup | Maniwaita Blog (in japanese) | Sequel to 64 that plays VERY different so I don’t personally consider this an “update”... but let’s say it is for now. Very polarized reception, some people think the first one is better. Same story with emulation/online as Samsho 64. THE PS1 GAME IS -NOT- A PORT |
| Samurai Shodown Anthology | サムライスピリッツ 六番勝負 (Samurai Spirits Rokuban Shōbu) | Terminal Reality / SNK Playmore | 2008 (07/24) | 2 | PlayStation 2, Wii | DVD | PSP | Retail | Commercial | PCSX2 (PS2), Dolphin (Wii) | N/A | N/A | Parsec (PS2), Dolphin (Wii) | Online | See entries on the respective games | Compilation that has the Samsho Neogeo games with the exception of V Special (boooo) and also Samsho VI with all the PS2 port extras unlocked from the start compared to the standalone japanese release, which is nice and the main reason to get this version now |
| Samurai Shodown II | 真サムライスピリッツ 覇王丸地獄変 (Shin Samurai Spirits Haōmaru Jigokuhen) | SNK | 1994 (10/28) | 2 | Arcade (Neogeo MVS) | Cartridge (202Mbit) | Neogeo AES, Neogeo CD, Windows, PS1, PS2, PSP, Wii, Xbox 360, PS4, Xbox One, Switch, Epic, Steam, Android, iOS | Retail | Commercial | MAME / FBNeo (Arcade) | N/A | N/A | Fightcade (Arcade) | Online | SuperCombo | One of the most popular Samsho even to this day (Ukyo is a party pooper though). Has a very old but curious Windows version. Has a moderately sized online scene at Fightcade, with tourneys from time to time |
| Samurai Shodown III: Blades of Blood | サムライスピリッツ 斬紅郎無双剣 (Samurai Spirits Zankurō Musōken) | SNK | 1995 (11/15) | 2 | Arcade (Neogeo MVS) | Cartridge (282Mbit) | Neogeo AES, Neogeo CD, GB, PS1, SS, PS2, PSP, Wii, PS4, Xbox One, Switch, Epic, Steam, Android, iOS | Retail | Commercial | MAME / FBNeo (Arcade) | N/A | N/A | Fightcade (Arcade) | Online | @wiki (in japanese) | Known in Korea as “Fighters Sword”. Controversial when it was released, now it’s a cult classic and a beloved “kusoge” with a vibrant scene both online (Fightcade) and offline (in Japan). The PS1 port is ABSOLUTE TRASH. The @wiki is more detailed than Mizuumi imho |
| Samurai Shodown IV: Amakusa’s Revenge | サムライスピリッツ 天草降臨 (Samurai Spirits Amakusa Kōrin) | SNK | 1996 (10/25) | 2 | Arcade (Neogeo MVS) | Cartridge (378Mbit) | Neogeo AES, Neogeo CD, SS, Windows, PS2, PSP, Wii, Xbox One, Switch, Epic, Steam, Android, iOS | Retail | Commercial | MAME / FBNeo (Arcade) | Samurai Spirits: Amakusa Kourin Special | N/A | Fightcade (Arcade) | Online | Dream Cancel | The Boomers™ Samsho of preference. Still has a moderately sized scene in latin america, both online and offline. Was my second favorite Samsho for years until V Special came out. Still a great game. The PS1 port is technically an update (see “Amakusa Kourin Special”) |
| Samurai Shodown Neo Geo Collection | サムライスピリッツ ネオジオコレクション (Samurai Spirits Neo Geo Collection) | Digital Eclipse / SNK | 2020 (06/11) | 2 | PlayStation 4, Xbox One, Switch | Download (PSN, Xbox Store, eShop) | Epic, Steam | Retail | Commercial | Yuzu/Ryujinx (Switch) | N/A | 1.0.5.4 | Original game netcode | Online | See entries on the respective games | Compilation that has all Samsho games from Neogeo including Perfect for the first time. PS4 port has Samsho VI (Atomiswave version) as an exclusive which is total bullshit. Has rollback netcode but it’s a ghost town, the online scene is still at Fightcade |
| Samurai Shodown Sen | サムライスピリッツ閃 (Samurai Spirits Sen) | K2 LLC / SNK Playmore | 2008 (04/17) | 2 | Arcade (Taito Type-X2) | HDD | Arcade (NESiCAxLive), Xbox 360 | Retail | Commercial | Type-X Loader (original Arcade), Jconfig / Teknoparrot (NESiCA), Xenia (Xbox 360) | N/A | Xbox 360 port | Parsec | Online | @wiki (in japanese) | Also known as “Samurai Shodown: Edge of Destiny”. It’s… err… let’s say it’s “unique”. Xbox 360 has the two bosses playable but they are ““banned on tournaments””. Still has a small scene in Japan. All versions are always a pain in the ass to run on PC (I recommend Nesica) |
| Samurai Shodown V | サムライスピリッツ零 (Samurai Spirits Zero, 零 is “rei” which means “zero” in japanese) | Yuki Enterprise / SNK Playmore | 2003 (10/10) | 2 | Arcade (Neogeo MVS) | Cartridge (708Mbit) | Neogeo AES, PS2, PSP, Wii, Xbox One, Switch, Epic, Steam, Android, iOS | Retail | Commercial | MAME / FBNeo (Arcade) | Samurai Shodown V Perfect | N/A | Fightcade (Arcade) | Online | GameFAQs | Samsho V Special makes this version totally obsolete with almost zero online presence and it’s also super broken and buggy but it’s amusing to go back with some curiosity |
| Samurai Shodown V Perfect | サムライスピリッツ零SPECIAL完全版 (Samurai Spirits Zero Special Kanzenban) | Yuki Enterprise / SNK Playmore | 2020 (06/11) | 2 | PlayStation 4, Xbox One, Switch | Download (PSN, Xbox Store, eShop) | Epic, Steam, Arcade, Neogeo MVS (unofficial) | Retail | Commercial | MAME / FBNeo (unofficial MVS ROM) | N/A | exA-Arcadia port? | Fightcade (unofficial MVS ROM) | Online (exA port) | See V Special Mizuumi wiki | After almost 15 years of being a myth it was finally included in “Samurai Shodown Neo Geo Collection”… and no one plays it, with the exception of the exA port only in Japan. Read Mizuumi for more info about this. It’s playable on Fightcade |
| Samurai Shodown V Special | サムライスピリッツ零SPECIAL (Samurai Spirits Zero Special) | Yuki Enterprise / SNK Playmore | 2004 (04/22) | 2 | Arcade (Neogeo MVS) | Cartridge (708Mbit) | Neogeo AES, Steam, PS4, Xbox One, Switch, Epic, Android, iOS | Retail | Commercial | MAME / FBNeo (Arcade) | Samurai Shodown V Perfect | N/A | Fightcade (Arcade) | Online | Mizuumi | It took some long time, but it’s now one of the most played games in the franchise. Fucking amazing game, waaaay better than vanilla V. A moderately sized but super active and passionate online scene. Has a Steam port with rollback but it will be hard to find someone there |
| Samurai Shodown VI | サムライスピリッツ 天下一剣客伝 (Samurai Spirits Tenkaichi Kenkakuden) | Yuki Enterprise / SNK Playmore | 2005 (09/14) | 2 | Arcade (Atomiswave) | Cartridge | PS4, DC (unofficial port) | Retail | Commercial | Flycast | Samurai Shodown VI (PS2 port) | N/A | Flycast Dojo / Fightcade / Arkadyzja (Arcade and DC) | Online | Seesaawiki (in japanese) | Kind of a controversial one? for me it’s nice but it’s ugly as sin. Very small scene at Fightcade (freeze issues). It’s on the Neo Geo Collection only on PS4. Has an unofficial Dreamcast port. The PS2 port is basically an update (see “Tenkaichi Kenkakuden”) |
| Samurai Shodown: Warriors Rage | 剣客異聞録 甦りし蒼紅の刃 サムライスピリッツ新章 (Kenkaku Ibunroku Yomigaerishi Sōkō no Yaiba Samurai Spirits Shinshō) | SNK | 1999 (12/22) | 2 | PlayStation | CD | PS3, PS4, PSV | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | Free Play Tech backup | GameFAQs | It’s NOT a port of the HNG64 title but a completely new game that the US branch of SNK used this name because they are assholes. This is… huh… maybe, JUST maybe… the worst fighting game SNK ever made. Save file with everything unlocked available at GameFAQs |
| Samurai Shodown! 2: Pocket Fighting Series | サムライスピリッツ! 2 (Samurai Spirits! 2) | SNK | 1999 (04/30) | 2 | Neogeo Pocket Color | Cartridge | Switch and Steam on Neogeo Pocket Color Selection Vol. 1 | Retail | Commercial | Ares | N/A | N/A | Neogeo Pocket Color Selection Vol.1 using Parsec / Steam Remote | Archive.org backup | GameFAQs | Update to the first game, now in color and with way more stuff. No public NGPC emulator can do 2 players link mode, but that mode works in Neogeo Pocket Color Selection Vol.1 for Steam or Switch, playable online via Parsec / Steam Remote |
| Samurai Spirits: Amakusa Kourin Special | サムライスピリッツ 天草降臨SPECIAL | SNK | 1997 (12/25) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | StrategyWiki (Cham Cham movelist) | The Japan only PS1 port of Samsho IV is in fact an update that added Cham Cham from Samsho II to the roster. According to some japanese sources it also changed some balance but I’m not quite sure about that. Still the rest is a bad downgrade. It’s on Arkadyzja |
| Samurai Spirits: Kenkaku Shinan Pack | サムライスピリッツ 剣客指南パック | SNK | 1998 (03/26) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Mednafen | N/A | See entries on the respective games | Compilation that has Samsho 1 and 2 with arranged music, released only in Japan. Ports reprogrammed for PS1, which is kind of fascinating. Load times are slow but is not as terrible as 3 & 4. Overall seems to be solid ports. This compilation is NOT on Arkadyzja |
| Samurai Spirits: Tenkaichi Kenkakuden (PS2 port) | サムライスピリッツ 天下一剣客伝 (Samurai Spirits Tenkaichi Kenkakuden) | Yuki Enterprise / SNK Playmore | 2006 (01/26) | 2 | PlayStation 2 | DVD | PS3, PS4, PSV | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Online | Seesaawiki (in japanese) | The PS2 port of Samsho VI is a BIG update: added seven additional characters, four EX versions and three extra subsystems. Was released in the US only for the Anthology compilation with everything unlocked. It’s on PS3/PS4/PSV via PSN but prepare for some input delay |
| Sango Fighter | 武將爭霸: 三國志 (Wǔ Jiàng Zhēng Bà: Sānguózhì) | Panda Entertainment | 1993 (??/??) | 2 | MS-DOS | Floppy Disk | PC-98 | Retail | Freeware | DOSBox-X (MS-DOS), Neko Project II (PC-98), MAME (Super A’Can) | Sango Fighter Special Edition | N/A | Parsec | Online | See official website | First entry. 1v1 2D fighter with a “three kingdoms” setting. Huge in Taiwan in the 90s and still has a small scene there. Freeware since 2009. PC-98 port was released for the japanese market and it’s almost equal to the DOS port |
| Sango Fighter (Super A’Can port) | 武將爭霸: 三國志 (Wǔ Jiàng Zhēng Bà: Sānguózhì) | Panda Entertainment | 1995 (??/??) | 2 | Super A’Can | Cartridge | N/A | Retail | Commercial | MAME | Sango Fighter Special Edition | N/A | Parsec | N/A | N/A | Second entry. A “port” for the Super A’Can that is mostly like an update with rebalance, new graphics and voices… but it plays way worse. MAME emulation of the game is not good, but it’s playable |
| Sango Fighter 2 | 武將爭霸2 (Wǔ Jiàng Zhēng Bà) | Panda Entertainment | 1995 (??/??) | 2 | MS-DOS | Floppy Disk | N/A | Retail | Freeware | DOSBox-X (MS-DOS) | Sango Fighter Special Edition | N/A | Parsec | Online | See official website | Third entry. Basically an update of the DOS game with more characters and stages. Was not as popular as the first one, but it’s a better experience imho. Freeware since 2009 |
| Sango Fighter Special Edition | Super Fighter Team | 2021 (12/24) | 4 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | N/A | Parsec | Online | See official website | Technically the fourth and final entry yet some people will probably want to debate this: it’s a MUGEN build based on the first game but also has all the extras of the Super A’Can port. Developed by the current owners of the franchise so it’s an “official” sequel on MUGEN | |
| Sango Guardian: Chaos Generation Steamedition | 三國演武 CHAOS GENERATION Steamedition (Sānguó Yǎnwǔ CHAOS GENERATION Steamedition) | Guangzhou Sealy Electronic | 2017 (08/09) | 2 | Windows | Download (Steam) | N/A | Retail | Commercial | N/A | N/A | v1.21 | Parsec / Steam Remote | N/A | Mizuumi | 1v1 2.5D fighter made in China that stole mechanics and assets from A LOT of games of the early 2010s, and also it’s an update for the original arcade release (see Unplayable). Takes literally MINUTES to boot… but it's totally worth it. Mad fun game. No online modes |
| Saru☆Ass | さる☆あす | yes_puricure5 | 2008 (12/07) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | Ver.006 | LilithPort / Parsec | Online | See official website | Yep, that’s the name. 2D Fighter Maker 2nd game. 1v1 2D fighter with… huh, ASCII characters I think?. Very simple gameplay with easy inputs. “Ver.005” was saved by Archive.org but latest “Ver.006” download link is dead, was NOT saved by Archive.org and it’s lost? |
| Savage Reign | 風雲黙示録 (Fu'un Mokushiroku) | SNK | 1995 (04/25) | 2 | Arcade (Neogeo MVS) | Cartridge (190Mbit) | Neogeo AES, Neogeo CD, PS2, PS4, Xbox One, Switch, iOS, Android | Retail | Commercial | MAME / FBNeo (Arcade) | Kizuna Encounter: Super Tag Battle | N/A | Fightcade (Arcade) | Online | GameFAQs | 1v1 2D fighter that tried to simplified most of the gameplay found in early SNK fighters… and failed because it’s one of the most unpopular SNK games in their catalog. Imho it’s okay, also OOOOOOOOOH!!. Has a sequel called “Kizuna Encounter” that is a WAY better game |
| Savage Warriors | Atreid Concept SA | 1995 (07/01) | 2 | MS-DOS | Floppy Disk, CD | N/A | Retail | Commercial | DOSBox-X | N/A | N/A | Parsec | N/A | GameFAQs | Also known as just “Warriors” in europe. 1v1 2.5D (made in voxels!) fighter with a medieval fantasy setting. Very clunky and stiff yet they tried to do some unique ideas. It’s not good at all but maybe it will be at least interesting for some kusoge players | |
| Savagene | O-Massimo-O | To be announced (in development) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | 0.9.2 | Parsec | Online | N/A | 1v1 2.5D fighter with anthropomorphic animals. Has been on development at least since 2023?. Hasn’t been released yet but has a downloadable early build and the dev updates info on his Twitter account | |
| Savaki | サバキ | Cynus | 1998 (04/16) | 2 | Sega Saturn | CD | N/A | Retail | Commercial | Mednafen | N/A | N/A | RetroArch (Beetle Saturn, rollback), Mednafen (delay) | N/A | Game Bimyo (in japanese) | 1v1 3D fighter. It’s a mix of arcadey gameplay with a “tudo vale” simulator made by a sole developer. Let’s say the closest thing to this is, relatively speaking, Buriki One. It’s super interesting, also super stiff, but it’s really intriguing and I really want to play more in the future |
| Schmeiser Robo | シュマイザーロボ | Hot-B | 1993 (??/??) | 2 | Arcade (Data East “Rogha” PCB) | ROM board | N/A | Retail | Commercial | MAME | N/A | N/A | Fightcade | N/A | GameFAQs | 1v1 2D fighter with robots. Three buttons (punch, kick, block). It’s actually a big pioneer of a lot of mechanics like guard cancel, small hops and even parries, but the overall feel of the game is… off imho. Still worth your curiosity |
| Schwarzerblitz | Andrea Demetrio | 2020 (06/01) | 2 | Windows | Download (Steam) | N/A | Indie | Freeware | N/A | N/A | v1.7.0 | Parsec / Steam Remote | Steam entry | N/A | Free 1v1 3D fighter made by a sole developer. It’s a “homage” to early 3D fighters from the nineties in the style of VF/Tekken. Has been constantly updated by the dev for years. Has a very small but devoted scene in the US, yet it has no native online modes | |
| Sclash | Bevel Bakery | 2023 (04/08) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | 1.1.65 | Original game netcode | Steam entry | N/A | 1v1 2.5D weapon based fighter inspired in Bushido Blade. Has rollback netcode and when it’s on sale is dirt cheap (a dollar most of the time). Cool game | |
| SCP: Cross Containment | MedioTaffy / Sweet Tooth | 2020 (??/??) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | 2.1.0 | Original game netcode / Parsec | Online | Mizuumi | MUGEN game. 1v1 2D fighter based on the “SCP wiki, a popular collaborative fiction project”. It’s on “Beta” status but hasn’t been updated in four years. Has online (delay?) but it’s direct IP based so you need to open a port or use a VPN. Has a small online community | |
| SD Gundam Eiyuuden: Daikessen!! Kishi vs Musha | SDガンダム英雄伝 大決戦!! 騎士VS武者 | BEC / Bandai | 2001 (03/01) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | N/A | 1v1 or 3v3 3D arena fighter based on SD Gundam. It’s a mix of Virtual On with Destrega and Custom Robo… yeah, it’s hard to explain but it’s a cute decent game. Save file with everything unlocked available on GameFAQs. It’s on Arkadyzja too with everything unlocked |
| SD Hiryū no Ken | SD飛龍の拳 | Culture Brain | 1994 (06/17) | 2 | Super Nintendo | Cartridge (16Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade | N/A | Kakuget-chi (in japanese) | First entry of this Hiryu no Ken spin-off with “super deformed” characters, and the only one on SNES. It’s okay |
| SD Hiryū no Ken Densetsu | SD飛龍の拳伝説 | Culture Brain | 1999 (01/29) | 2 | Nintendo 64 | Cartridge (96Mbit) | N/A | Retail | Commercial | RMG | N/A | N/A | RMG | N/A | GameFAQs | Japan only update of Flying Dragon, now focused on it’s SD/chibi characters and guest characters from “Super Chinese” |
| SD Hiryū no Ken EX | SD飛龍の拳EX | Culture Brain | 1999 (04/30) | 2 | Game Boy Color | Cartridge | N/A | Retail | Commercial | SameBoy | N/A | N/A | Parsec (use SameBoy on Super Game Boy mode for local two players support) | N/A | SP Moves (in chinese) | Basically Gaiden 2 but with colors and new modes, including a 2v2 team mode. Use Super Game Boy for 2 players local versus. The last and definitely the best version |
| SD Hiryū no Ken Gaiden | SD飛龍の拳外伝 | Culture Brain | 1995 (04/14) | 2 | Game Boy | Cartridge | N/A | Retail | Commercial | BGB | SD Hiryū no Ken EX | N/A | Parsec for BGB (use two instances of the emulator opened) | N/A | SP Moves (in chinese) | 1v1 2D fighter. A “spin off of the spin off” of SD Hiryū no Ken for the GB. Has no Super Game Boy support (as far as I know) |
