| Game name | Native language name (if available) | Company/Group/Developer name | Year | Players | Original platform | Original media/distribution | Ports | Retail/Indie/Doujin | Commercial/Freeware | Best emulator for PC | Last game update | Last version | Best netplay solution | Official website | Best guide or wiki | Comments/Notes |
| V.G. - Variable Geo | V.G. -ヴァリアブル・ジオ- | Giga | 1993 (07/09) | 2 | PC-98 | Floppy Disk | N/A | Retail | Commercial | Neko Project II | V.G. II ~THE BOUT OF CABALISTIC GODDESS~ 2.1 | N/A | Parsec | N/A | FightersFrontLine (in japanese) | First entry. 1v1 2D fighter. A pioneer of the “all-female cast” subgenre… and also strong NSFW stuff. Pretty decent for its time but expect PC98 stiffness and bad framerate. It’s on MAME software list |
| V.G. Custom | TLG/Giga | 1999 (02/19) | 2 | Windows | CD | N/A | Retail | Commercial | PCEm | N/A | N/A | Parsec | Archive.org backup | N/A | A very odd release that mixes the story mode of AVG1 with the hentai stuff of the original PC-98 release and the graphics of AVG2. It plays worse than any other version. Hard to run on modern Windows systems but there’s a fan QoL/fixed version by AyuanX (Archive.org is your friend) | |
| V.G. II ~THE BOUT OF CABALISTIC GODDESS~ | V.G. II -姫神舞闘譚- (V.G. II -Himekami butō Tan-) | Giga | 1994 (11/25) | 2 | PC-98 | Floppy Disk | Win | Retail | Commercial | Neko Project II | V.G. II ~THE BOUT OF CABALISTIC GODDESS~ 2.1 | N/A | Parsec | N/A | FightersFrontLine (in japanese) | Second entry. Update with more characters and super moves yet the gameplay is, imho, worse and slower. Still very NSFW. It’s on MAME software list |
| V.G. II ~THE BOUT OF CABALISTIC GODDESS~ 2.1 | V.G. II -姫神舞闘譚- 2.1 (V.G. II -Himekami butō Tan- 2.1) | Giga | 1996 (11/22) | 2 | PC-98 | CD (via “VG Perfect Collection”) | N/A | Retail | Commercial | Neko Project II | N/A | N/A | Parsec | N/A | N/A | Third and final entry. Update that was released two years later exclusively for the “V.G. Perfect Collection”. Big rebalance patch. Extremely hard to run even with the original files so… I’ll make an exception this time and say, go here. Franchise continues with “Advanced V.G.” |
| V.G. Max | TLG/Giga | 1999 (09/10) | 2 | Windows | CD | N/A | Retail | Commercial | N/A | N/A | N/A | Parsec | Archive.org backup | StrategyWiki | The last Variable Geo fighting game as all the next titles were visual novels. Very different, with chibi/SD style of sprites and gameplay feels more like Asuka 120%. It’s not bad as some people say, just disappointing compared to AVG2. I recommend the AyuanX fanpatch and Xpadder | |
| V.G. Perfect Collection | Giga | 1996 (11/22) | 2 | Windows (in reality, PC-98 lol) | CD | N/A | Retail | Commercial | Neko Project II | N/A | N/A | Parsec | N/A | N/A | At first this looks like a Variable Geo compilation for Windows, but it’s not: it’s a visual gallery of the hentai scenes (lol)… BUT, this has inside the 2.1 patch for V.G.II so this still has a fighting game, technically. For more information, read the V.G. II 2.1 entry | |
| Vagrant Fighter FX | ヴァグラントファイターFX | Hongkong Project | 1995 (??/??) | 2 | X68000 | Floppy Disk | N/A | Doujin | Commercial | MAME, XM6 or px68k-libretro for RetroArch | N/A | N/A | Parsec | N/A | N/A | 1v1 2D fighter with a “warriors from around the world” type of setting. Very humble and questionable spritework but it’s slightly ambitious for a 1995 Doujin X68000 fighter and also the music is really good (it is original or was stolen?). It’s on MAME software list |
| Valkyrie of Phantasm | 幻想のヴァルキューレ (Gensou no Valkyrie) | Area Zero | 2024 (10/18) | 4 | Windows | Download (Steam) | N/A | Doujin | Commercial | N/A | N/A | Ver.1.10a | Original game netcode | Online | N/A | 1v1 3D arena fighter and fangame of “Touhou Project” developed by the same team of “Magical Battle Arena” and “Touhou Sky Arena”. There’s NO local splitscreen so the online mode is the only way to play it with human rivals. Haven’t played it yet. Barely a fighting game for some people |