| SD Hiryū no Ken Gaiden 2 | SD飛龍の拳外伝2 | Culture Brain | 1996 (09/27) | 2 | Game Boy | Cartridge | N/A | Retail | Commercial | SameBoy | SD Hiryū no Ken EX | N/A | Parsec (use SameBoy on Super Game Boy mode for local two players support) | N/A | SP Moves (in chinese) | Update with more characters and rebalance. Use Super Game Boy for 2 players local versus. Continues in “SD Hiryū no Ken EX” |
| SD Ultra Battle: Seven Densetsu | SDウルトラバトル ウルトラマン伝説 | Tom Create | 1996 (06/28) | 2 | Super Nintendo (Sufami Turbo) | Cartridge (4Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Haven’t tested it yet! need more info, but for now Parsec I guess? | N/A | N/A | 1v1 2D fighter with gameplay inspired in King of the Monsters (kinda?) using Ultra Seven characters. Can be mixed with Ultraman Densetsu using Ares. Because it’s a Sufami Turbo game it’s NOT on Fightcade and I haven’t tested the online in other emulators (need more info) |
| SD Ultra Battle: Ultraman Densetsu | SDウルトラバトル セブン伝説 | Tom Create | 1996 (06/28) | 2 | Super Nintendo (Sufami Turbo) | Cartridge (4Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Haven’t tested it yet! need more info, but for now Parsec I guess? | N/A | N/A | The same as above but with OG Ultraman characters |
| SD-Fighters | SD 파이터 | Tirano / Semicom | 1996 (??/??) | 2 | Arcade (68020 based hardware) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | Cute Fighter | N/A | Fightcade | N/A | N/A | 1v1 2D fighter with “SD” characters made in South Korea. It actually came out -BEFORE- Pocket Fighter. Has a sequel/update called “Cute Fighter” |
| Secret Meeting 2 Mikai Mitsuden | SECRET MEETING 2 密会緋萃伝 | Neko Mandara | 2007 (??/??) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | Accident CLIMAX R7 (1.70) | LilithPort / Parsec | Freem entry | Wikiwiki (in japanese) | 2D Fighter Maker 2nd game. 1v1 2D fighter with digitized players from the japanese Touhou fighting game community, which is amazing. Doesn’t play like IAMP, is more traditional. The game went through TOO MANY revisions under different names, this is the latest one |
| Sega Genesis Collection | Digital Eclipse / Sega | 2006 (11/07) | 2 | PlayStation 2 | CD? | PSP | Retail | Commercial | PCSX2 (PS2), PPSSPP (PSP) | N/A | N/A | Parsec (PS2), PPSSPP (PSP) | Archive.org backup | See entry on the respective game | Compilation that has the Sega Genesis version of “Virtua Fighter 2” (also known as “Virtua Fighter 2 Genesis”). PSP port has ad-hock multiplayer support. This collection was not released in Japan | |
| SEGA Mega Drive and Genesis Classics | D3T Limited / Sega | 2010 (06/01) | 2 | Steam | Download (Steam) | Linux, Mac, PS4, Xbox One, Switch | Retail | Commercial | Yuzu/Ryujinx (Switch) | N/A | N/A | Original game netcode / Parsec / Steam Remote | Steam entry | See entries on the respective games | Compilation that has the Sega Genesis games “Eternal Champions” and “Virtua Fighter 2”. Was delisted from Steam so it’s not there anymore and considering how easy is to emulate the Genesis I say don’t bother with piracy (also VF2 is still on Steam as a standalone product) | |
| Seifuku Densetsu: Pretty Fighter | 制服伝説プリティファイター | Genki / Imagineer | 1994 (12/02) | 2 | Super Nintendo | Cartridge (16Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade | N/A | GameFAQs | 1v1 2D fighter with an all-female roster. Made some buzz in Japan because of the staff (including Akihiko Mori, composer of Wonder Project) but it’s super generic and bland. Still pretty playable (no pun intented) |
| Seifuku Densetsu: Pretty Fighter X | 制服伝説プリティファイターX | Genki / Imagineer | 1995 (06/16) | 2 | Sega Saturn | CD | N/A | Retail | Commercial | Mednafen | N/A | N/A | RetroArch (Beetle Saturn, rollback), Mednafen (delay) | N/A | GameFAQs | Sequel made from scratch with 2D sprites using cels instead of dotart. Considered a worse game than the first one and it’s a classic kusoge game in japanese gaming circles. The guides at GameFAQs for those games are AMAZING. “FIST” is supposedly the third entry |
| Sengoku Basara X | 戦国BASARAX | Arc System Works / Capcom | 2008 (04/09) | 2 | Arcade (Namco System 246) | DVD | N/A | Retail | Commercial | PCSX2X6 | Sengoku Basara X (PS2 port) | N/A | Parsec | Archive.org backup | @wiki (in japanese) | 1v1 2D fighter based on “Sengoku Basara” (known outside Japan as “Devil Kings”), a dream collab betwen Arcsys and Capcom that finished in… one of the most broken fighting games ever made. Original AC version works on the fork PCSX2X6 (OP FMV is glitched but the game runs fine) |
| Sengoku Basara X (PS2 port) | 戦国BASARAX | Arc System Works / Capcom | 2008 (06/26) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | Dustloop | The PS2 port is actually an update that added two characters (Kojuro and Hambe) and some rebalance, yet it’s still pretty close to the arcade experience including most of the crazy stuff. The audio was compressed to the point of sound like a 1999 RealPlayer audio file |
| Senko no Ronde | 旋光の輪舞 | G.rev | 2005 (04/26) | 2 | Arcade (Sega NAOMI) | GD-ROM | N/A | Retail | Commercial | Flycast | Senko no Ronde SP | N/A | Flycast Dojo | Online | N/A | A very cool mix of 1v1 2.5D fighting game with danmaku shooting that was pretty popular in Japan in the mid 2000s. Launched a full subgenre, especially in the Doujin world. The very first version is NOT on Fightcade/Arkadyzja for some reason, use Flycast Dojo |
| Senko no Ronde | 専攻の輪舞 | EX-ban ha kuchu gaado funo | 2006 (04/04) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | N/A | LilithPort / Parsec | Online | Official website (in japanese) | This is a funny one: a doujin clone of Senko no Ronde (“Senko” was written with a different kanji) made in 2D Fighter Maker 2nd… which is kind of crazy and sounds like a real pain to develop. The dev was working on a sequel called “Kōkoku Kansō Kyoku” but was cancelled |
| Senko no Ronde 2: Reassembly from “DUO” | 旋光の輪舞2 Reassembly from “DUO” | G.rev | 2017 (09/07) | 2 | PlayStation 4, Steam | Download (PSN, Steam) | N/A | Retail | Commercial | N/A | N/A | Ver 1.17121801 | Original game netcode / Parsec / Steam Remote | Online | Seesaawiki (in japanese) | Fourth and final entry of “DUO”. It’s called “2” but it’s another update for DUO that was finally released in the west and on PC. Has DLC characters, including some guest from “Virtual-On”. Online is bad, probably would work better on Parsec / Steam Remote with some players |
| Senko no Ronde NEW Ver. | 旋光の輪舞 NEW Ver. | G.rev | Unknown (2005 or 2006?) | 2 | Arcade (Sega NAOMI) | GD-ROM | N/A | Retail | Commercial | Flycast | Senko no Ronde SP | N/A | Flycast Dojo / Fightcade / Arkadyzja | Online | N/A | Second entry. First update that added a new control system and rebalance. It’s on Fightcade/Arkadyzja. Technically the third entry and second update is “WarTech: Senko no Ronde” on Xbox 360 (see letter W) |
| Senko no Ronde SP | 旋光の輪舞SP | G.rev | 2006 (08/10) | 2 | Arcade (Sega NAOMI) | GD-ROM | N/A | Retail | Commercial | Flycast | N/A | N/A | Flycast Dojo / Fightcade / Arkadyzja | Online | SuperCombo | Fourth and final entry. Third update after “WarTech: Senko no Ronde” with the rebalance of this version added to the NAOMI game. Because it’s on Flycast with rollback it has a very small online scene at Fightcade. Sequel is “Senko no Ronde: Dis-United Order” |
| Senko no Ronde: Dis-United Order | 旋光の輪舞Dis-United Order | G.rev | 2009 (07/28) | 2 | Arcade (Taito Type-X2) | HDD | N/A | Retail | Commercial | Jconfig/Teknoparrot | Senko no Ronde 2: Reassembly from “DUO” | N/A | Parsec | Online | N/A | Also known as “Senko no Ronde DUO”. First entry of “DUO”. Sequel made from scratch that added a “partner system” (hence DUO) system. Works fine on Jconfig and Teknoparrot |
| Senko no Ronde: Dis-United Order (Xbox 360 port) | 旋光の輪舞Dis-United Order | G.rev | 2010 (05/20) | 2 | Xbox 360 | DVD | N/A | Retail | Commercial | Xenia | Senko no Ronde 2: Reassembly from “DUO” | N/A | Parsec | Online | N/A | Second entry of “DUO”. Port for Xbox 360 that added two new characters (via a later update) and a new game system called “Commander Style”. Also had online modes, now dead |
| Senko no Ronde: Dis-United Order for NESiCAxLive | 旋光の輪舞Dis-United Order for NESiCAxLive | G.rev | 2011 (01/24) | 2 | Arcade (NESiCAxLive) | HDD (download from official NESiCAxLive servers) | N/A | Retail | Commercial | Jconfig/Teknoparrot | Senko no Ronde 2: Reassembly from “DUO” | Ver.2.3 | Parsec | Online | @wiki (in japanese) | Third entry of “DUO”. arcade release that added all the changes from the 360 port. Also seems to had some small rebalance but I’m not 100% sure. The Senko no Ronde version that still has an offline competitive scene in Japan. “Senko no Ronde 2” is the next update |
| Sentō | 47-Tek | 1994 (??/??) | 2 | MS-DOS | CD | N/A | Retail | Commercial | DOSBox-X | N/A | N/A | Parsec | N/A | N/A | 1v1 3D weapon based fighter, a spin-off of the game “Creep Clash”. One of the very first 3D fighting games on PC. Four characters. It’s as archaic as you can imagine, but it’s a pioneer and has some charm so I respect that | |
| Shadow Arts | Muraya | 2007 (05/06) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | Shadow Arts Plus | N/A | LilithPort / Parsec | Online | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter with an all-female cast | |
| Shadow Arts Plus | Muraya | 2012 (??/??) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | 1.1 | LilithPort / Parsec | Online | Official website | Update that has no new characters but the rest was heavily altered: much more crazy combo system, new UI, new cut-ins, three new modes and finally a training mode. A little janky but it’s cute | |
| Shadow Fight 2 (Switch port) | Banzai.Games / Nekki | 2018 (09/13) | 2 | Switch | Download (eShop) | Android, iOS, Windows, Mac | Retail | Commercial | Yuzu/Ryujinx | N/A | N/A | Parsec | N/A | Fandom | Port of the mobile 1v1 2D fighter with shadows/silhouettes. The Windows port was a Microsoft Store exclusive that doesn’t work now. Switch port works perfect on Yuzu (tested by myself) with local 2 players mode. Haven’t tested the Mac port yet | |
| Shadow Fight 4: Arena (Epic/Steam port) | Banzai.Games / Nekki | 2025 (10/29) | 2 | Windows | Download (Epic, Steam) | Android, iOS | Retail | Freeware | N/A | N/A | 1.9.60.20 | Original game netcode | Online | Fandom | An almost copy&paste port of the mobile game, also free to play on Steam. Has local 2 players mode. The online multiplayer has been strongly criticized as a “pay to win” game. Honestly, I recommend to try the Switch port of Shadow Fight 2 first | |
| Shadow Fighter | Na.p.s. Team s.n.c. / Gremlin | 1994 (??/??) | 2 | Amiga | Floppy Disk | Amiga CD32, Antstream | Retail | Commercial | WinAUE | N/A | N/A | Parsec | N/A | Games Database | 1v1 2D fighter inspired in Street Fighter II and Mortal Kombat. 17 characters. Considered one of the best Amiga fighting games (imho it’s nice but don’t expect a super hidden gem). Amiga CD32 port has CDA music, some people like it, some others prefer the original chiptunes | |
| Shadow Prisoner | シャドウ プリズナー | Kizawaya | 2024 (12/07) | 2 | Windows | Download (Steam) | N/A | Doujin | Commercial | N/A | N/A | test3 | Original game netcode | Online | N/A | 1v1 2.5D fighter developed by an ex-Arcana Team/Examu staff. Jumped from freeware to commercial with guest characters. Still has a VERY generous free version with less stuff outside Steam (see Demos). Has rollback netcode. Fun poverty game |
| Shadow Strikers | PIS Games | 2024 (04/07) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | N/A | Has online modes but I strongly recommend Parsec / Steam Remote | Steam entry | N/A | 1v1 3D fighter heavily inspired in Tekken made by the devs of “Unlimited Fight”. It’s janky as fuck, some assets and audio were stolen and has online but it barely works… yet I still respect it because they tried to do a Tekken inspired Indie fighter, and that’s rare. Has a demo | |
| Shadow: War of Succession | Tribeca Digital Studios | 1994 (??/??) | 2 | 3DO | CD | N/A | Retail | Commercial | Phoenix | N/A | N/A | Parsec | N/A | GameFAQs | What can I say about this “””cult classic””” at this point… maybe that it’s NOT the worst fighting game ever made, is just too amusing to be that, it’s like the Plan 9 from Outer Space of fighting games now. Works good on Phoenix | |
| Shaman King: Funbari Spirits | シャーマンキング ふんばりスピリッツ | Dimps | 2004 (04/08) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | Shaman King: Power of Spirit | N/A | Parsec | Archive.org backup | N/A | 1v1 3D fighter based on the anime/manga of the same name. Very simple combat mechanics. Imho one of the weakest Dimps games. Save file with everything unlocked available at GameFAQs |
| Shaman King: Power of Spirit | Dimps | 2004 (11/09) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | N/A | GameFAQs | Update for “Funbari Spirits” that was released exclusively in the west with extra characters and english dub (eww). Is still mediocre if you ask me. Save file with everything unlocked available at GameFAQs | |
| Shaman King: Spirit of Shamans | シャーマンキング・スピリット オブ シャーマンズ | Dimps | 2002 (06/06) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | Archive.org backup | GameFAQs | 1v1 2D fighter. One of the very first Dimps games using the “Smooth Model Animation” sprites. It’s super broken (all characters has the same universal infinite). “InuYasha: A Feudal Fairy Tale” is very similar |
| Shaolin Campus King | 烈火少林 (Lièhuǒ shàolín) | Mascot | Unknown (between 1996 to 97) | 2 | MS-DOS | Floppy Disk | N/A | Retail | Commercial | DOSBox-X | N/A | N/A | Parsec | N/A | N/A | 1v1 2D fighter with a “university campus” setting developed in China. EXTREMELY JANKY and has an insane keyboard input layout by default but has some charm in a so bad it’s good way |
| Shaolin vs Wutang 2: The Return of the Martial Masters | Jae-Lee Productions | 2023 (06/14) | 2 | Windows | Download (Steam) | PS5, Xbox Series X/S | Indie | Commercial | N/A | Shaolin vs Wutang Legends | 2023/12/09 patch | Parsec / Steam Remote | Steam entry | Combo guide (Steam community) | Second entry. Update that weirdly enough has actually LESS characters but plays better imho. Still no online | |
| Shaolin vs Wutang Legends | Jae-Lee Productions | 2025 (09/05) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | 2025/12/14 patch | Parsec / Steam Remote | Steam entry | N/A | Third and final entry. Update that added A LOT of new characters (40 in total) and rebalance. If you want to play the definitive Jae-Lee Productions fighting game I guess this is it. Still no online and no console ports | |
| Shaolin vs Wutang: Eastern Heroes | Jae-Lee Productions | 2018 (07/26) | 2 | Windows | Download (Steam) | Xbox One, Switch, PS4 | Indie | Commercial | N/A | Shaolin vs Wutang Legends | 2022/10/29 patch | Parsec / Steam Remote | Steam entry | Combo guide (Steam community) | First entry. Second fighting game by Jae-Lee Productions and by far the most well known. 1v1 2.5D fighter described by the dev as an “Indie casual combat game” based on 70s Kung Fu cinema. No online. Has an exA-Arcadia port called “The Kung Fu vs Karate Champ” | |
| Shaq Fu (Amiga port) | Delphine Software International | 1995 (??/??) | 2 | Amiga | Floppy Disk | N/A | Retail | Commercial | WinAUE | N/A | N/A | Parsec | N/A | N/A | Yes, I know, what a shock: Shaq Fu is on the fucking Amiga. Has like three songs (they are cool though), the rest is based on the Genesis port | |
| Shaq Fu (Game Boy port) | Unexpected Development / Black Pearl Software | 1995 (10/??) | 2 | Game Boy | Cartridge | N/A | Retail | Commercial | BGB | N/A | N/A | Parsec for BGB (use two instances of the emulator opened) | N/A | N/A | I’m not gonna lie: yeah, it’s Shaq Fu, but it’s pretty for a 1995 GB fighting game, so it has some dignity. Doesn’t have Super Game Boy support (as far as I know, if I’m wrong contact me). Shaq Fu was released on Game Gear too but seems that version is 1P only? | |
| Shaq Fu (Genesis port) | Delphine Software International | 1994 (10/28) | 2 | Sega Genesis | Cartridge (24Mbit) | N/A | Retail | Commercial | BlastEm | N/A | N/A | Fightcade | N/A | GameFAQs | The so called ””best“” version with five more characters than the SNES port, also feels slightly better. PAL version runs slower but seems to be the original version so some people say this is “the real way” to play Shaq Fu... well, it’s still Shaq Fu anyway. Has a “blood code” | |
| Shaq Fu (SNES port) | Delphine Software International | 1994 (10/28) | 2 | Super Nintendo | Cartridge (16Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade | N/A | Super Fighting Wiki | For some dumb reason (probably budget issues) EA decided to publish this port on a 16MBit cartridge, so it has less characters than the Genesis port. Also maybe it’s just me, but feels a little more laggy (need to test that). Avoid this. Also has a “blood code” | |