| Valkyrie: The Power Beauties | ヴァルキリー The Power Beauties | Discovery | 1995 (02/28) | 2 | PC-98 | Floppy Disk | N/A | Retail | Commercial | Neko Project II | N/A | N/A | Parsec | N/A | FightersFrontLine | 1v1 2D fighter with an all-female cast. By far the best PC-98 fighting game and an excellent hidden gem even with its choppiness. I strongly recommend to play this game installed on a PC-98 virtual HDD file. Has NSFW stuff but only in the story mode. It’s on MAME software list |
| Vampire Chronicle for Matching Service | ヴァンパイア クロニクル for Matching Service | Capcom | 2000 (08/10) | 2 | Dreamcast | GD-ROM | N/A | Retail | Commercial | Flycast | Darkstalkers Chronicle: The Chaos Tower | N/A | Flycast Dojo / Fightcade / Arkadyzja | Archive.org backup | GameFAQs | Technically the real update after Vampire Savior: Has all characters except Dark Gallon and different playstyles from older games a-la Hyper SFII but no one plays this. Has a PSP port but has different balance according to some players (see “Darkstalkers Chronicle: The Chaos Tower”) |
| Vampire Combat | Gamma Ray Chamber | 2021 (12/03) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | 2022/04/27 update | Parsec / Steam Remote | Steam entry | N/A | 1v1 2.5D fighter that, I THINK, it’s based on a vampire role playing game?. It’s BAD but in the “so bad it’s good” category for me… feels like an unreleased shitty fighting game from mid 90s on MS-DOS (if the characters were prerender sprites instead of 3D it would be perfect). No online | |
| Vampire Hunter 2 | ヴァンパイア ハンター2 | Capcom | 1997 (09/29) | 2 | Arcade (CP System II) | ROM board | PS2, Steam, PS4, Xbox One, Switch | Retail | Commercial | MAME / FBNeo (Arcade), Yuzu/Ryujinx (Switch) | Darkstalkers Chronicle: The Chaos Tower | N/A | Fightcade / Original game netcode (via “Capcom Fighting Collection”) | N/A | Mizuumi | A spin-off of “Vampire Savior” that has only the roster of “Vampire Hunter” but with the gameplay of “Vampire Savior 2” (yep… it’s ultra confusing, I know) and also uses music and SFX from Hunter. No one plays this version competitively. It’s on Fightcade and CFC |
| Vampire Savior 2: The Lord of Vampire | ヴァンパイア セイヴァー2 The Lord of Vampire | Capcom | 1997 (09/13) | 2 | Arcade (CP System II) | ROM board | PS2, Steam, PS4, Xbox One, Switch | Retail | Commercial | MAME / FBNeo (Arcade), Yuzu/Ryujinx (Switch) | Darkstalkers Chronicle: The Chaos Tower | N/A | Fightcade / Original game netcode (via “Capcom Fighting Collection”) | N/A | Mizuumi | A very bad name for a spin-off of “Vampire Savior” with four extra characters: Donovan, Oboro Bishamon, Phobos and Pyron, but also removed other characters. Gameplay changed A LOT (see Mizuumi) and no one plays this version competitively. It’s on Fightcade and CFC |
| Vampire Savior: The Lord of Vampire | ヴァンパイア セイヴァー The Lord of Vampire | Capcom | 1997 (05/??) | 2 | Arcade (CP System II) | ROM board | PS2, Steam, PS4, Xbox One, Switch | Retail | Commercial | MAME / FBNeo (Arcade), Yuzu/Ryujinx (Switch) | Darkstalkers Chronicle: The Chaos Tower | N/A | Fightcade / Original game netcode (via “Capcom Fighting Collection”) | N/A | Mizuumi | Sequel/update after “Night Warriors: Darkstalkers' Revenge”. Gameplay changed considerably and it’s a pillar of the so called “anime” fighter genre. Has a moderately active online scene at Fightcade. It’s also on CFC with rollback. One of the best fighting games ever made! |