| Shibosei Byōtō Fighters | 搾精病棟ファイターズ | Yano Kakutou | 2023 (12/22) | 2 | Windows | Download (zip file) | exA-Arcadia | Doujin | Commercial | N/A | exA-Arcadia port? | N/A | LilithPort / Parsec | DLSite entry (NSFW stuff) | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter based on the hentai of the same name with nurses. Prerender 3D characters. Strong NSFW stuff. Believe it or not this was released for the fucking exA-Arcadia of all things in 2025. Don’t know if that version has rebalance |
| Shijō Saikyō no Deshi Kenichi: Gekitō! Ragnarok Hachikengō | 史上最強の弟子ケンイチ 激闘!ラグナレク八拳豪 | Eighting / Capcom | 2007 (03/17) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | ESE DANCER'S + Combo Video | 1v1 3D fighter based on the anime. Simple controls but well tuned gameplay. I love this game, certainly underrated and I’m waiting for a scene when PS2 rollback will be a thing. Save file with everything unlocked at GameFAQs. Has a SuperCombo wiki but it’s almost empty |
| Shin Gōketsuji Ichizoku: Bon'nō Kaihō | 新・豪血寺一族 煩悩解放 | Noise Factory | 2006 (05/25) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | GameFAQs | Sixth entry of Power Instinct. Commonly mistaken for a direct PS2 port of Matrimelee, it’s actually an update with new characters (but no ROTD chars). Cool tip: play the card mode with the chickens, it’s AMAZINGLY FUN. Next game is “Gōketsuji Ichizoku: Senzo Kuyō” |
| Shin Kidō Senki Gundam Wing: Endless Duel | 新機動戦記ガンダムWエンドレス デュエル | Natsume / Bandai | 1996 (03/29) | 2 | Super Nintendo | Cartridge (16Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade | N/A | Super Fighting Wiki | 1v1 2D fighter based on Gundam Wing using the “Mighty Morphin Power Rangers: The Fighting Edition” engine. Absolutely amazing for it’s platform, one of the best SNES fighting games imho. Has a small online scene in the west |
| Shin Koihime Musou ~Otome Taisen Sangokushi Engi~ (Win & PS3 ports) | 真・恋姫†夢想~乙女対戦★三国志演義~ | RCI / BaseSon / Yeti | 2013 (05/31) | 2 | Windows | DVD | PS3 | Retail | Commercial | RPCS3 (PS3) | Koihime Enbu RyoRaiRai Version 3 | 1.06 | Parsec | Online | N/A | Port of the second entry “Ver 1.2” with the extra stuff of that version. Released on Windows first, was later ported to PS3 with online but it’s trash, I recommend to use Parsec (I haven’t tested RPCN on this game yet). Win version has a Demo. Next update is “Koihime Enbu” |
| Shinbato | しんバト | jin | 2005 (??/??) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | Ver.1.15 | LilithPort / Parsec | Archive.org backup | N/A | Seems to be read as “Shin Battle” but I’m not 100% sure. 2D Fighter Maker 2nd game. 1v1 2D fighter with 2ch mascots made by the same dev of “2ch @ Breaker”. Game was saved by Archive.org |
| Shinkon Gattai Godannar!! | 神魂合体ゴーダンナー!! | Natsume / Bandai | 2004 (06/24) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | GameFAQs | 1v1 3D fighter based on the anime of the same name using the “Battle Assault 3 featuring Gundam SEED” engine. Matches only has ONE ROUND and there’s no rematch button, so I STRONGLY recommend to use a save state on PCSX2. Save file available at GameFAQs |
| Shinseiki Evangelion Battle Orchestra | 新世紀エヴァンゲリオン バトルオーケストラ | Gainax | 2007 (06/28) | 4 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | Shinseiki Evangelion Battle Orchestra (PSP port) | N/A | Parsec | Archive.org backup | ClouDNova Lab Tutorial Video | 4 players 3D platform fighter based on the anime of the same name. Save file with everything unlocked available at GameFAQs |
| Shinseiki Evangelion Battle Orchestra Portable | 新世紀エヴァンゲリオン バトルオーケストラ | Gainax | 2009 (07/30) | 4 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | Archive.org backup | GameFAQs | Actually an update with three extra characters, also seems to have some rebalance (needs more info about that) but runs at 30FPS (and even less at some parts) compared to the PS2 game that runs at 60. Save file with everything unlocked available at GameFAQs |
| Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 | 私立ジャスティス学園 熱血青春日記2 | Capcom | 1999 (06/24) | 2 | PlayStation | CD | PS3, PS4, PSV (all via PSN) | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | Archive.org backup | GameFAQs | Third entry of Rival Schools (and erroneously called "Rival Schools 2" in the west). Japan only update of the PS1 port that added two new characters (Ran and Nagare) and a shitton of minigames and extras. Has a small scene at Arkadyzja. Next game is “Project Justice” |
| Shogun Warriors | 富士山バスター (Fujiyama Buster) | Atop / Kaneko | 1992 (09/22) | 2 | Arcade (Kaneko 16 bit) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | N/A | N/A | Kaillera? / Parsec | N/A | GameFAQs | 1v1 2D fighter with a japanese kabuki setting. It’s jank, but of the funny kind. It’s on Fightcade but has some serious desync issues and is not on Arkadyzja either. Last time I played it via Parsec with my friends, oh well. Has a spiritual sequel called “Blood Warrior” |
| Shoujo Mahou Gakuen | 少女魔法学園 | TinkleBell | Unknown (before 2002) | 2 | Windows | CD | N/A | Doujin | Freeware | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | 2D Fighter Maker 95 game. 1v1 2D fighter. Shocked the doujin scene because has an amazing spritework for that era. Part of a compilation called “Tada de Tanoshimu! Saikyō Gēmu” that is now ultra expensive. Hard to find (devs DMCA’s you if you share) but not impossible |
| Shovel Knight Showdown | Yacht Club Games | 2019 (12/10) | 4 | Android TV | Download | Steam, Mac, Linux, Wii U, PS3, PS4, Xbox One, Switch, Windows (via Prime Gaming) | Retail | Commercial | CEMU (Wii U), RPCS3 (PS3), Yuzu/Ryujinx (Switch) | N/A | 2021/03/01 update | Parsec / Steam Remote (Steam) | Online | Fandom | 4 players 2D platform fighter based on the popular game, developed by Yacht Club Games themselves. No online modes. Has a small scene on Steam using a “combo mod”. It’s also included in the “Treasure Trove” compilation | |
| Shovel Knight: Treasure Trove | Yacht Club Games | 2014 (06/26) | 4 | Windows, Wii U | Download (Steam, eShop) | Mac, Linux, PS3, PS4, PSV, Xbox One, Amazon Fire TV, Switch | Retail | Commercial | CEMU (Wii U), RPCS3 (PS3), Yuzu/Ryujinx (Switch) | N/A | N/A | Parsec / Steam Remote (Steam) | Steam entry | Fandom | Compilation that was updated with time and finally received the 4 players 2D platform fighter “Shovel Knight Showdown” free of charge in 2019 | |
| Shōwa Yūgeki-den | 昭和遊撃伝:玄海烈風篇 | TKO Soft | 1998 (03/10) | 2 | PC-98 | Floppy Disk | N/A | Doujin | Commercial | Neko Project II | N/A | N/A | Parsec | Online | N/A | Fourth and final entry of the “Yūgekitai” fighting game spin-offs after “Yūgekitai Bangai-hen: Rekkyō Kara no Raihō-sha”. 1v1 2D fighter. Still mega simple and stiff, yet still with really cool spritework. It’s available for download with other versions of the game on a single zip file at TKO Soft Archives website |
| Showdown! | Usagi Jumbo | Unknown (before 2018?) | 2 | Windows | Download (exe file) | N/A | Doujin | Commercial | N/A | Showdown2! | N/A | Parsec | Vector entry | N/A | 1v1 2.5D fighter with an all-female cast. Slow and simple but decent gameplay (at least on the demo). It’s on sale at Vector but according to the official website support for Vector sales were terminated in 2024 so maybe this is impossible to get now?. Has a demo (see Demos) | |
| Showdown2! | Usagi Jumbo | Unknown (before 2018?) | 2 | Windows | Download (exe file) | N/A | Doujin | Commercial | N/A | N/A | N/A | Parsec | Vector entry | N/A | Sequel/update with exactly the same issue as the first game and this doesn’t have a demo so I guess this is even more harder to access now | |
| Shura no Mon | 修羅の門 | Japan Vistec | 1998 (04/02) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | Garou Dojo (in japanese) | 1v1 3D fighter based on the manga of the same name. Classic kusoge, well known because it received one of the lowest scores in the story of Famitsu. It’s bad, yes, but I think “Kakugo no Susume” is worse. It’s on Arkadyzja with the secret chars unlocked (via a code) |
| Shuzen | 朱漸 | Miyama Mariru | 2022 (??/??) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | Ver0.057 | Parsec | Online | N/A | 1v1 2D fighter. Truly a unique game, the gameplay is very hard to explain… it’s pretty chaotic but in a real cool way. Has been constantly updated and it’s still on a very early point of development, but it’s pretty ambitious and has potential to become a cult classic |
| Simple 2000 Vol. 104: The Robot Tsukurou-ze! Gekitou! Robot Fight | Simple 2000 シリーズ Vol.104: The ロボットつくろうぜっ!~激闘ロボットファイト~ | HuneX | 2006 (08/10) | 2 | PlayStation 2 | CD? | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | N/A | N/A | 1v1 3D fighter with robots. The main feature of the game is the customization of the robot’s parts, in the style of Custom Robo. Save file with all robot customization options unlocked available at GameFAQs |
| Skeletons Are Fighting, The | SteamyDev | 2025 (30/10) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | 2025/12/19 update | Original game netcode | Steam entry | N/A | 1v1 2.5D fighter with only skeletons. Rollback netcode. Free “playtest” version on Steam was released on april 2025 and a Demo in october 2025. Very humble game but the combo system was meticulously well done and I had a very good time playing it with a friend | |
| Skullgirls | Reverge Labs | 2012 (04/10) | 2 | PlayStation 3, Xbox 360 | Download (PSN, Xbox Live) | Windows | Indie | Commercial | RPCS3, Xenia | Skullgirls 2nd Encore+ | N/A | Original game netcode (probably via RPCN now) / Parsec | Archive.org backup | GameFAQs | First entry. The most cursed fighting game ever made. There’s no legal way to play the vanilla Windows port now so you have two options: piracy or play the PS3/360 port with emulators. According to RPCN online still works on RPCS3, you need to use the original 1.0 release | |
| Skullgirls 2nd Encore | Lab Zero Games | 2015 (07/07) | 2 | PlayStation 4 | Download (PSN) | PSV, Steam (Windows, Linux, OS X), Switch | Indie | Commercial | Yuzu/Ryujinx (Switch) | Skullgirls 2nd Encore+ | N/A | Original game netcode (Switch??) / Parsec | Archive.org backup | N/A | Third entry. Update that added everything that was originally DLC and extra stuff | |
| Skullgirls 2nd Encore (NESiCAxLive version) | Lab Zero Games / M2 | 2015 (10/29) | 2 | Arcade (NESiCAxLive) | HDD (download from official NESiCAxLive servers) | N/A | Indie | Commercial | Jconfig / Teknoparrot | Skullgirls 2nd Encore+ | 1.01 | Parsec | Archive.org backup | Skullgirls Wiki (in japanese, Archive.org backup) | Technically the fourth entry? Japan only arcade port of Skullgirls 2nd Encore. It’s a VERY specific version that wasn’t updated later and because of that it’s for me a standalone version that still has a very small offline scene in Japan. Works perfect on Jconfig or Teknoparrot | |
| Skullgirls 2nd Encore+ | Hidden Variable Studios | 2017 (01/23) | 2 | Windows, PS4, PSV | Download (Steam, PSN) | PS3, Xbox One, Xbox Series X/S | Indie | Commercial | RPCS3 (PS3, not updated anymore?) | N/A | 2024/06/12 retail update | Original game netcode | Steam entry | Mizuumi | Yes, it’s true: the “plus” is on the logo, but it’s kinda hard to see. Technically the latest entry of Skullgirls, with a season pass that has been on hold. The game is now on a legal limbo since mid 2024 with only the mobile version still receiving updates. Website shutdown in 2025 | |
| Skullgirls Encore | Lab Zero Games | 2014 (02/11) | 2 | PlayStation 3 | Download (PSN) | Xbox 360 | Indie | Commercial | RPCS3, Xenia | Skullgirls 2nd Encore+ | N/A | Original game netcode (probably via RPCN, untested) / Parsec | Archive.org backup | N/A | Second entry. Update that added six characters (slowly via DLCs). Same story as vanilla Skullgirls if you want to play it on Windows | |
| Sky Cross Duel | Obsidian Flower Studio | 2024 (09/17) | 2 | Windows, Mac, Browser | Browser, Download (Windows, Mac) | N/A | Indie | Freeware | N/A | N/A | v.1.0.4 | Parsec | Online | N/A | 1v1 2D fighter with a very lo-fi spritework. Very humble but has some interesting mechanics and long combos. Has versions for browser, Windows and Mac. No online | |
| Slam Dragon | スラムドラゴン | Jaleco | 1996 (04/12) | 2 | PlayStation | CD | PS3, PS4, PSV (all via PSN) | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | Slam Dragon Fanpage (in japanese) | 1v1… 3D? 2.5D? fighter developed by the creator of Double Dragon. Characters are 2D sprites but the game is a 3D fighter in the style of VF/Tekken… and fails completely in the process. Jaleco tried to localize the game in the US as “Shokendo” but that was cancelled |
| Slap City | Ludosity | 2018 (03/05) | 4 | Windows | Download (Steam) | Switch | Indie | Commercial | Yuzu/Ryujinx (Switch) | N/A | Patch 1.1.1 | Original game netcode / Parsec / Steam Remote | Online | Slap City Wiki | 4 players platform fighter that doesn’t have any shame on being a Smash clone, and a good one. Has rollback netcode but only for 1v1 matches, 3-4 players matches are delay based. Overall reception has been positive and has a small but faithful community (on Steam) | |
| Slap Happy Rhythm Busters | スラップハッピーリズムバスターズ | Polygon Magic | 2000 (06/29) | 2 | PlayStation | CD | PS3, PS4, PSV (all via PSN) | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | Archive.org backup | GameFAQs | Great 1v1 2.5D fighter developed by the team of “Vs.” now in a traditional 2D style of gameplay using cel shading 3D models and Shibuya punk designs a-la “Jet Set Radio”. Save file with all characters unlocked available at GameFAQs and it’s on Arkadyzja with all unlocked |
| SLASH/RE | Nekoji | Unknown (before 2004?) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | 1.69b | LilithPort / Parsec | Vector entry | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter with a high school setting. Sprites are small but has charm. Has Kurihara-san from “Breakers Special Dynamite” as a guest character. Received updates until 2010 when the game was abandoned. Available for download at Vector | |
| Slashers: The Power Battle | Stun Games | 2013 (05/16) | 2 | Windows | Download (Steam) | Android, iOS, Ouya | Indie | Commercial | N/A | Dual Souls: The Last Bearer | Don’t know! need more info | Original game netcode | Archive.org backup | SRK Forums Archive | Sequel to the great GBA fighting game “Dual Blades”, now on Windows. Has rollback netcode. Was delisted from Steam and now the only way to get it on Windows is by buying the “Dual Souls 20th Anniversary” pack. Sequel/update is “Dual Souls: The Last Bearer” | |
| Slaughter Sport | Mediagenic | 1990 (10/12) | 2 | Sega Genesis | Cartridge (8Mbit) | DOS as “Tongue of the Fatman” and Commodore 64 as “Mondu’s Fight Palace” but for me they are different games | Retail | Commercial | BlastEm | N/A | N/A | Fightcade | N/A | Sega Retro | Port of the DOS game “Tongue of the Fatman” but was developed by a totally different team and released a year later. Plays very different and has more characters (yet most of them are palette swaps). It’s bad but it’s also the “”best”” version. It’s on Fightcade | |
| Slice, Dice & Rice | Dojo Games | 2017 (04/27) | 2 | Windows | Download (Steam) | PS4, Switch | Indie | Commercial | Yuzu/Ryujinx (Switch) | N/A | N/A | Parsec / Steam Remote | Steam entry | N/A | 1v1 2.5D fighter, pretty inspired in “Bushido Blade” and almost a “one hit kill” game. Devs announced “rollback netcode” years ago but nothing happened, so for now Parsec or Steam Remote are your options. The game was a slight disappointment for me, but it's playable | |
| Slowly Fighter | スローリーファイター | Bakumatsu Games | 2025 (03/07) | 2 | Windows | Download (Steam) | N/A | Doujin | Commercial | N/A | N/A | N/A | Original game netcode? / Parsec / Steam Remote | Steam entry | N/A | 1v1 2.5D fighter. As the name suggest the matches are SUPER SLOW… like, for real, and I guess this is someone’s new fighting game fetishism. Has online but I haven’t tested it and there’s no info if it has rollback or not. Also has a very complete character creation mode |
| Smack Studio | ThirdPixel Interactive | 2024 (07/31) | 4 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | 2024/09/10 patch | Original game netcode (1v1 or 2v2) | Online | N/A | 4 players 2.5D platform fighter engine that has a playable demo. Has rollback netcode and a small mod scene. Seems that the game was abandoned in late 2024 | |
| SNK Arcade Classics Vol. 1 | Terminal Reality / SNK Playmore | 2008 (04/29) | 2 | PlayStation 2, PlayStation Portable, Wii | DVD (PS2, Wii), UMD (PSP) | N/A | Retail | Commercial | PCSX2 (PS2), PPSSPP (PSP), Dolphin (Wii) | N/A | N/A | Parsec (PS2), PPSSPP (PSP), Dolphin (Wii) | N/A | See entries on the respective games | Compilation that includes the fighting games “Art of Fighting”, “Fatal Fury: King of Fighters”, “King of the Monsters”, “Samurai Shodown”, “The King of Fighters '94” and “World Heroes”. Emulated MVS games. Wii version works fine, PS2/PSP ports has slowdowns | |
| SNK Gals' Fighters | エス・エヌ・ケイ ギャルズ ファイターズ | Yumekobo / SNK | 2000 (01/27) | 2 | Neogeo Pocket Color | Cartridge | Switch and Steam on Neogeo Pocket Color Selection Vol. 1 | Retail | Commercial | Ares | N/A | N/A | Neogeo Pocket Color Selection Vol.1 using Parsec / Steam Remote | Free Play Tech backup | GameFAQs | 1v1 2D fighter with SNK female characters. Almost as good as SNK vs Capcom (hot take?). No public NGPC emulator can do 2 players link mode, but that mode works in Neogeo Pocket Color Selection Vol.1 for Steam or Switch, playable online via Parsec / Steam Remote |
| SNK Heroines: Tag Team Frenzy | SNKヒロインズ 〜Tag Team Frenzy〜 | KOF Studio / SNK | 2018 (09/06) | 4 | PlayStation 4, Switch | Blu Ray, Game Card | Arcade, Steam | Retail | Commercial | Yuzu/Ryujinx (Switch), Jconfig/Teknoparrot (Arcade) | N/A | N/A | Parsec / Steam Remote | Online | Dream Cancel | 2v2 2.5D fighter. Spiritual sequel to “SNK Gals' Fighters” but plays totally different, a weird mix of traditional 2D fighting with platform fighter mechanics. Hated by the FGC, I personally think is casual fun (especially the 4 players mode!). Arcade port is identical. Online is trash |
| SNK vs CAPCOM for C64/C128 - Standard Edition | RetroGL | 2022 (04/23) | 2 | Commodore 64, Commodore 128 | Download (crt file) | N/A | Indie | Freeware | Denise / VICE | SNK vs CAPCOM for C64/C128 - Stronger Edition | N/A | Parsec | Online | N/A | A very impressive homebrew tribute of NGPC “SNK vs. Capcom: The Match of the Millennium”. Sprites are from the original game but I decided to break my rules here because we're talking about C64 of all things, it's just damn too awesome. Gameplay is stiff though | |
| SNK vs CAPCOM for C64/C128 - Stronger Edition | RetroGL | 2024 (08/08) | 2 | Commodore 64, Commodore 128 | Download (crt file) | N/A | Indie | Freeware | Denise / VICE | N/A | “Final release” patch | Parsec | Online | N/A | Big update for the homebrew C64 game that added 16 new characters, considered as a separated entry and not a simple patch | |
| SNK vs. Capcom: SVC Chaos | エス・エヌ・ケイ バーサス カプコン エスブイシー カオス | SNK Playmore | 2003 (07/24) | 2 | Arcade (Neogeo MVS) | Cartridge (708Mbit) | Neogeo AES, PS2, Xbox, Steam, Switch, PS4, GOG | Retail | Commercial | MAME / FBNeo (Arcade) | N/A | Modern ports I guess? | Fightcade (Arcade), Parsec (PS2, Xbox), Original game netcode (modern port) | Online | SuperCombo | According to the devs the game was released in a very rushed state and that’s why it’s so… “unique”. Players prefer to use the “Plus” bootleg because everything is unlocked (even in Japan! I saw that Mikado!). Has a modern port on Steam but online scene is at Fightcade |
| SNK vs. Capcom: The Match of the Millennium | 頂上決戦 最強ファイターズ SNK VS. CAPCOM (Chōjō Kessen Saikyō Fighters SNK VS. CAPCOM) | Dimps / SNK | 1999 (12/22) | 2 | Neogeo Pocket Color | Cartridge | Switch on Neogeo Pocket Color Selection Vol 1, Steam as a standalone release | Retail | Commercial | Ares | N/A | N/A | Parsec / Steam Remote | Archive.org backup | GameFAQs | 1v1/Tag/3v3 2D fighter. Considered one of the best (if not THE best) fighting games on a 90’s handheld. No public NGPC emulator can do 2 players link mode, but that mode works on the Steam release. Save file with all characters unlocked available at Romhack Plaza |
| Sokkō Seitokai: Sonic Council | 速攻生徒会 Sonic Council | Sims / Banpresto | 1998 (01/29) | 2 | Sega Saturn | CD | N/A | Retail | Commercial | Mednafen | N/A | N/A | RetroArch (Beetle Saturn, rollback), Mednafen (delay) | N/A | Sega Retro | 1v1 2D fighter based on the manga of the same name created by Masashi Ogawa and published by Gamest (the arcade magazine). Saturn exclusive. Pretty interesting game, feels like a good early 2000s doujin game |
| Solar Fighters | Jhonatas da Silva Farias | 2018 (10/01) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | N/A | Parsec / Steam Remote | Archive.org backup | N/A | 1v1 2.5D fighter with gods. Was released as an “early access” but the dev has been radio silent since 2019 so the game is obviously abandoned. No online modes… and no training mode (urgh) | |
| Solitary Fighter | ソリタリーファイター | Taito | 1991 (02/27) | 2 | Arcade (Taito F2) | ROM board | Switch, PS4 | Retail | Commercial | MAME / FBNeo | N/A | N/A | Fightcade | N/A | N/A | Sequel/update of “Violence Fight” released only in the west that made six extra characters playable. Feels like Japan’s answer to “Pit-Fighter”. It’s bad, but is better than Violence Fight. It’s also on PS4 and Switch via Arcade Archives and it’s also on “Taito Milestone 2” |
| Sonic Battle | ソニックバトル | Sonic Team | 2003 (12/30) | 4 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | N/A | N/A | Parsec for mGBA (use two to four instances of the emulator opened), VBA-M (netplay) | Online | GameFAQs | 4 players 3D arena/platform fighter mix. Was popular at the time and still has a small community (as most Sonic games). Fun little game. Save file with everything unlocked available at GameFAQs |
| Sonic Gems Collection | ソニック ジェムズ コレクション | Sonic Team | 2005 (08/11) | 2 | Gamecube, PlayStation 2 | Gamecube Game Disc, DVD (PS2) | N/A | Retail | Commercial | Dolphin (GC), PCSX2 (PS2) | N/A | N/A | Dolphin (GC), Parsec (PS2) | Online | See entry on the respective game | Compilation that includes “Sonic the Fighters”. It’s not emulated, it’s a port reprogrammed from scratch. According to the community gameplay is identical but has 4 frames of input delay. GC port was the tournament standard for some time, and still has some active players |
| Sonic Smackdown | ArcForged | 2020 (10/19) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | Ultimate Sonic Smackdown | Definitive Edition | Parsec | Online | N/A | 1v1 2.5D fighter and fangame of Sonic that is actually decent and ambitious. Has no native online and the official online tournaments in the US has been made using Parsec. Has an update called “Ultimate Sonic Smackdown” that jumped to Marvel 3v3 tag/assist gameplay | |
| Sonic the Fighters | ソニック・ザ・ファイターズ | Sega AM2 | 1996 (06/01) | 2 | Arcade (Sega Model 2) | ROM board | GC and PS2 via Sonic Gems Collection, PS3, Xbox 360 | Retail | Commercial | Model 2 Emulator (Arcade), Dolphin (GC), PCSX2 (PS2), RPCS3 (PS3), Xenia (Xbox 360) | N/A | N/A | Parsec (Model 2 Emulator, PS2, Xbox 360) / Dolphin (GC) / RPCS3 (using RPCN) | Archive.org backup | Sonic Retro | 1v1 3D fighter. Originally released in the US as “Sonic Championship” but Sega dropped the name later. PS3/360 ports has extras and better emulation than Model 2 Emulator. It’s on “Sonic Gems Collection” but it’s a port with issues (see its entry). It’s also on “Lost Judgment” |
| Sono Higurashi no Naku Koro ni vs Touhou Universe | そのひぐらしのなく頃にVS東方UNIVERSE | Seishun 18 Kingyo | 2010 (05/30) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | Zoku Sono Higurashi no Naku Koro ni vs Touhou Universe 2 | N/A | LilithPort / Parsec | Online | N/A | Fist entry. 2D Fighter Maker 2nd game. 1v1 2D fighter with digitized actors cosplaying characters from these two franchises. Has two demos released on CD before the full retail release in 2009. Also on digital sale at DLSite. Next entry is the “Ultimate” version |
| Sono Higurashi no Naku Koro ni vs Touhou Universe (Steam version) | そのひぐらしのなく頃にVS東方UNIVERSE | Seishun 18 Kingyo | 2022 (03/25) | 2 | Windows | Download (Steam) | N/A | Doujin | Commercial | N/A | Zoku Sono Higurashi no Naku Koro ni vs Touhou Universe 2 | N/A | LilithPort / Parsec / Steam Remote | Steam entry | N/A | A re-release of the first game for Steam. According to the dev this version is considered a “minor update” to the original 2010 release but there’s not too much info about the changes. Because of that I prefer to make a separated entry, just in case |
| Sono Higurashi no Naku Koro ni vs Touhou Universe 2 (Steam version) | そのひぐらしのなく頃にVS東方UNIVERSE 2 | Seishun 18 Kingyo | 2022 (08/25) | 2 | Windows | Download (Steam) | N/A | Doujin | Commercial | N/A | Zoku Sono Higurashi no Naku Koro ni vs Touhou Universe 2 | N/A | LilithPort / Parsec / Steam Remote | Steam entry | N/A | A re-release of the second game for Steam, specifically the “2: Ultimate Special Edition” version. According to the dev this version is considered a “MAJOR update” of the original 2011 release but there’s not too much info about the changes. Same consideration as 1 on Steam |
| Sono Higurashi no Naku Koro ni vs Touhou Universe 2 Prologue Hen | そのひぐらし○なく頃にVS東方UNIVERSE 2 プロローグ編 | Seishun 18 Kingyo | 2011 (05/08) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | Zoku Sono Higurashi no Naku Koro ni vs Touhou Universe 2 | N/A | LilithPort / Parsec | Online | N/A | Third entry. It’s not a demo of 2 but a “”Prologue””… let’s say these guys released the game incomplete and later received DLCs, a-la Gran Turismo lol. Also on digital sale at DLSite. Next entry is “2: Ultimate Special Edition” |
| Sono Higurashi no Naku Koro ni vs Touhou Universe 2: Ultimate Special Edition | そのひぐらしのなく頃にVS東方UNIVERSE 2 ULTIMATE SPECIAL EDITION | Seishun 18 Kingyo | 2011 (12/31) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | Zoku Sono Higurashi no Naku Koro ni vs Touhou Universe 2 | N/A | LilithPort / Parsec | N/A | N/A | Fourth entry. Includes new characters and all DLCs from Prologue. Also on digital sale at DLSite. Next update is “Zoku Sono Higurashi no Naku Koro ni vs Touhou Universe 2” |
| Sono Higurashi no Naku Koro ni vs Touhou Universe Ultimate | そのひぐらしのなく頃にVS東方UNIVERSE ULTIMATE | Seishun 18 Kingyo | 2010 (10/17) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | Zoku Sono Higurashi no Naku Koro ni vs Touhou Universe 2 | N/A | LilithPort / Parsec | Online | N/A | Second entry. Update that adds a new mechanic (quick step jump) and the bosses are now playable. Next entry is “2 Prologue Hen” |
| Sore wa Kakutō Game nano? | それは格闘ゲームなの | D.O.J. | 2009 (08/15) | 2 | Windows | CD | Digital distribution at DLSite | Doujin | Commercial | N/A | N/A | N/A | Parsec | Online | See official website | 1v1 2D fighter and fangame of the anime series “Mahō Shōjo Lyrical Nanoha“. Four characters. Released on a (imho) incomplete state and it’s the weakest fighting game by this doujin circle. Has a STG minigame that is more interesting than the fighting game. It’s on DLSite |
| Soul Blade (Doujin game) | Usagi Jumbo | 1999 (05/15) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | N/A | Parsec | Vector entry | N/A | 1v1 2D fighter with four female characters. Made some buzz in the japanese doujin scene at the time because it was developed with an original engine. Still works on modern versions of Windows, which is a miracle. Janky but cute. Has absolutely no relation with Soulcalibur | |
| Soul Blade (PS1 game) | ソウルエッジ (Soul Edge) | Namco | 1996 (12/20) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | Archive.org backup | 8 Way Run | Third and final entry of Soul Edge. PS1 exclusive port that was renamed “Soul Blade” in the US because of stupid legal shit. Added four characters and playable SoulEdge. Save file with everything unlocked available at GameFAQs. Next true sequel is “Soulcalibur” |
| Soul Edge | ソウルエッジ | Namco | 1996 (02/20) | 2 | Arcade (Namco System 11) | ROM board | N/A | Retail | Commercial | MAME | Soul Blade | N/A | Kaillera? / Parsec | N/A | GameFAQs | First entry of Soul Edge. Was originally a VERY stiff game. It’s available on MAME, if you’re curious |
| Soul Edge Ver. II | ソウルエッジ Ver. II | Namco | 1996 (03/16) | 2 | Arcade (Namco System 11) | ROM board | N/A | Retail | Commercial | MAME | Soul Blade | N/A | Kaillera? / Parsec | Archive.org backup | GameFAQs | Second entry of Soul Edge. A BIG update that was released only three months later. Hwang is not a palette swap of Mitsurugi anymore and Cervantes is playable. Also added A LOT of new stuff, including air combos. Third and final entry is “Soul Blade” |
| Soulcalibur | ソウルキャリバー | Namco | 1998 (07/30) | 2 | Arcade (Namco System 12) | ROM board | N/A | Retail | Commercial | MAME | N/A | World, SOC12/VER.A2 | Parsec | Archive.org backup | GameFAQs | I considered putting this on "Unplayable on PC" because it runs too fast on MAME but here's a trick: using Slider Controls, edit "Overclock CPU: maincpu" between 73-76% depending on the stage. In any case, it's an experience I don't recommend. Asian ROMs has ARTHUR! |
| Soulcalibur (Dreamcast port) | ソウルキャリバー | Project Soul / Namco | 1999 (08/05) | 2 | Dreamcast | GD-ROM | Xbox 360, Android, iOS | Retail | Commercial | Flycast (Dreamcast), Xenia (Xbox 360) | N/A | N/A | Flycast Dojo / Fightcade / Arkadyzja (DC), Parsec (Xbox 360) | Archive.org backup | 8 Way Run | Not a port but a total remake of the arcade game with way more content and still looks amazing even to this day. Has a small online scene at Fightcade. XBLA port is the european DC version and has NO online. Save file with everything unlocked available at GameFAQs |
| Soulcalibur II | ソウルキャリバーII | Namco | 2002 (07/10) | 2 | Arcade (Namco System 246) | DVD | GC, PS2, Xbox, Switch 2 (GC version emulated) | Retail | Commercial | PCSX2X6 (Arcade), Dolphin (GC), PCSX2 (PS2, Xemu (Xbox) | N/A | N/A | Parsec (Arcade, PS2, Xbox), Dolphin (GC) | Archive.org backup | 8 Way Run | Arcade version runs on the fork PCSX2X6 with some visual glitches (you need a special memory card for Conquest Mode). Consoles has exclusive characters: GC has Link, PS2 has Heihachi and Xbox has Spawn. Xbox port runs on Xemu with small glitches. I recommend the GC port. Save files @ GameFAQs |
| Soulcalibur II HD Online | ソウルキャリバーHD Online | Project Soul / Namco | 2013 (11/19) | 2 | PlayStation 3, Xbox 360 | Download (PSN, Xbox Live) | N/A | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | N/A | 1.01 | RPCS3 via RPCN (PS3), Parsec (Xbox 360) | Archive.org backup | 8 Way Run | Has Heihachi and Spawn and runs at 16:9 widescreen. You cannot select japanese voices!! PS3 online works via RPCN but it’s trash, use Parsec. According to experts some combos doesn’t work on this version! (was this fixed in 1.01?). The community hates this version |
| Soulcalibur III | ソウルキャリバーIII | Project Soul / Namco | 2005 (10/25) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PS4, PS5 (via PS Classics) | Soulcalibur III Arcade Edition | N/A | Parsec | Archive.org backup | 8 Way Run | A sequel known for being buggy and unbalanced. European release is the most used competitively. Save file at GameFAQs… but be careful with your card. Has a fan made patch called Arcade Edition Deluxe that brings the balance from the arcade version and some QoL |
| Soulcalibur III Arcade Edition | ソウルキャリバーIII アーケードエディション | Project Soul / Namco | 2006 (04/03) | 2 | Arcade (Namco System 246) | DVD | N/A | Retail | Commercial | PCSX2X6 | N/A | N/A | Parsec | Archive.org backup | N/A | Arcade only update with rebalanced gameplay that fixed a lot of bugs (most notably the variable cancel glitch). Runs on the fork PCSX2X6 with some small visual glitches. If for some reason you don’t want to use this fork check the fanpatch for the PS2 version |
| Soulcalibur IV | ソウルキャリバーIV | Project Soul / Namco Bandai Games | 2008 (07/29) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | N/A | Retail | Commercial | RPCS3 (PS3) | N/A | 1.03 | RPCS3 via RPCN (PS3) | Archive.org backup | 8 Way Run | Latest patch unlocks Darth Vader and Yoda for both consoles. PS3 port runs on RPCS3 and online works on RPCN but it causes problems depending on your PC, so I recommend checking the RPCS3 compatibility list to troubleshoot issues. 360 port doesn’t boot on Xenia |
| Soulcalibur V | ソウルキャリバーV | Project Soul / Bandai Namco | 2012 (01/31) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | N/A | Retail | Commercial | RPCS3 (PS3) | N/A | N/A | RPCS3 via RPCN (PS3) | Archive.org backup | 8 Way Run | PS3 port works on RPCS3 and online works on RPCN (warning: softlock upon exit a room) but it’s sometimes a pain in the ass to configure. It depends on your PC, so check RPCS3 compatibility list to troubleshoot issues. 360 port doesn’t boot on Xenia |
| Soulcalibur VI | ソウルキャリバーVI | Dimps / Bandai Namco | 2018 (10/19) | 2 | PlayStation 4, Xbox One, Steam | Blu Ray (PS4, Xbox One), Download (Steam) | N/A | Retail | Commercial | N/A | N/A | Ver 2.30 | Original game netcode | Online | 8 Way Run | Finally a Soulcalibur on Steam. Reception was polarized (personally I fucking hate Reverse Edge) and seems that we’re not going to see a new SC game soon. Online is BAAAAD, Parsec or Steam Remote is a better option most of the time. Has a small scene, mostly offline |