| Vampire Savior: The Lord of Vampire (Saturn port) | ヴァンパイア セイヴァー The Lord of Vampire | Capcom | 1998 (04/16) | 2 | Sega Saturn | CD | N/A | Retail | Commercial | Mednafen | Darkstalkers Chronicle: The Chaos Tower | N/A | Mednafen | N/A | GameFAQs | The Saturn port is an update: added Donovan, Huitzil, and Pyron, but lacks Marionette. Considered one of the best Saturn ports ever. A Vampire Savior PS1 port exist and was localized in the US but it’s also different (see “Darkstalkers 3”) |
| Vampire: DarkStalkers Collection | ヴァンパイア ダークストーカーズ コレクション | Capcom | 2006 (12/14) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | Archive.org backup | Fandom (Dee movelist) | Compilation that includes every Darkstalkers released on CPS2 -BUT- has an exclusive: “Dee”, a hidden character available on Vampire Hunter/Savior 2. As far as I know this character has never been available in any other port (including the Capcom Fighting Collection series) |
| Vanguard Princess | ヴァンガードプリンセス | Tomoaki Sugeno | 2009 (06/26) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | Vanguard Princess R | 1.08e | FM2K Rollback Launcher | Online | Mizuumi | The greatest 2D Fighter Maker 2nd game ever made. DO. NOT. BUY THE FUCKING STEAM VERSION. LilithPort was invented because of this game (now obsolete for this). Has a small community on FM2K Rollback and an arcade only update called “Vanguard Princess R” (see “Unplayable on PC”) |
| Vecho Fights | Jack Bandai | 2019 (08/??) | 2 | Windows | Download (zip file) | N/A | Indie | Freeware | N/A | N/A | 2022/08/26 patch | Parsec | Online | N/A | 1v1 2D fighter. A very humble project. Was freeware at first but jumped to commercial in the latest patch that the dev considered “finally complete”. No online. Haven’t played it yet | |
| Verdict Guilty | 유죄 평결 (Yujoe Pyeong-gyeol) | Retro Army Limited | 2016 (06/13) | 2 | Windows | Download (Steam) | Switch, PS4, Xbox One | Indie | Commercial | Yuzu/Ryujinx (Switch, haven’t tested it yet) | Verdict Guilty Clash | 2.4 | Parsec / Steam Remote | Archive.org backup | N/A | 1v1 2D fighter with a “cops and thiefs” setting with retro sprites and neon colors. Super jank game but has so much charm it’s impossible to hate. You need to beat the game to unlock characters. No online. Has an update exclusively for the fucking Dreamcast (see “Unplayable on PC”) |
| Versus Hero: Kakutou Ou e no Michi | バーサスヒーロー 格闘王への道 | Banpresto | 1992 (08/07) | 2 | Game Boy | Cartridge | N/A | Retail | Commercial | BGB | N/A | N/A | Parsec for BGB (use two instances of the emulator opened) | N/A | GameFAQs | 1v1 or 3v3 tag team 2D fighter. Part of the “Compati Hero” series, based on Ultraman, Kamen Rider and Gundam in SD form. It’s supposedly a wrestling game but plays on a single line a-la-SFII. Extremely simple and SUPER SLOW which is its worst issue. No Super Game Boy support |
| Veteran Combat | CyberPhobX | 2015 (02/16) | 2 | Windows | Download (Steam) | N/A | Indie | Commercial | N/A | N/A | N/A | Parsec / Steam Remote | Archive.org backup | N/A | 1v1 2D fighter with World War II characters, using digitized characters. Silly humble game that it’s not good at all as a fighting game but has some charm, also it’s dirt cheap most of the time, just don’t expect “Dong Dong Never Die” levels of epicness on this. No online modes | |
| Vicious Circle | Atari | 1996 (unreleased) | 2 | Arcade (CoJag hardware) | HDD + ROM board | N/A | Retail | Commercial | MAME | N/A | N/A | Parsec | N/A | Gemu Baka | It’s basically Atari’s answer to “Killer Instinct”. Announced in 1996. There’s still debate about why this was cancelled but maybe was because Midway got Atari and cancelled it. A prototype is playable on MAME. It’s incomplete (enjoy the “Not yet!” messages) but it’s playable. Haven’t tested any online option yet | |
| Viewtiful Joe: Red Hot Rumble | ビューティフル ジョー バトルカーニバル | Clover Studio | 2005 (09/29) | 4 | Gamecube | Gamecube Game Disc | N/A | Retail | Commercial | Dolphin | Viewtiful Joe: Red Hot Rumble (PSP port) | N/A | Dolphin | Archive.org backup | GameFAQs | A mix of 4 players 2.5D platform fighter with some beat ‘em up elements from the original Viewtiful Joe game. Wish it was a better game but oh well, it’s fine. Save file with everything unlocked available at GameFAQs. PSP port it’s actually an update (see bellow) |