| Soulcalibur: Broken Destiny | ソウルキャリバー ブロークンデスティニー | Project Soul / Bandai Namco | 2009 (08/27) | 2 | PlayStation Portable | UMD | PS4, PS5 | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | Archive.org backup | N/A | PSP exclusive. It’s basically Soulcalibur IV 1.5, but it is considered a spin-off by the devs. Has Kratos from God of War as a playable character. It’s on PS4 and 5… but it’s 1P only (lololol). Online runs perfect on PPSSPP (tested by myself). Save file available at GameFAQs |
| South Town's Hero III | FM-Guamuom | Unknown (2000?) | 2 | Windows | Download (lzh file) | N/A | Doujin | Freeware | N/A | South Town's Hero III NEXT | N/A | Parsec | Archive.org backup | N/A | 1v1 2D fighter and spin-off of the doujin RPG “Far East Legend”. Doesn’t work on my PC: the game doesn’t recognize my GPU. I’ve tried different solutions but nothing happened. Game was saved by Archive.org | |
| South Town's Hero III NEXT | FM-Guamuom | 2001 (09/10) | 2 | Windows | Download (lzh file) | N/A | Doujin | Freeware | N/A | N/A | N/A | Parsec | Vector entry | N/A | Update with rebalance that is only available on Vector for some reason. It doesn’t work either, but if you have luck or has a solution please contact me | |
| Spectral vs Generation | 圣魔世纪 (Shèng mó shìjì) | International Games System Co., Ltd. | 2005 (??/??) | 2 | Arcade (PGM) | ROM board | PS2, PSP | Retail | Commercial | MAME / FBNeo (Arcade), PCSX2 (PS2), PPSSPP (PSP) | N/A | V200 China | Fightcade (Arcade) | Archive.org backup | Mizuumi | Version V100 is still played in Japan but has some extra delay that was fixed in the V200 and the PS2/PSP ports (which seems to be arcade perfect?). Has desync issues on Fightcade but check Mizuumi for some help. exA update coming, no release date yet. Amazing game |
| Spikers Battle | スパイカーズバトル | Amusement Vision / Sega | 2001 (07/??) | 2 | Arcade (Sega NAOMI) | GD-ROM | N/A | Retail | Commercial | Flycast | N/A | N/A | Fightcade / Arkadyzja (2P), Flycast Dojo / Parsec (4 players) | Segakore.fr backup | N/A | Basically a 4 players arena fighter spin-off of “Spikeout”. The game had a really bad reception in Japan at that time and hasn’t been ported to anything. Playable on Fightcade and Arkadyzja but 2P only, you will need to use Flycast Dojo or just Parsec for 4 players matches |
| Spirit Fighters '99: 2nd Impact, The | IS-Soft | 1999 (??/??) | 2 | Windows | CD | N/A | Doujin | Commercial | PCEm | N/A | N/A | Parsec | N/A | N/A | 2D Fighter Maker 95 game. 1v1 2D fighter. A mix of KOF cosplayers and hand-drawn characters. Use PCEm or a VM, making this run on modern Windows is a pain in the ass. It’s actually the fourth entry but the previous games are lost? (see “Most Wanted”). Has a demo | |
| Spirit Fighters 2000, The | IS-Soft | 2000 (08/13) | 2 | Windows | CD | N/A | Doujin | Commercial | PCEm | N/A | N/A | Parsec | Archive.org backup | N/A | 2D Fighter Maker 95. Update with more characters. Same issues on modern Windows versions. Has a demo | |
| Spirit Fighters XI: Chotto Dake XIII Densetsu, The | THE SPIRIT FIGHTERS XI: ちょっとだけXIII伝説 | IS-Soft | 2007 (12/31) | 2 | Windows | CD | N/A | Doujin | Commercial | N/A | N/A | N/A | LilithPort / Parsec | Archive.org backup | N/A | Final entry. Jumped to 2D Fighter Maker 2nd and now the characters are only KOF cosplayers. This one is really, really hard to find |
| Spirit Warrior | 魔域幻鬥 (Móyù huàn dòu) | CGCG Inc | 1997 (??/??) | 2 | Windows | CD | N/A | Retail | Commercial | PCEm | N/A | N/A | Parsec | Archive.org backup | N/A | 1v1 3D fighter. Feels like Taiwan’s answer to “Battle Arena Toshinden” lol. Extremely obscure game: the only way to legally got a copy was by buying hardware to a retail store in Taiwan, received as a free gift. Doesn’t run on modern Windows OS, use PCEm |
| Stale Fight | Kasshii | 2002 (??/??) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | 2D Fighter Maker 95 game. 1v1 2D fighter with a high school setting. According to the dev the game was developed for a doujin soft contest but was “a complete failure”. Game was saved by Archive.org | |
| Star Gladiator Episode:I Final Crusade | スターグラディエイター EPISODE:I FINAL CRUSADE | Capcom | 1996 (07/16) | 2 | Arcade (Sony ZN-1) | ROM board | PS1, later released on PS3 and PSP via Game Archives | Retail | Commercial | Duckstation | Plasma Sword: Nightmare of Bilstein | N/A | Duckstation Netplay / Arkadyzja | N/A | GameFAQs | 1v1 3D weapon based fighter. “We have Star Wars at home” vibe. Stiff and slow imho but not bad. Has a sequel called “Plasma Sword: Nightmare of Bilstein” that plays totally different. PS1 port is almost arcade perfect (resolution is lower). Save file @ GameFAQs |
| Star Wars: Masters of Teräs Käsi | LucasArts | 1997 (04/15) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | Archive.org backup | Lutepin | It’s true, all of it. The shitty gameplay, the memes, it’s all true. Save file with everything unlocked available at GameFAQs | |
| Stardust Valkyries | Nucko Games | 2022 (09/15) | 4 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | 1.10d | Original game netcode | Steam entry | N/A | 1v1 2.5D platform fighter described by the dev as “anime fighter X platform fighter hybrid”. Has rollback netcode and it seems it was revived with a surprise update in mid 2025 | |
| Starkheim Tournament | Project MOX | 2026 (04/24) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | N/A | Parsec / Steam Remote | Steam entry | N/A | 1v1 2D weapon based fighter with a medieval fantasy setting. Gameplay inspired in Soulcalibur and Smash. No online? | |
| Stay on Taboo | Mark Zero | 2016 (06/01) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | v1.0 (2023/08/19) | LilithPort / Parsec | Online | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter heavily inspired in various airdasher “anime” fighters like GG, UNIB and Melty Blood. Very humble but decently crafted, with some cool combos. It’s also available on Freem but it’s an older version | |
| Steam-Heart’s & Advanced Variable Geo Saturn Tribute | スチーム・ハーツ & アドヴァンスト ヴァリアブル・ジオ サターントリビュート | City Connection | 2025 (05/29) | 2 | PlayStation 4, PlayStation 5, Switch | Download (PSN, eShop), Blu Ray (PS4/5), Game Card (Switch) | Advanced Variable Geo Saturn Tribute was released as a standalone product on Steam | Retail | Commercial | Yuzu/Ryujinx (Switch) | N/A | N/A | Parsec | Online | See entry on the respective game | Compilation that includes “Advanced Variable Geo Saturn Tribute”. Was released on physical media for PS4 and Switch. AVG Saturn Tribute is available on Steam |
| Steel Rivals | nuGAME | 2015 (11/18) | 2 | Windows | Download (Steam) | Wii U | Indie | Commercial | CEMU (Wii U, untested) | N/A | N/A | Parsec | N/A | N/A | 1v1 2.5Dish? weapon based fighter with a gladiator/medieval setting. Looks like a game made with AI now. Was on Steam but was delisted and piracy is the only way now. It’s on Wii U but I haven’t tested it on CEMU (there’s no info about the game on the compatibility list) | |
| Straight Fighter III 4rd Strike | ストレートファイターⅢ4rdストライク | Gurizuri-bu | 2016 (??/??) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | ver.1.zzly… | LilithPort / Parsec | Online | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter and an obvious parody of Street Fighter III with black and white sketch-style humans and bears. Website is still online but download link is dead, yet the dev himself later uploaded the game on this Mega link |
| Street Chaves | CyberGambá | 2003 (??/??) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | V1.5A | Parsec | Archive.org backup | N/A | 1v1 2D fighter and fangame of the TV series “El Chavo del Ocho”. Very popular in south america (ironically though). Download link was not saved by Archive.org but is easy to find. Dev also made “Chaves Arena” and is working on a new El Chavo fighting game in 2026 | |
| Street Combat | Irem | 1993 (03/??) | 2 | Super Nintendo | Cartridge (8Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade | N/A | N/A | An UGLY AS FUCK localization of “Ranma ½ Chōnai Gekitōhen” with original characters, made for the US market that was so massacred it deserves a separate entry on the database as a warning. I love Ranma so I fucking hate this version with passion even to this day | |
| Street Fighter | ストリートファイター | Capcom | 1987 (08/30) | 2 | Arcade (custom board) | ROM board | ZX Spectrum, C64, Amiga, CPC, Atari ST, PCE (as “Fighting Street”), MS-DOS, Wii (PCE port), PS2, Xbox, Windows, PSP, PS4, Xbox One, Switch, Steam, Mobile | Retail | Commercial | MAME / FBNeo (Arcade) | N/A | N/A | Fightcade | N/A | GameFAQs | You probably know this but the easiest way to execute special moves is by holding down the button, performing the notation, and releasing the button. Has a prototype, haven’t played it yet. Has rollback on “Street Fighter 30th Anniversary Collection” but I recommend Fightcade |
| Street Fighter 30th Anniversary Collection | ストリートファイター 30th アニバーサリーコレクション インターナショナル | Digital Eclipse / Capcom | 2018 (05/29) | 2 | Switch, PS4, Xbox One, Steam | Download, also on physical media for consoles | N/A | Retail | Commercial | Yuzu/Ryujinx (Switch) | N/A | 2018/10/26 update | Original game netcode...I guess? | Online | See entries on the respective games | Includes SF1, all SF2 on CPS1/2 with the exception of Hyper SF2 for some stupid reason, SFA1/2/3 (no Alpha 2 Gold though) and all SFIII. Only Hyper Fighting, ST, Alpha 3 and 3rd Strike has online via rollback but it has some notorious input delay issues. Not recommended |
| Street Fighter 6 | ストリートファイター6 | Capcom | 2023 (06/02) | 2 | PlayStation 4/5, Steam, Xbox Series X/S | Blu Ray (PS4/5, Xbox Series X/S), Download (Steam) | Arcade as “Street Fighter 6 Type Arcade”, Switch 2 as “Street Fighter 6 Years 1-2 Fighters Edition” | Retail | Commercial | N/A | N/A | 2.0100.000 | Original game netcode | Online | SuperCombo | Yes, it’s “6” not “VI”. Switch 2 port is, depending on your point of view and hardware, a visually downgraded version but it’s the same game. As far as I know the arcade version is up to date and plays exactly like the console and Steam ports |
| Street Fighter Alpha 2 | Capcom | 1996 (04/??) | 2 | Arcade (CP System II) | ROM board | PS2, Switch, PS4, Xbox One, Steam | Retail | Commercial | MAME / FBNeo (Arcade), Duckstation (PS1), Mednafen (SS), PCSX2 (PS2), Yuzu/Ryujinx (Switch) | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | USA 960430 | Fightcade (Arcade), Duckstation Netplay / Arkadyzja (PS1), Mednafen (SS), Parsec (everything else) | N/A | SuperCombo | “960430 USA” is the competitive version. The US version is in fact an update: added Evil Ryu and EX Dhalsim and Zangief. Has a super faithful community, especially in the US. It’s on 30th Anniversary Collection but has no online. Next update is “Street Fighter Zero 2 Alpha” | |
| Street Fighter Alpha 2 (PS1/SS/Win ports) | ストリートファイターZERO2 (Street Fighter Zero 2) | Capcom | 1996 (08/09 PS1 release) | 2 | PlayStation, Sega Saturn, Windows | CD | PS1 port is on PS3, PSP and PSV via Game Archives, Windows port was re-released on GOG | Retail | Commercial | Duckstation (PS1), Mednafen (SS) | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | N/A | Duckstation Netplay / Arkadyzja (PS1), Mednafen (SS), Parsec (Windows) | N/A | N/A | It is 100% confirmed that A LOT of combos from the Arcade version doesn’t work on PS1/SS and, also, those ports has exclusive combos so if you take Alpha 2 seriously this is basically another version. PS1 port is on Arkadyzja with rollback |
| Street Fighter Alpha 2 (SNES port) | ストリートファイターZERO2 (Street Fighter Zero 2) | Capcom | 1996 (10/28) | 2 | Super Nintendo | Cartridge (32Mbit) | Wii, 3DS, Wii U | Retail | Commercial | Ares (SNES), Dolphin (Wii), Citra (3DS), Cemu (Wii U) | N/A | N/A | Fightcade (SNES) | N/A | N/A | A port done so miraculously that deserves its own entry: a BIG downgrade with lots of issues, but seeing it run on SNES is amazing. A romhack fixed the infamous “loading” issue at the start of a match. It’s on Wii/3DS/WiiU Virtual Console (runs on CEMU but has no audio) |
| Street Fighter Alpha 2 Gold | ストリートファイターZERO2' (Street Fighter Zero 2 Dash) | Capcom | 1998 (11/12) | 2 | PlayStation | CD | SS | Retail | Commercial | Duckstation (PS1), Mednafen (SS) | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | N/A | Duckstation Netplay / Arkadyzja (PS1), Mednafen (SS) | N/A | StrategyWiki | A console exclusive update that added Cammy and all the changes from “Street Fighter Zero 2 Alpha”. A very unexplored version, see StrategyWiki for a list of changes. Next update is, believe it or not, the Street Fighter Alpha Anthology version of Alpha 2 Gold |
| Street Fighter Alpha 3 | ストリートファイターZERO3 (Street Fighter Zero 3) | Capcom | 1998 (06/29) | 2 | Arcade (CP System II) | ROM board | Arcade (NESiCAxLive), Switch, PS4, Xbox One, Steam | Retail | Commercial | MAME / FBNeo (Arcade), Jconfig / Teknoparrot (NESiCAxLive) | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | USA 980629 | Fightcade (Arcade) | Archive.org backup | SuperCombo | “980904 Euro” is the competitive version on Fightcade. Decent community worldwide but Japan is king. All ports were BIG updates, but the real arcade update is Alpha 3 Upper. NESiCA port has input delay issues. It’s on 30th Anniversary Collection with online but has input lag |
| Street Fighter Alpha 3 (Game Boy Advance) | ストリートファイターZERO3↑ (Street Fighter Zero 3 Upper) | Crawfish Interactive / Capcom | 2002 (09/27) | 2 | Game Boy Advance | Cartridge | N/A | Retail | Commercial | mGBA | N/A | N/A | Parsec for mGBA (use two instances of the emulator opened), VBA-M (netplay) | N/A | StrategyWiki | A very impressive yet obviously downgraded version that is a mix of the console ports of Alpha 3 and Upper. Playing Alpha 3 with 4 buttons feels really weird, but still has the 6 button layout by pressing two buttons so you can “fake” that on an emulator. Cool stuff |
| Street Fighter Alpha 3 (PS1/SS ports) | ストリートファイターZERO3 (Street Fighter Zero 3) | Capcom | 1998 (12/23 PS1 release) | 2 | PlayStation, Sega Saturn | CD | PS1 port is on PS3, PSP and PSV via Game Archives | Retail | Commercial | Duckstation (PS1), Mednafen (SS) | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | N/A | Duckstation Netplay / Arkadyzja (PS1), Mednafen (SS) | Archive.org backup | N/A | The PS1/SS ports were 100% updates: added A LOT of new characters and a different balance (also some extra infinites because of the lack of animation frames in some characters). Save file with everything unlocked available at GameFAQs, also PS1 port is on Arkadyzja |
| Street Fighter Alpha 3 MAX | ストリートファイターZERO3↑↑ (Street Fighter Zero 3 Double Upper) | Capcom | 2006 (02/07) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | N/A | PPSSPP | Archive.org backup | StrategyWiki | Capcom took the ideas from the GBA port and made this PSP exclusive update with all the extras now with arcade-like visuals and also added Ingrid from “Capcom Fighting Evolution”. Ad-hock netplay has serious delay issues. CFC2 version of Upper is now a better option |
| Street Fighter Alpha 3 Upper | ストリートファイターZERO3↑ (Street Fighter Zero 3 Upper) | Capcom | 2001 (02/??) | 2 | Arcade (Sega NAOMI) | GD-ROM | PS2 (via Street Fighter Alpha Anthology) | Retail | Commercial | Flycast (Arcade), PCSX2 (PS2) | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | GDL-0002 | Flycast Dojo / Fightcade / Arkadyzja (Arcade), Parsec (PS2) | N/A | N/A | An update of Alpha 3 for Arcades. Jumped to NAOMI and added mostly all the extra stuff from console ports. Sadly it’s bad: has ATROCIOUS input delay, extra characters weren’t tested and Crouch Cancel was omited. It’s on PS2. The CFC2 version is basically a new update |
| Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | ストリートファイターZERO3↑ (Street Fighter Zero 3 Upper) | Capcom | 2025 (08/07) | 2 | Steam, PS4, Switch, Xbox One, Xbox Series X/S | Download, Blu Ray (PS4), Game Card (Switch) | N/A | Retail | Commercial | Yuzu / Ryujinx (Switch) | N/A | 2025/09/09 patch | Parsec / Steam Remote | Online | N/A | In August 2025 the SFA3 Upper port in “Capcom Fighting Collection 2” received a patch that added all characters from “Street Fighter Alpha 3 Max”, originally from PSP. Sadly all online modes are not compatible (not even casual!!) so Parsec / Steam Remote is the only way |
| Street Fighter Alpha Anthology | ストリートファイターZERO ファイターズ ジェネレーション (Street Fighter Zero Fighter's Generation) | Capcom | 2006 (05/25) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | See entries on the respective games | Compilation that includes SFA1/2/3 but also “Pocket Fighter”, “Alpha 2 Gold” that feels like a CPS2 port with Cammy in Arcade mode, “Alpha 3 Upper” and “HYPER STREET FIGHTER ALPHA”, an Alpha 3 update that not even the CFC2 version of Upper has all of those extras! |
| Street Fighter Alpha: Warriors' Dreams | ストリートファイターZERO (Street Fighter Zero) | Capcom | 1995 (06/22) | 2 | Arcade (CP System II) | ROM board | PS1, Saturn, Windows, PS2, Switch, PS4, Xbox One, Steam | Retail | Commercial | MAME / FBNeo (Arcade), Duckstation (PS1), Mednafen (SS), PCSX2 (PS2), Yuzu/Ryujinx (Switch) | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | Brazil 951109 | Fightcade (Arcade), Duckstation Netplay / Arkadyzja (PS1), Mednafen (SS), Parsec (everything else) | N/A | SuperCombo | “950727 Euro” is the competitive version (at least on Fightcade). You need to use some codes for unlock Akuma, Dictator and Dan. PS1/SS ports has load times. Has a very small online scene at Fightcade. Also on 30th Anniversary Collection but has no online and that sucks |
| Street Fighter Alpha: Warriors' Dreams (Game Boy Color) | ストリートファイターALPHA -WARRIORS' DREAMS- | Crawfish Interactive / Capcom | 1999 (12/17) | 2 | Game Boy Color | Cartridge | N/A | Retail | Commercial | SameBoy | N/A | N/A | Parsec (use SameBoy on Super Game Boy mode for local two players support) | N/A | GameFAQs | A very big downgraded version of SFA1 that is honestly very competent and decently fun (x9999 times better than GB Street Fighter II). It is also named “Alpha” in Japan. The same team later did Alpha 3 on GBA, which is also impressive |
| Street Fighter Collection | ストリートファイターコレクション | Capcom | 1997 (09/18) | 2 | Sega Saturn | CD | PS1 | Retail | Commercial | Duckstation (PS1), Mednafen (SS) | Ultra Street Fighter II: The Final Challengers | N/A | Duckstation Netplay / Arkadyzja (PS1), Mednafen (SS) | N/A | See entries on the respective games | Compilation that includes “Super Street Fighter 2”, “Super Street Fighter 2 Turbo” and “Street Fighter Alpha 2 Gold” (Zero 2 Dash in Japan). They are all reprogrammed ports. ST port is definitely not competitively viable (see it’s specific entry). PS1 port is on Arkadyzja |
| Street Fighter EX | ストリートファイターEX | Arika / Capcom | 1996 (11/30) | 2 | Arcade (ZN-1) | ROM board | N/A | Retail | Commercial | MAME | Street Fighter EX Plus α Taro | USA or Asia 961219 | Kaillera / Parsec | Archive.org backup | GameFAQs | First entry. 1v1 3D (yes, full 3D) fighter and spin-off of Street Fighter by Arika. Next update is “Street Fighter EX Plus” |
| Street Fighter EX Plus | ストリートファイターEX plus | Arika / Capcom | 1997 (03/11) | 2 | Arcade (ZN-1) | ROM board | N/A | Retail | Commercial | MAME | Street Fighter EX Plus α Taro | USA or Japan 970407 | Kaillera / Parsec | Archive.org backup | GameFAQs | Second entry. Added new characters and rebalance. Still has a small offline scene in latinamerica, especially in Peru which is huge for some reason. For a long time Kaillera was -the- place for finding online matches. Next update is “Street Fighter EX Plus α” |
| Street Fighter EX Plus α | ストリートファイターEX plus α | Arika / Capcom | 1997 (07/17) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | Street Fighter EX Plus α Taro | N/A | Duckstation Netplay / Arkadyzja | Archive.org backup | SuperCombo | Third entry. PS1 exclusive update that added Sakura and Dhalsim. Also had one of the most amazing combo trials of that era and a fucking amazing arrange soundtrack. Has a small online scene at Arkadyjza. Save file with all unlocked available at GameFAQs and Arkadyzja |
| Street Fighter EX Plus α Taro | ストリートファイターEX plus α 樽 | Arika / Capcom | 1997 (??/??) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | SuperCombo | Technically the fourth entry? A super obscure, ultra limited release of Plus Alpha for PS1 that has a more robust Barrel Breaker (even with replay recording!). All the rest is the same and no one plays it competitively. Extremely expensive now. Next entry is “Street Fighter EX2” |
| Street Fighter EX2 | ストリートファイターEX2 | Arika / Capcom | 1998 (03/12) | 2 | Arcade (ZN-2) | ROM board | N/A | Retail | Commercial | MAME | Street Fighter EX3 | USA 980526 | Kaillera / Parsec | Archive.org backup | GameFAQs | Fifth entry. Looks like a simple update at first but the game was moved to a different engine (and arcade board, sligthly). Fun to go back as a Zangief player because he was an absolute beast and had the Gloving Fist which was removed in EX2 Plus |
| Street Fighter EX2 Plus | ストリートファイターEX2 PLUS | Arika / Capcom | 1999 (06/11) | 2 | Arcade (ZN-2) | ROM board | N/A | Retail | Commercial | MAME | Street Fighter EX3 | All regions 990611 | Kaillera / Parsec | Archive.org backup | GameFAQs | Sixth entry. Added new characters, rebalance and “Meteor Combos”. Still has a small offline scene, especially in Japan. If you’re interested in playing it online there’s Kaillera (or RetroArch but I haven’t tested that yet) but using de PS1 port will probably be a better idea |
| Street Fighter EX2 Plus (PS1 port) | ストリートファイターEX2 PLUS | Arika / Capcom | 1999 (12/22) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | GameFAQs | Seventh entry. Technically an update: Hayate, who was in vanilla EX2, was removed in EX2 Plus. He’s back on PS1. According to SuperCombo “Hayate is banned in tourneys” and has some extra slowdown. Has a small online scene at Arkadyzja. Save file @ GameFAQs |
| Street Fighter EX3 | ストリートファイターEX3 | Arika / Capcom | 2000 (03/04) | 4 | PlayStation 2 | CD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | Gamer's Hermitage (in japanese) | Eight and final entry. Has better graphics and plays as a 2v2 tag game, published as a PS2 launch title. Was heavily hated in its time, but the real deal is: try the 4 players multitap mode, that mode is AMAZING and I’m waiting for a revival. Save file @ GameFAQs |
| Street Fighter II (Game Boy) | ストリートファイターII | Sun L / Capcom | 1995 (08/11) | 2 | Game Boy | Cartridge | N/A | Retail | Commercial | SameBoy | N/A | N/A | Parsec (use SameBoy on Super Game Boy mode for local two players support) | N/A | GameFAQs | An absolutely abysmal version of SF2 and total shame for Capcom and no, it’s not because it’s on GB, that platform has some good fighting games (I still remember my disappointment considering this was released close to GB Killer Instinct). Has 2 players support via SGB |
| Street Fighter II Pro | Cony Soft | 1993 (??/??) | 2 | Nintendo Entertainment System | Cartridge | N/A | Indie | Commercial | Mesen | N/A | N/A | Mednafen / Mesen / Retroarch (delay) | N/A | Bootleg Games Wiki | A pirate bootleg of SFII for the NES, one of the first that is barely playable. I wanted to add this to the database because this was one of the most beloved SF2 clones here in latinamerica. Has TONS of re-releases and hacks, most famous being “Xing Ji Wu Shi Super Fighter” | |
| Street Fighter II: The World Warrior | ストリートファイターII -The World Warrior- | Capcom | 1991 (03/07) | 2 | Arcade (CP System II) | ROM board | It’s on fucking everything and I don’t have space here for every port lol. SNES port being the most well remembered | Retail | Commercial | MAME / FBNeo (Arcade) | Ultra Street Fighter II: The Final Challengers | Japan/USA 920312 | Fightcade (Arcade) | N/A | GameFAQs | Version “910522” is the so called “competitive” version. Latest is Japan/USA “920312” that has some small changes from Champion Edition but is a very rare version. SNES port has no CPS1 chains so plays totally different |
| Street Fighter II’: Champion Edition | ストリートファイターII ダッシュ (Street Fighter II Dash) | Capcom | 1992 (03/13) | 2 | Arcade (CP System II) | ROM board | Same story as The World Warrior. PCE port is rather impressive. Genesis port “Special Champion Edition” has CPS1 chains!!. X68000 port SFX audio quality is amazing | Retail | Commercial | MAME / FBNeo (Arcade) | Ultra Street Fighter II: The Final Challengers | USA/World 920803 | Fightcade (Arcade) | N/A | SuperCombo | The SF2 of preference if you’re from a third world country and you’re over 45 years old. “920513 ETC” is the competitive version were Dictator is an unstoppable beast. Big community in latinamerica and South Korea. WAAAAAY too many hacks, being “Koryu” the most famous |
| Street Fighter II’: Hyper Fighting | ストリートファイターII ダッシュ Hyper Fighting | Capcom | 1992 (09/12) | 2 | Arcade (CP System II) | ROM board | Same shit. The XBLA port is considered a historical version because it was thanks to the popularity of that port that the franchise was revived | Retail | Commercial | MAME / FBNeo (Arcade) | Ultra Street Fighter II: The Final Challengers | 921209 ETC | Fightcade (Arcade) | N/A | SuperCombo | Also known as just “Street Fighter II Turbo” because of the console ports, which has caused confusion among younger people. Still has a small community in the US. “921209 ETC” is the competitive (and only?) version. Also on “30th Anniversary Collection” but online sucks |
| Street Fighter III Double Impact | ストリートファイターIII Wインパクト (Street Fighter III W Impact) | Capcom | 1999 (12/16) | 2 | Dreamcast | GD-ROM | N/A | Retail | Commercial | Flycast | N/A | N/A | Flycast Dojo / Fightcade / Arkadyzja | Archive.org backup | See entries on the respective games | Compilation for Dreamcast that includes “Street Fighter III New Generation” and “2nd Impact”. Both games were rebalanced and plays different compared to the arcade version (bye bye NG Ibuki god tier crap) and players didn’t liked that |
| Street Fighter III: 2nd Impact -Giant Attack- | ストリートファイターIII 2nd IMPACT -GIANT ATTACK- | Capcom | 1997 (09/30) | 2 | Arcade (CP System III) | CD + ROM board | DC, PS4, Xbox One, Switch, Steam | Retail | Commercial | MAME / FBNeo (Arcade) | Street Fighter III: 3rd Strike -Fight for the Future- | Dreamcast port | Fightcade (Arcade) | Archive.org backup | SuperCombo | Not as good as 3rd Strike but still a fun time with a small online scene at Fightcade. DC port fixed a lot of stuff but no one plays that version. It’s on “Street Fighter 30th Anniversary Collection” but has no online modes. Check test menu for the shocking widescreen mode! |
| Street Fighter III: 3rd Strike -Fight for the Future- | ストリートファイターIII 3rd STRIKE -Fight for the Future- | Capcom | 1999 (05/12) | 2 | Arcade (CP System III) | CD + ROM board | DC, PS2, Xbox, PS3, Xbox 360, Arcade (NESiCAxLive), PS4, Xbox One, Switch, Steam | Retail | Commercial | MAME / FBNeo (Arcade) | N/A | 990608 | Fightcade (Arcade) | Archive.org backup | SuperCombo | Play 3rd Strike, it’s a good game. DC is based on “B” version and no one plays that. PS2 runs faster than the arcade version. PS3/360 “Online Edition” is fine. 30th Anniversary Collection sucks. Online scene is still at Fightcade. PS2 version has an unofficial Windows port |
| Street Fighter III: New Generation | ストリートファイターIII -NEW GENERATION- | Capcom | 1997 (02/04) | 2 | Arcade (CP System III) | CD + ROM board | DC, PS4, Xbox One, Switch, Steam | Retail | Commercial | MAME / FBNeo (Arcade) | Street Fighter III: 3rd Strike -Fight for the Future- | Dreamcast port | Fightcade (Arcade) | N/A | SuperCombo | DC port fixed a lot of stuff but absolutely no one plays that version. Ibuki is so much fun here. It’s on “Street Fighter 30th Anniversary Collection” but has no online modes |
| Street Fighter IV | ストリートファイター IV | Dimps / Capcom | 2008 (07/18) | 2 | Arcade (Taito Type-X2) | HDD | N/A | Retail | Commercial | Type-X Loader/Jconfig/Teknoparrot | Ultra Street Fighter IV | N/A | Parsec | Archive.org backup | SuperCombo | Works perfect on Type-X Loader, Jconfig and Teknoparrot. The console ports are technically the first update of the game and this specific version was never truly ported to anything |
| Street Fighter IV (consumer ports) | ストリートファイター IV | Dimps / Capcom | 2009 (02/12) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | Windows, Steam | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | Ultra Street Fighter IV | N/A | Parsec | Archive.org backup | SuperCombo | Console ports are the first update: Gouken/Seth playable and added 6 characters, also has some rebalance. Released on Windows (DVD) and Steam but was delisted (thanks Games for Windows Live). Has online but better use Parsec. Next update is “Super Street Fighter IV” |
| Street Fighter V: Champion Edition | ストリートファイターV チャンピオンエディション | Dimps / Capcom | 2020 (04/14) | 2 | PlayStation 4, Windows | Blu Ray (PS4), Download (Steam) | Arcade (updates for “Street Fighter V: Type Arcade”) | Retail | Commercial | N/A | N/A | 06.061 (Season 5) | Original game netcode | Online | SuperCombo | The final and only version available to play -legally- on PC. “Street Fighter V Type Arcade” received updates and it’s on par with the latest PS4 and Steam release. Has a season pass, if you want to have everything |
| Street Fighter V: Type Arcade | ストリートファイターV タイプアーケード | Dimps / Capcom | 2019 (03/14) | 2 | Arcade (Taito Type-X4) | HDD (download from official NESiCAxLive 2 servers) | PS4 and Steam as “Street Fighter V: Champion Edition” | Retail | Commercial | Jconfig/Teknoparrot | N/A | V4.12 | Two PCs connected via LAN | Archive.org backup | SuperCombo | The AC version was shutdown in Japan in 2024. Has a lot of playable builds working on a custom version on Jconfig and Teknoparrot and it’s the only way to play older versions of the game. The only way to play on 2 players versus mode is via LAN, which sucks but it’s there |
| Street Fighter x Tekken | ストリートファイター X 鉄拳 | Dimps / QLOC / Capcom | 2012 (03/06) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | Steam, PSV, iOS | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360), Vita3k (PSV) | N/A | PS3 and PSV exclusive update | RPCN or Parsec (PS3), Parsec for Xenia and Steam I guess? | Archive.org backup | SuperCombo | 2v2 2.5D tag fighter/crossover of both franchises that plays more akin to SF. Got a lot of controversies and a rough start but the latest patch is fine. Steam port was delisted and PS3/PSV has 5 exclusive characters, so RPCS3 is the way. Has rollback but it’s an early attempt |
| Street Fighter Zero (CPS Changer port) | ストリートファイターZERO (Street Fighter Zero) | Capcom | 1995 (12/05) | 2 | CPS Changer | ROM board | N/A | Retail | Commercial | MAME / FBNeo | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | N/A | Fightcade | N/A | SuperCombo | An extremely rare port for the failed CPS Changer (imagine the CPS1 but in pseudo-console form, like Neogeo AES). It’s actually Alpha 1 running on CPS1 which is kind of amazing, but also a downgrade. This specific version hasn’t been ported to anything. It’s on Fightcade |
| Street Fighter Zero & Zero 2 | ストリートファイターZERO & ZERO2 | Capcom | 1998 (03/12) | 2 | Windows | CD | N/A | Retail | Commercial | N/A | N/A | N/A | Parsec | N/A | See entries on the respective games | Japan only compilation that has the Windows ports of Alpha 1 and 2. Compilation works on modern Windows versions yet you need to download a patch that fixes the installer executable. This version of Alpha 2 is now distributed on GOG, if you’re curious |
| Street Fighter Zero 2 | ストリートファイターZERO2 | Capcom | 1996 (03/25) | 2 | Arcade (CP System II) | ROM board | PS2 | Retail | Commercial | MAME / FBNeo | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | N/A | FBNeo (direct IP connection) / RetroArch | N/A | N/A | This is probably going to blow a lot of people's minds, but the japanese version of Alpha 2 lacks Evil Ryu and EX Dhalsim and Zangief compared to the US release. I think the only port of this version is in Street Fighter Alpha Anthology (you can select it). It’s NOT on Fightcade |
| Street Fighter Zero 2 Alpha | ストリートファイターZERO2 ALPHA | Capcom | 1996 (08/05) | 2 | Arcade (CP System II) | ROM board | PS2 | Retail | Commercial | PCSX2 (PS2) | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | N/A | Fightcade | N/A | A very rare update of Alpha 2 released in some asian countries and Brazil. There’s a lot of confusion: some sources says it’s exactly the same game as “Alpha 2 Gold” on PS1/SS but that version has an extra character (it’s the next update). No one plays this competitively | |
| Street Fighter Zero 3: Saikyō-ryū Dōjō | ストリートファイターZERO3 サイキョー流道場 | Capcom | 1999 (07/08) | 2 | Dreamcast | GD-ROM | N/A | Retail | Commercial | Flycast | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | N/A | Flycast Dojo / Fightcade / Arkadyzja | Archive.org backup | N/A | Released in the US as “Street Fighter Alpha 3” but fuck that. Has all the stuff from the PS1/SS ports unlocked for the start, different World Tour and free Dramatic Battle mode but it’s considered inferior in gameplay (wrong hitboxes). Next update is “for Matching Service” |
| Street Fighter Zero 3: Saikyō-ryū Dōjō for Matching Service | ストリートファイターZERO3 サイキョー流道場 for Matching Service | Capcom | 2001 (02/15) | 2 | Dreamcast | GD-ROM | N/A | Retail | Commercial | Flycast | Street Fighter Alpha 3 Upper (Capcom Fighting Collection 2 version) | N/A | Flycast Dojo / Fightcade / Arkadyzja | Archive.org backup | N/A | At first looks like the same as “Saikyō-ryū Dōjō” but with (dead) netplay, yet it has a big extra: has a secret ISM called “Air Chain Combo”. Save file is NOT on GameFAQs or Arkadyzja so if you want to help with that be my guest. Next update is “Alpha 3 Upper” |