| Viewtiful Joe: Red Hot Rumble (PSP port) | ビューティフル ジョー バトルカーニバル | Clover Studio | 2006 (03/22) | 4 | PlayStation Portable | UMD | N/A | Retail | Commercial | PPSSPP | N/A | N/A | PPSSPP | Archive.org backup | GameFAQs | The PSP port is an update: has extra costumes, plays at PSP widescreen resolution and features Dante from the Devil May Cry series (insert your memes here). Save file with everything unlocked available at GameFAQs |
| Violence Fight | バイオレンスファイト | Taito | 1989 (04/25) | 2 | Arcade (Taito B System) | ROM board | Switch, PS4 | Retail | Commercial | MAME (Arcade), Yuzu/Ryujinx (Switch) | Solitary Fighter | N/A | Fightcade | N/A | SP Moves (in chinese) | 1v1 2D fighter that feels like Japan’s answer to “Pit-Fighter”. It’s… special, I would say that. Has an update called “Solitary Fighter” but this version was much well known (maybe because Solitary Fighter was released in a post SFII world). It’s on Fightcade and Arcade Archives for PS4 and Switch |
| Violent Vengeance: The Universe Hero | 宇宙英雄 (Yǔzhòu yīngxióng) | Accend | Unknown (92? 94? 95?) | 2 | MS-DOS | Floppy Disk I think? | N/A | Retail | Commercial | DOSBox-X | N/A | N/A | Parsec | N/A | N/A | 1v1 2D fighter with a mix of ancient and futuristic warriors. Earrape game, the SFX work here is chaotic as fuck. Shitty game but of the amusing kind. Has an unofficial Neogeo port (see bellow) |
| Violent Vengeance: The Universe Hero (unofficial Neogeo port) | 宇宙英雄 (Yǔzhòu yīngxióng) | OzzyOuzo | 2025 (12/20) | 2 | Arcade (Neogeo MVS), Neogeo AES | Download (zip file) | N/A | Indie | Freeware | MAME (custom build called “VVMAME”) | N/A | Beta 3 | Parsec for now? | Online | N/A | A so called “port” of this game unofficially for the Neogeo as a homebrew. Plays totally different and, imho, better. It’s on a Beta state for now but plays fine. Has a custom build of MAME called “VVMAME” included in the download links for play it. It’s not on Fightcade or Arkadyzja as for 2026 |
| Virgin Blade: Junketsu no Yaiba | Virgin Blade ―純潔の刃 | Studio Kurogoshō | 2024 (??/??) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | 2.1.0 | Parsec | Online | See official website | 1v1 3D fighter with anime style models developed using the program “VRoid Hub”, made by the creator of “WildDisorder”. Very simple gameplay (there’s no crouching). No online modes |
| Virtua Fighter | バーチャファイター | Sega AM2 | 1993 (11/??) | 2 | Arcade (Sega Model 1) | ROM board | N/A | Retail | Commercial | Wangmodel1 | N/A | N/A | Parsec | N/A | GameFAQs | For more than 30 years the original MODEL1 version of VF1 was unplayable on any emulator until a new one called “Wangmodel1” was released in June 2026. Still has some visual glitches but from a gameplay perspective it works really good and it’s finally playable. Has no gamepad support (use Xpadder) |
| Virtua Fighter (Saturn/32X) | バーチャファイター | Sega AM2 | 1994 (11/22) | 2 | Sega Saturn | CD | 32X | Retail | Commercial | Mednafen (SS), PicoDrive / Kega Fusion / Ares (32X) | Virtua Fighter Remix | N/A | Mednafen (SS), PicoDrive / Kega Fusion / Ares (32X) | N/A | GameFAQs | This could sound shocking to some people but the 32X port is considered more faithful than the Saturn port (and has 16:9 widescreen support from 1995!! don’t ask me how or why). The GameFAQs 32X port guide is actually really good (it’s also very useful for AC VF1 too) |
| Virtua Fighter 10th Anniversary | バーチャファイター 10th アニバーサリー | Sega AM2 | 2003 (08/12) | 2 | PlayStation 2 | DVD | N/A | Retail | Commercial | PCSX2 | N/A | N/A | Parsec | N/A | N/A | A spin-off that has generated a lot of confusion for decades: it is -NOT- a port of VF1 but it’s basically the characters of VF1 running in the VF4 Evolution engine, using VF1-like untextured models and stages but with the same movements of VF4. It’s a curiosity, but a cool one. Has no online scene |