| Street Fighter: The Movie | Incredible Technologies | 1995 (06/01) | 2 | Arcade (IT/Strata 32-bit) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | N/A | v1.14N Japan | Fightcade | Archive.org backup | Mizuumi | Was trashed heavily at the time, now it’s a cult classic and not in the “so bad it’s good” way but as a legitimately entertaining game. Has a small but very faithful community both offline (in Japan) and online via Fightcade. “V1.12” is the competitive version. Has no real ports | |
| Street Fighter: The Movie (PS1/SS version) | ストリートファイター リアルバトル オン フィルム (Street Fighter Real Battle on Film) | Capcom | 1995 (08/10) | 2 | PlayStation, Sega Saturn | CD | N/A | Retail | Commercial | Duckstation (PS1), Mednafen (SS) | N/A | N/A | Duckstation Netplay / Arkadyzja (PS1), Mednafen (SS) | N/A | Izumojin (in japanese) | NOT a port of the arcade game but a totally different title remade by Capcom themselves. Feels like a slow and experimental take on ST. It plays well, but it simply lost its charm along the way compared to the arcade game imho. PS1 port has rollback via Duckstation |
| Street Heroes (NES) | 街头英雄 (Jiētóu yīngxióng) | Sachen | 1994 (??/??) | 2 | Nintendo Entertainment System | Cartridge | GBC | Indie | Commercial | Mesen (NES), Hhugboy (GBC) | N/A | N/A | Mednafen / Mesen / Retroarch (delay) for the NES version | N/A | SP Moves (in chinese) | 1v1 2D fighter. Super ambitious bootleg NES game for its time. It’s janky but totally playable and it’s one of the best of its kind. Has a “port” on GBC (it’s a different game imho) but only works on Hhugboy without 2 players support? need more info. It’s not on Fightcade, sadly |
| Street Warriors | Marcus Kasumba | 1995 (??/??) | 2 | Amstrad CPC | Cassette? | N/A | Indie | Freeware? | ACE | N/A | N/A | Parsec | N/A | N/A | 1v1 2D fighter that “tried” to be an indie take of SF2 on the Amstrad CPC in 1995… so you can imagine the jankiness. Could be wrong with this but seems that the game is now freeware? | |
| Strip Fighter 3 ~Gaitō Hadaka-ō San~ | ストリップファイター3~街頭裸王 参~ | StudioS | 2020 (03/07) | 2 | Windows | Download (zip file) | N/A | Doujin | Commercial | N/A | N/A | N/A | LilithPort / Parsec | Online | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter and a digital exclusive game on DLSite. It was released AFTER Strip Fighter IV and 5 and tries to be a parody of a bootleg Famicom SF2 clone in 8-bit style spritework. Very NSFW stuff. Has a demo |
| Strip Fighter 5 | ストリップファイター5 | StudioS | 2016 (04/08) | 2 | Windows | CD | DLSite | Doujin | Commercial | N/A | Strip Fighter 5 Chimpocon Edition | N/A | LilithPort / Parsec | DLSite entry (all ages) | N/A | First entry. 2D Fighter Maker 2nd game. Sequel of “Strip Fighter IV” made from scratch. Has two versions: normal (on DLSite but has region lock outside Japan) and “R”, for all ages, without the hentai stuff. Has a demo. Next update is “Strip Fighter 5 Abnormal Edition” |
| Strip Fighter 5 Abnormal Edition | ストリップファイター5 ABNORMAL EDITION | StudioS | 2018 (05/19) | 2 | Windows | CD | DLSite | Doujin | Commercial | N/A | Strip Fighter 5 Chimpocon Edition | N/A | LilithPort / Parsec | Online | N/A | Second entry. Update with more characters. Has two versions: normal (on DLSite but has region lock outside Japan) and “R”, for all ages, without the hentai stuff. Has a demo. Arcade port was announced in 2020 but it’s dead. Next update is “Strip Fighter 5 Chimpocon Edition” |
| Strip Fighter 5 Chimpocon Edition | ストリップファイター5 CHIMPOCON EDITION | StudioS | 2020 (12/26) | 2 | Windows | CD | Steam, DLSite | Doujin | Commercial | N/A | N/A | N/A | LilithPort / Parsec / Steam Remote | Steam entry | Steam guides | Third and final entry. The definitive update of “Strip Fighter V” that was released on Steam. Seems that the NSFW stuff was -SLIGHTLY- toned down?. |
| Strip Fighter 6 | ストリップファイター6 | StudioS | 2023 (06/17) | 2 | Windows | Download (zip file) | N/A | Doujin | Commercial | N/A | N/A | N/A | LilithPort / Parsec | Online | N/A | The latest entry of the “Strip Fighter” series by StudioS. A DLSite digital exclusive game with region lock and it’s blocked outside Japan. No, it’s not on Steam, don’t know why |
| Strip Fighter II | ストリップファイターII | Game Express | 1994 (03/26) | 2 | PC Engine | HuCard | N/A | Indie | Commercial | Mednafen | N/A | N/A | Fightcade | N/A | GameFAQs | 1v1 2D fighter. A parody of Street Fighter II with an all-female cast and NSFW stuff, one of the first of its kind and ambitious for that time. Years later StudioS developed their own “Strip Fighter” series but they have no direct relation with this game. It’s on Fightcade! |
| Strip Fighter IV | ストリップファイターIV | StudioS | 2008 (08/17) | 2 | Windows | CD | DLSite | Doujin | Commercial | N/A | Ultra Strip Fighter IV Omeco Edition | N/A | LilithPort / Parsec | Online | Nico Douga Combo Video | First entry. 2D Fighter Maker 2nd game. 1v1 2D fighter and fangame of “Strip Fighter II” developed by StudioS and made from scratch. Has no relation to the original game. It’s on DLSite but has region lock and it’s blocked outside Japan. Next update is “Super Strip Fighter IV” |
| Strip Fighter IV Rainbow | ストリップファイターIVレインボー | StudioS | 2018 (11/01) | 2 | Windows | CD | DLSite | Doujin | Commercial | N/A | N/A | N/A | LilithPort / Parsec | Online | N/A | 2D Fighter Maker 2nd game. A spin-off or official “hack” of “Street Fighter IV” that parodies the bootleg/hacks of “Street Fighter II”. Was re-released digital on DLSite without region lock. Has a demo |
| Strip Fighter Zero | ストリップファイターZERO | StudioS | 2022 (06/11) | 2 | Windows | Download (zip file, Steam) | Steam | Doujin | Commercial | N/A | N/A | N/A | LilithPort / Parsec / Steam Remote | Steam entry | Steam guides | 2D Fighter Maker 2nd game. Spin-off of Strip Fighter with a new visual style (I guess inspired in SF Alpha?… it’s debatable) and new mechanics, including a new “variable combo” system. It’s NSFW but not as spicy as the other games. It’s on Steam and DLSite |
| Subscribe & Punch! | Hashieve / IronEqual | Unreleased (Demo only in 2018) | 2 | Windows | Download (Steam) | N/A | Indie | Freeware | N/A | N/A | Demo | Parsec / Steam Remote | Steam entry | N/A | 1v1 2D fighter with a cast of “parodies” based on popular YouTubers. Demo was released with two characters (parodies of Pewdiepie and Cinnamontoastke) but the full game was never released. Steam entry has a Trailer with characters that were never released. No online | |
| Sugoi! Arcana Heart 2 ~ Tenkōsei Akane to nazuna ~ | すっごい!アルカナハート2 〜転校生 あかねとなずな〜 | Examu | 2008 (10/30) | 2 | Arcade (eX-Board) | FLASH Disk | PS2, NESiCAxLive | Retail | Commercial | Jconfig (for both Arcade versions) / PCSX2 (for PS2) | N/A | 2.6 | Parsec | Online | @wiki (in japanese) | Latest update of AH2. Was super popular in Japan and remains one of the most beloved entries in the entire franchise for many. PS2 version is one of the worst ports ever made on the console, trust me. Play the NESiCAxLive version with Jconfig instead (has training mode!) |
| Suiko Enbu: Fūun Saiki | 水滸演武〜風雲再起〜 | Data East | 1996 (03/22) | 2 | Sega Saturn | CD | N/A | Retail | Commercial | Mednafen | N/A | N/A | RetroArch (Beetle Saturn, rollback), Mednafen (delay) | N/A | GameFAQs | The latest update and entry of “Outlaws of the Lost Dynasty”, this time as a Japan only Saturn exclusive. Mizoguchi is now available as a standard character in all modes and all characters were rebalanced. Compared to the PS1 port this has no online scene |
| Summoner's Soul | Kizawaya | 2004 (??/??) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | 1.0 | Parsec | Online | N/A | 1v1 2.5D fighter with a medieval fantasy setting. Very humble but combo friendly. Feels like a very early alpha version of “Shadow Prisoner” by the same dev. Still works in modern versions of Windows after all those years. No online | |
| Sunday vs Magazine: Shūketsu! Chōjō Daikessen | サンデー VS マガジン 集結! 頂上大決戦 | Konami / Hudson | 2009 (03/26) | 2 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | Archive.org backup | N/A | 1v1 (with some characters using assist) 2.5D fighter and crossover of Shonen Sunday and Shonen Magazine. No, PPSSPP works fine, the game runs like that even on real hardware, also it’s ultra broken (lol at Zetsubou Sensei) and full of infinites. Save file @ GameFAQs |
| Sunshine Showdown! | Vanilla Kunikida | 2023 (??/??) | 4 | Windows | Download (zip file) | Android | Indie | Freeware | N/A | N/A | v1.7.1 | Original game netcode / Parsec | Online | N/A | 4 players 2D platform fighter and fangame of the multimedia project “Love Live!” developed in “Platform Fighter Engine” and made in Malaysia. Has online via direct IP but I honestly don’t trust too much about its quality so Parsec could be a better option. Has an Android port | |
| Sunsoft Collection | サンソフトコレクション | Sunsoft / SNK Playmore | 2008 (06/26) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Online | See entries on the respective games | Compilation that has “Galaxy Fight” and “Waku Waku 7”. Part of Neogeo Online Collection series on PS2. Neogeo games emulated on PS2. Network services ended on September 20, 2010 |
| Super Bikkuriman | スーパービックリマン | Interbec | 1993 (01/29) | 2 | Super Nintendo | Cartridge (8Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade | N/A | GameFAQs | 1v1 2D fighter based on the franchise. Kind of inspired in “Art of Fighting” with a story mode that has only two characters… without any special moves (but your opponents has). It’s really bad, feels like an early doujin SNES game |
| Super Bout: Champion's Tour | Strongkid | 2021 (09/10) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | Build 733 (2022/07/27) | Original game netcode? | Online | N/A | 1v1 2D fighter with a 8-bit pixelart style. Has online but I haven’t tested it (need more info). It’s on early access but the game hasn’t been updated since 2022 so I think it’s dead and this is the final version | |
| Super Chinese Fighter | スーパーチャイニーズファイター | Culture Brain | 1995 (01/03) | 2 | Super Nintendo | Cartridge (16Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade | N/A | Sufami Toka no Heya (in japanese) | First entry of this fighting game spin-off of the “Super Chinese” franchise, released only in Japan. 1v1 2D fighter that has a text-heavy story mode. Has some charm and original ideas (like items) but the gameplay is just meh. Has an english fantranslation |
| Super Chinese Fighter EX | スーパーチャイニーズファイターEX | Culture Brain | 1999 (12/24) | 2 | Game Boy Color | Cartridge | N/A | Retail | Commercial | BGB | N/A | N/A | Parsec for BGB (use two instances of the emulator opened) | N/A | N/A | Third and final entry of Super Chinese Fighter. Basically the original GB game but now in color, yet still has some small extra stuff. Decent game but it’s not the best GBC fighting game imho (that’s probably “Power Quest”) |
| Super Chinese Fighter GB | スーパーチャイニーズファイターGB | Culture Brain | 1996 (12/28) | 2 | Game Boy | Cartridge | N/A | Retail | Commercial | SameBoy | Super Chinese Fighter EX | N/A | Parsec (use SameBoy on Super Game Boy mode for local two players support) | N/A | N/A | Second entry of Super Chinese Fighter. A demake of the SNES game with less buttons and characters, but feels much more competent as a GB fighting game and has more technical stuff (throw escape for example). Use Super Game Boy for 2 players local versus |
| Super Cosplay War Ultra | ALICUU / Team FK | 2003 (??/??) | 2 | Windows | Download (rar file) | N/A | Indie | Freeware | N/A | Super Cosplay War Ultra Genkaitoppa Infinity | FINAL wánjié piān | LilithPort / Parsec | Archive.org backup | See official website | First entry of probably the most popular 2DFM2nd game until Vanguard Princess came out. 1v1 2D fighter with cosplayers fighting each other, with gameplay inspired in “Pocket Fighter”. Received updates until the group jumped to professional work. Next entry is “Final Version” | |
| Super Cosplay War Ultra Final Version | FK Digital | 2009 (08/17) | 2 | Windows | Download (rar file) | N/A | Indie | Freeware | N/A | Super Cosplay War Ultra Genkaitoppa Infinity | “Genkaitoppa” version | LilithPort / Parsec | Online | See official website | Second entry… and no, it’s not the final version lol. Big update made years later, developed around the same time that Team FK was working on “Chaos Code”. Vanilla “Genkaitoppa” patch is the latest update of this specific version. Next update is “Genkaitoppa Infinity” | |
| Super Cosplay War Ultra Genkaitoppa Infinity | Neo Team FK | 2014 (12/25) | 2 | Windows | Download (rar file) | N/A | Indie | Freeware | N/A | N/A | N/A | LilithPort / Parsec | Online | See official website | Third and final entry. Another big update made years later by some devs of Team FK that wanted to try this again but with this name… yeah, I know, it’s confusing (even the websites looks the same but are not for the same version!!). Has a small online scene. Classic stuff | |
| Super Dragon Ball Z | 超ドラゴンボールZ (Chou Dragon Ball Z, yet “Chou” can be read as “Super” too) | Arika / Craft & Meister | 2005 (12/22) | 2 | Arcade (Namco System 256) | DVD | N/A | Retail | Commercial | PCSX2X6 | N/A | N/A | Parsec | Archive.org backup | N/A | 1v1 3D fighter. Developed by Noritaka Funamizu and Akira Nishitani, generated a lot of hype but in the end it was ignored by the casual Dragon Ball audience. Works fine on the fork PCSX2X6 (search for a nvram save file with everything unlocked). Has an offline scene in Asia |
| Super Dragon Ball Z (PS2 port) | 超ドラゴンボールZ (Chou Dragon Ball Z, yet “Chou” can be read as “Super” too) | Arika / Craft & Meister | 2006 (06/29) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | SuperCombo | The PS2 port is actually an update with extra characters, stages, System Skills and rebalance. Has a small but VERY passionate community in the US. US version has no japanese voices option! Save file with all characters unlocked available at GameFAQs for all regions |
| Super Dragon Punch Force 3 | Talent Digital Art | 2024 (04/26) | 2 | Windows, Mac, iOS, Android | Download (Steam) | N/A | Indie | Freeware | N/A | N/A | v1.0.21 | Original game netcode | Online | N/A | 1v1 2.5D fighter that offers no crouching and jumping! with a mobile gaming type of experince. Steam port has crossplay with mobile and online works fine (tested from Chile to Canada, works okayish). Seems that the game was abandoned in mid 2025. There’s no 1 and 2 lol? | |
| Super Drink Bros. | Nekogameteacher | 2020 (10/13) | 2 | Windows | Download (Steam) | N/A | Doujin | Freeware | N/A | N/A | v2.000 | Original game netcode? | Steam entry | N/A | 1v1 3D free arena fighter with drink cans. Was for some time kind of viral. Has online, but I don’t know if it’s delay or rollback based (need more info) | |
| Super Fighter | 快打至尊 (Kuài dǎ zhìzūn) | Computer & Entertainment Inc. | 1993 (02/20) | 2 | MS-DOS | Floppy Disk | N/A | Retail | Commercial | DOSBox-X | N/A | N/A | Parsec | N/A | SP Moves (in chinese) | 1v1 2D fighter made in Taiwan. One of the very first SFII clones made for DOS, so you can imagine the high levels of jank. Was somewhat popular in Taiwan, it seems |
| Super Fighter Special Edition | 快打至尊 (Kuài dǎ zhìzūn) | Super Fighter Team | 2013 (??/??) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | N/A | Parsec | Online | See official website | MUGEN game. A BIG update for the 1993 DOS game with all characters unlocked, new moves and waaaaaay better and modern gameplay. Developed by the current owners of the franchise so it’s an “official” update on MUGEN |
| Super Fighting Ultra | Vengefulcalamari | To be announced (in development) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | 0.7.2 Demo | Parsec | Online | N/A | 1v1 2D fighter with a old retro pixelart. Has a demo with supposedly online but I haven’t tested it yet. Has been on development for years, I think this is dead but I need more info about that | |
| Super Gem Fighter Mini Mix | ポケットファイター (Pocket Fighter) | Capcom | 1997 (09/18) | 2 | Arcade (CP System II) | ROM board | PS2, SS, PS2, Switch, PS4, Xbox One, Steam | Retail | Commercial | MAME / FBNeo (Arcade), Duckstation (PS1), Mednafen (SS), PCSX2 (PS2), Yuzu/Ryujinx (Switch) | N/A | N/A | Fightcade (Arcade), Duckstation Netplay / Arkadyzja (PS1), Mednafen (SS), Parsec (PS2), Original game netcode (CFC1) | Archive.org backup (PS1) | Fightanvidya | It has become evident over the years how Capcom completely regretted this name and now it’s much more well known as just “Pocket Fighter” worldwide. 1v1 2D fighter with chibi characters from different Capcom fighting games. Very influential. It’s on CFC1 but try Fightcade |
| Super Heroine Athenelazer R | スーパーヒロインアテネレイザーR | Dashimakimausu | 2018 (04/13) | 2 | Windows | Download (zip file) | N/A | Doujin | Commercial | N/A | N/A | 2018/06/09 update | LilithPort / Parsec | DLSite entry | N/A | 2D Fighter Maker 2nd game. 1v1 2D fighter with a tokusatsu setting. Has two versions: normal (on DLSite but has region lock outside Japan) and “R”, for all ages, without the hentai stuff. Has a demo |
| Super Kid | 작은 신들의 전쟁 (Jageun Sindeul-ui Jeonjaeng) | Mirinae Software | 1997 (02/??) | 2 | MS-DOS | CD | N/A | Indie? | Commercial | DOSBox-X | N/A | N/A | Parsec | N/A | N/A | 1v1 2D platform fighter with pre-render characters. Super poverty and humble but it’s actually kind of a pioneer in the genre. A lot of internet sources says this is a Windows game but the version I’ve always found it’s clearly an MS-DOS game (works fine on DOSBox) |
| Super Robot Spirits | スーパーロボットスピリッツ | Banpresto | 1998 (07/17) | 2 | Nintendo 64 | Cartridge (128Mbit) | N/A | Retail | Commercial | RMG | N/A | N/A | RMG | Archive.org backup | GameFAQs | 1v1 3D fighter. A spin-off of “Super Robot Wars” that sadly is a very mediocre game. Save file with everything unlocked available at GameFAQs |
| Super Smash Bros. | ニンテンドウオールスター!大乱闘スマッシュブラザーズ (Nintendo All-Star! Dairanto Smash Brothers) | HAL Laboratory / Nintendo | 1999 (01/21) | 4 | Nintendo 64 | Cartridge (128Mbit) | iQue Player | Retail | Commercial | RMG | N/A | N/A | Project64KSE / RMG | Online | SmashWiki | Save file with everything unlocked available at GameFAQs. Seems that the online community is slowly moving from old Kaillera delay netplay to rollback via RMG-K as for 2026. Smash Remix is an amazing romhack |
| Super Smash Bros. Brawl | 大乱闘スマッシュブラザーズX (Dairanto Smash Brothers X) | Sora Ltd. / Nintendo | 2008 (01/31) | 4 | Wii | DVD | N/A | Retail | Commercial | Dolphin | N/A | N/A | Dolphin / wiimmfi (using RiiConnect24) | Online | SmashWiki | That version that the community hates with a burning passion. Save file with everything unlocked available at GameFAQs. Project M (now Project+) is the quintessential Brawl mod, and most people prefer to play that instead of the real thing. Native online works via wiimmfi |
| Super Smash Bros. Crusade | Project Crusade | 2010 (01/02) | 4 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | v0.9.6 | Parsec | Online | Mizuumi | A very ambitious unofficial clone of Smash Bros in 2D. Has online but it’s bad and the devs themselves recommends Parsec. It’s pretty decent | |
| Super Smash Bros. for Nintendo 3DS | 大乱闘スマッシュブラザーズ for Nintendo 3DS (Dairanto Smash Brothers for Nintendo 3DS) | Bandai Namco / Sora Ltd. / Nintendo | 2014 (09/13) | 4 | Nintendo 3DS | Game Card | N/A | Retail | Commercial | Citra | Super Smash Bros. Ultimate | 1.1.7 | Citra | Online | SmashWiki | Basically a demake of the Wii U game (although it was published earlier). Lacks 8 players mode and some stages. Balance seems to be the same (with, supposedly, the exception of Olimar?). A pain in the ass to play online now, I strongly recommend to play Ultimate instead |
| Super Smash Bros. for Wii U | 大乱闘スマッシュブラザーズ for Wii U (Dairanto Smash Brothers for Wii U) | Bandai Namco / Sora Ltd. / Nintendo | 2014 (11/21) | 8 | Wii U | Wii U Game Disc | N/A | Retail | Commercial | CEMU | Super Smash Bros. Ultimate | 2.6 | Parsec | Online | SmashWiki | Colloquially known as “Smash 4”. Works just fine on CEMU. Native online works on Pretendo but you need to make a dump of -your- real Wii U NAND/BIOS (which sucks, who fucking cares at this point?). Has DLC characters. Everyone moved to Ultimate |
| Super Smash Bros. Melee | 大乱闘スマッシュブラザーズDX (Dairanto Smash Brothers DX) | HAL Laboratory / Nintendo | 2001 (11/21) | 4 | Gamecube | Gamecube Game Disc | N/A | Retail | Commercial | Dolphin | N/A | N/A | Slippi | Online | SmashWiki | Save file with everything unlocked available at GameFAQs. Online scene is using a fork of Dolphin called Slippi that adds rollback netcode to the game… only to Melee though (booo!). Also has matchmaking and ranked matches |
| Super Smash Bros. Ultimate | 大乱闘スマッシュブラザーズ SPECIAL (Dairanto Smash Brothers SPECIAL) | Bandai Namco / Sora Ltd. / Nintendo | 2018 (12/07) | 8 | Switch | Game Card | N/A | Retail | Commercial | Yuzu/Ryujinx | N/A | 13.0.4 | Yuzu/Ryujinx / Parsec | Online | SmashWiki | The latest Smash for now. Update of the 3DS/Wii U game with a lot of extra stuff. Works nice on both Yuzu and Ryujinx. Has some Yuzu based online communities, especially in China. No save file at GameFAQs but is not that hard to find. Has DLC characters |
| Super Smash Flash | Cleod 9 | 2006 (08/21) | 2 | Flash | Browser (has a downloadable version too) | N/A | Indie | Freeware | Ruffle | N/A | N/A | Parsec | Online | N/A | A very humble clone of Smash Bros with original sprites made for Flash that was actually very popular in the second half of the 2000s. The sequel makes this version obsolete, but it’s a nostalgic ride for some people. Has no online and it’s 2 players only | |
| Super Smash Flash 2 | SSF2 Team | 2007 (12/25) | 4 | Flash | Browser (has a downloadable version too) | N/A | Indie | Freeware | Ruffle | N/A | v1.4.0.1 | Original game netcode? / Parsec | Online | N/A | Sequel made from scratch. Better than SSF1 but controller support sucks ass. Still receives updates and is still in Beta but come on… it’s been two decades. Has online with a system called “McLeodGaming Network” but you need to register. Dev is working on “Fraymakers” | |
| Super Smash Land | Dan Fornace | 2011 (09/14) | 4 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | 1.1 | Parsec | Online | N/A | A fanmade, Game Boy style “demake” of Smash with artwork and sprites made from scratch. No online modes. The dev later created the popular platform fighter “Rivals of Aether” | |
| Super Street Fighter II Turbo | スーパーストリートファイターIIX -Grand Master Challenge- (Super Street Fighter II X -Grand Master Challenge-) | Capcom | 1994 (02/23) | 2 | Arcade (CP System II) | ROM board | 3DO, MS-DOS, Amiga, PS2, Xbox, Switch, PS4, Xbox One, Steam | Retail | Commercial | MAME / FBNeo (Arcade), Phoenix (3DO) | Ultra Street Fighter II: The Final Challengers | USA 940323 | Fightcade (Arcade) | N/A | SuperCombo | Version “Japan 940223” is the competitive version because Capcom USA fucked up the US release. Still has a religiously faithful offline scene in Japan and the US. Go to Fightcade for online, “30th Anniversary Collection” has input delay. Next update is “Hyper Street Fighter II” |
| Super Street Fighter II Turbo (3DO port) | スーパーストリートファイターIIX -Grand Master Challenge- (Super Street Fighter II X -Grand Master Challenge-) | Capcom | 1994 (11/07) | 2 | 3DO | CD | N/A | Retail | Commercial | Phoenix | Ultra Street Fighter II: The Final Challengers | N/A | Parsec | N/A | N/A | Do NOT listen to what most people says on internet: the 3DO port is NOT EVEN CLOSE to be arcade perfect. 3DO port lacks parallax scrolling, there’s no “old characters”, lacks animation frames and, the funniest one, has CPS1 chains (!!!) which totally changes everything |
| Super Street Fighter II Turbo (Commodore 64 homebrew port) | RetroGL | Unknown (before 2025) | 2 | Commodore 64 | Download (crt file) | N/A | Indie | Freeware | Denise / VICE | N/A | Demo 3 | Parsec | Dev YouTube | Manual | An AMAZING homebrew version of ST (technically based on GBA Revival) | |
| Super Street Fighter II Turbo (PS1 and Saturn ports) | スーパーストリートファイターIIX -Grand Master Challenge- (Super Street Fighter II X -Grand Master Challenge-) | Capcom | 1997 (09/18) | 2 | Sega Saturn | CD | PS1 | Retail | Commercial | Duckstation (PS1), Mednafen (SS) | Ultra Street Fighter II: The Final Challengers | N/A | Duckstation Netplay / Arkadyzja (PS1), Mednafen (SS) | N/A | N/A | Ports included in “Street Fighter Collection” on PS1/SS. Far for being arcade perfect and some of the changes are just plain weird and feels more like a mistake than a hardware limitation. Check the SuperCombo wiki for a list of changes. PS1 port is on Arkadyzja with rollback |
| Super Street Fighter II Turbo HD Remix | Backbone Entertainment | 2008 (11/25) | 2 | PlayStation 3, Xbox 360 | Download (PSN, XBLA) | N/A | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | Ultra Street Fighter II: The Final Challengers | 1.10 | Original game netcode | Archive.org backup | SuperCombo | A true revival of SFII made in the US by David Sirlin with new “HD art” and big rebalance. Personally I hated (and still dislike) the art and no one plays it anymore. PS3 online works on RPCN (rollback made by GGPO’s Tony Cannon). Next update is “Ultra Street Fighter II” | |
| Super Street Fighter II Turbo Revival | スーパーストリートファイターIIXリバイバル | Capcom | 2001 (06/13) | 2 | Game Boy Advance | Cartridge | Wii U | Retail | Commercial | mGBA | N/A | N/A | Parsec for mGBA (use two instances of the emulator opened), VBA-M (netplay) | Archive.org backup | Game Manual | A “””port””” of sorts of ST but plays different (has only 4 buttons!) also with new art and even new stages. It’s actually very impressive for GBA. Check out the DIP switches, has some really cool stuff to enjoy with some friends. Was on Wii U Virtual Console (not anymore) |
| Super Street Fighter II X for Matching Service | スーパーストリートファイターIIX for Matching Service | Capcom | 2000 (12/22) | 2 | Dreamcast | GD-ROM | N/A | Retail | Commercial | Flycast | Ultra Street Fighter II: The Final Challengers | N/A | Flycast Dojo / Fightcade / Arkadyzja | Archive.org backup | N/A | Technically a Japan only port of ST but it also has it’s own serious issues (yet some of them can be fixed via DIP switches). Check the SuperCombo wiki for a list of changes. Fun fact: this was the base for HD Remix. It’s on Fightcade and Arkadyzja with rollback |
| Super Street Fighter II: The New Challengers | スーパーストリートファイターII -The New Challengers- | Capcom | 1993 (09/10) | 2 | Arcade (CP System II) | ROM board | FM TOWNS, SNES, Genesis, X68000, Amiga, MS-DOS, Wii, Wii U, 3DS, Super Nintendo Classic Edition, PS4, Xbox One, Switch, Steam | Retail | Commercial | MAME / FBNeo (Arcade) | Ultra Street Fighter II: The Final Challengers | World 931005 | Fightcade (Arcade, SNES, Genesis) | N/A | StrategyWiki | Update after “Street Fighter II’: Hyper Fighting”. The most forgotten version and honestly is for the best imho. SNES/Genesis are obviously downgraded but the arcade version removed CPS1 chains so it’s not that radically different. FM TOWNS port has arrange music! |
| Super Street Fighter IV | スーパーストリートファイターIV | Dimps / Capcom | 2010 (04/27) | 2 | PlayStation 3, Xbox 360 | Blu Ray (PS3), DVD (Xbox 360) | N/A | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360) | Ultra Street Fighter IV | N/A | Parsec? | Archive.org backup | SuperCombo | Technically the third update of SFIV as the original arcade release was different. Added new characters and rebalance. Seems that no one tested if PS3 online works on RPCN yet?. Next update is “Arcade Edition” |
| Super Street Fighter IV: 3D Edition | スーパーストリートファイターIV 3Dエディション | Dimps / Capcom | 2011 (02/26) | 2 | Nintendo 3DS | Game Card | N/A | Retail | Commercial | Citra | N/A | N/A | Citra | Archive.org backup | N/A | Technically a port of Arcade Edition that was obviously downgraded visually… however, there is one big change that turns everything: has touchscreen shortcuts for the special moves… that makes charge characters like Guile a god. It’s amusing to go back to this version |
| Super Street Fighter IV: Arcade Edition | スーパーストリートファイターIV アーケードエディション | Dimps / Capcom | 2010 (12/15) | 2 | Arcade (Taito Type-X2) | HDD | PS3, Xbox 360, Windows | Retail | Commercial | RPCS3 (PS3), Xenia (Xbox 360), Jconfig/Teknoparrot (Arcade) | Ultra Street Fighter IV | Ver. 2012 | Parsec? | Archive.org backup | SuperCombo | Originally arcade only, was later released on consoles and Windows in both DLC and physical releases. Arcade version works with Jconfig/Teknoparrot. “Ver. 2012” is a rebalance patch (greetings to all the Yun and Yang haters). Next update is “Ultra Street Fighter IV” |
| Super Strip Fighter IV | スーパーストリップファイターIV | StudioS | 2010 (04/29) | 2 | Windows | CD | DLSite | Doujin | Commercial | N/A | Ultra Strip Fighter IV Omeco Edition | N/A | LilithPort / Parsec | Online | N/A | Second entry. Update of “Strip Fighter IV” with eight new characters. Was re-released on digital via DLSite but has region lock and it’s blocked outside Japan. NSFW game. Next update is “Ultra Strip Fighter IV Omeco Edition” |
| Super Taekwondo Master | BeerBoyZ | 1996 (??/??) | 2 | Amiga | Floppy Disk | Amiga CD32 | Indie | Commercial | FS-UAE | N/A | Amiga CD port? | FS-UAE / Parsec | N/A | N/A | An update of “TaeKwonDo Master” with more characters and stages, also the art changed a little. Was re-released in 2000 and also received a new port for the Amiga CD32 the same year that looks almost the same but it’s probably easier to use emulation wise | |
| Super Variable Geo | TGL | 1995 (07/21) | 2 | Super Nintendo | Cartridge (24Mbit) | N/A | Retail | Commercial | Ares | N/A | N/A | Fightcade | N/A | GameFAQs | Technically a port of the PC Engine game “Advanced Variable Geo” but looks and play very different. Feels like a remake or even a spin-off for me… just like the PS1/SS ports. It’s not a bad version but has some issues. The GameFAQs guide is really, really good | |
| Super!! Character Fight!! Confusion | Super!!キャラクターFight!! こんふゅーじょん | Ochamegandumi | 2013 (10/17) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | Version 5 | LilithPort / Parsec | Online | See official website | 2D Fighter Maker 2nd game. 1v1 or 2v2 2D fighter with cute chibi-style characters and a very bright color palette. Was abandoned around 2014 so “Version 5” is the final version. Available for download at Freem |
| Superior Soldiers | パーフェクトソルジャーズ (Perfect Soldiers) | Irem | 1993 (12/??) | 2 | Arcade (Irem M92) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | N/A | N/A | Fightcade | N/A | GameFAQs | 1v1 2D fighter with a futuristic/cyberpunk setting. All characters can cancel their special moves with dashing, making it an extremely offensive game (it's like all the characters plays as B.B. Hood). Actually really cool game. Hasn’t been ported to anything, which is criminal |
| Survival Arts | サバイバルアーツ | Scarab | 1993 (??/??) | 2 | Arcade (SSV) | ROM board | N/A | Retail | Commercial | MAME / FBNeo | N/A | N/A | Fightcade | N/A | GameFAQs | One of the greatest fighting games of all time. Hiryu is banned in most tournaments. Still has a small but faithful community online at Fightcade, and it’s honestly easier to find matches than a lot of so called “obscure” games there. SNES/Genesis ports were cancelled |
| Sword Dancer: Kyoujin no Megami | ソードダンサー -凶刃の女神- | TGL | 1995 (02/28) | 2 | PC-98 | Floppy Disk | N/A | Retail | Commercial | Neko Project II | N/A | CD version? | Parsec | N/A | FightersFrontLine (in japanese) | Also known as “Sword Dancer 2” but there’s no number 2 at the title screen or the box. Sequel made from scratch that has a better presentation but overall plays worse imho (also it’s slower, I guess the machine can’t handle it very well). The music is amazing though |
| Sword Dancer: Zōkan-gō | ソードダンサー 増刊号 | TGL | 1992 (11/06) | 2 | PC-98 | Floppy Disk | N/A | Retail | Commercial | Neko Project II | Sword Dancer: Zōkan-gō '93 | N/A | Parsec | N/A | FightersFrontLine (in japanese) | 1v1 2D fighter and a spin-off of the original “Sword Dance” action RPG for PC-98. Still has a very long RPG mode but it also has your average 2 players versus mode (and versus CPU too) |
| Sword Dancer: Zōkan-gō '93 | ソードダンサー 増刊号’93 | TGL | 1993 (04/23) | 2 | PC-98 | Floppy Disk | N/A | Retail | Commercial | Neko Project II | N/A | N/A | Parsec | N/A | FightersFrontLine (in japanese) | Update/append disc with extra characters and rebalance. My recommended Sword Dancer version |
| Sword of the Samurai | 剣豪2 (Kengo 2) | Light Weight / Genki | 2002 (06/27) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | Kengo 3 | N/A | Parsec | Archive.org backup | GameFAQs | Second entry of the “Kengo” series that was localized exclusively in Europe with this name. The next entry “Kengo 3”, that was never released outside Japan, is a big update to this game so I recommend to just play that version instead |
| Swordmin'z Dream | Sleeeeeenky | To be announced (in development) | 4 | Windows, Browser | Download (Steam), Browser | N/A | Indie | Commercial | N/A | N/A | Demo 2 | Parsec | Online | N/A | 1v1 or 2v2 2.5D weapon based “one hit kill” fighter with “a strong parry system”. No online modes. Has two demos for Windows and a browser version for now. Was announced for Steam in 2023 but I’ve heard almost nothing about it since then | |
| Syotengai | 翔天街 | Hiji | Unknown (before 2009?) | 2 | Windows | Download (exe file) | N/A | Doujin | Freeware | N/A | N/A | v090801 | Parsec | Vector entry | N/A | 1v1 2D fighter using pre-render 3D models. Airdasher/combo friendly gameplay. Game was abandoned and there’s no news about any update after 2009 and that’s a shame, because the game had potential |
| System 120% | 35m | Unknown (before 2001?) | 2 | Windows | Download (lzh file) | N/A | Doujin | Freeware | N/A | N/A | N/A | Parsec | Archive.org backup | N/A | 2D Fighter Maker 95 game. 1v1 2D fighter with mechas, using pre-render 3D models. Actually very ambitious for a 2DFM95 game. It’s technically a demo but the game was abandoned so this is the only version. Game was saved by Archive.org |