| Virtua Fighter 2 | バーチャファイター2 | Sega AM2 | 1994 (11/??) | 2 | Arcade (Sega Model 2) | ROM board | SS, Win, PS2 (as “Sega Ages Vol. 16”), PS3, Xbox 360 | Retail | Commercial | RPCS3 (via the PS3 port that emulates the Arcade board), Menafen (SS), PicoDrive / Kega Fusion / Ares (32X), PCSX2 (PS2) | N/A | 2.1 | Parsec (for all I guess, maybe Mednafen for SS port), Original game netcode (PS3 via RPCN) | N/A | GameFAQs (various guides) | Has two revisions: 2.0 and 2.1 that was a rebalance patch. All ports have the option to play between 2.0/2.1. PS2 port has some issues?. SS port was downgraded but it’s still great. The best way to play VF2 on PC is via the PS3 port (better emulation than MAME/Model 2 Emulator and has okayish online) |
| Virtua Fighter 2 Genesis | Gai Brain | 1996 (11/21) | 2 | Sega Genesis | Cartridge (32Mbit) | PS2, PSP, Wii, Mobile, Win, iOS, GameGadget, PS4, Xbox One, Switch, Steam | Retail | Commercial | BlastEm | N/A | N/A | Fightcade | N/A | Sega Retro | Calling this version a "port" would be too generous. It's basically a 2D "demake" that plays very differently. It's been re-released way more times than the original arcade version lol (it’s even on Steam as a standalone release!). Has two demos on Sega Channel and a lot of leaked betas. It’s on Fightcade | |
| Virtua Fighter 3 | バーチャファイター3 | Sega AM2 | 1996 (09/??) | 2 | Arcade (Sega Model 3) | ROM board | N/A | Retail | Commercial | Supermodel | Virtua Fighter 3tb | N/A | Supermodel Dojo / Parsec | Archive.org backup | GameFAQs | Vanilla VF3 has never been ported to anything. The only “true” online option that you have is the Supermodel fork “Supermodel Dojo” but my experience with it has been subpar, so I recommend Parsec. No one plays this version now (the guy who wrote the GameFAQs guide is a hero though) |
| Virtua Fighter 3tb | バーチャファイター3tb | Sega AM2 | 1997 (09/??) | 2 | Arcade (Sega Model 3) | ROM board | Arcade (2023 version released as “Virtua Fighter 3tb Online”) | Retail | Commercial | Supermodel (Arcade), Teknoparrot (Arcade 2023) | N/A | N/A | Supermodel Dojo / Parsec (Arcade), Parsec (Arcade 2023) | Online | VFDC | Update that didn’t add new characters but was rebalanced and added a 3v3 mode. Still super popular in Japan yet no one plays the 3v3 mode, only 1v1. Was re-released as “Virtua Fighter 3tb Online” in arcade with netplay but the game is the same. This version works on Teknoparrot (no online though) |
| Virtua Fighter 3tb (Dreamcast port) | バーチャファイター3tb | Genki | 1998 (11/27) | 2 | Dreamcast | GD-ROM | N/A | Retail | Commercial | Flycast | N/A | N/A | Flycast Dojo / Fightcade / Arkadyzja | Archive.org backup | VFDC | DC port was made by Genki and was not only downgraded visually but also gameplay is different and some combos from the arcade version doesn’t work here and viceversa… yet this version has rollback via Flycast Dojo so it’s the competitive online version. Has a small scene at Fightcade |
| Virtua Fighter 4 | バーチャファイター4 | Sega AM2 | 2001 (08/08) | 2 | Arcade (Sega NAOMI 2) | GD-ROM | PS2 | Retail | Commercial | Flycast, PCSX2 (PS2) | Virtua Fighter 4 Final Tuned | Ver.C | Flycast Dojo / Fightcade / Arkadyzja (Arcade), Parsec (PS2) | Archive.org backup | VFDC | First entry. Arcade version runs great on Flycast and it’s on Fightcade and Arkadyzja with rollback yet ask for a moderately decent CPU. PS2 version was slightly downgraded visually but it’s the same game (based on Ver.C) |
| Virtua Fighter 4 Evolution | バーチャファイター4 エボリューション | Sega AM2 | 2002 (08/07) | 2 | Arcade (Sega NAOMI 2) | GD-ROM | PS2 | Retail | Commercial | Flycast, PCSX2 (PS2) | Virtua Fighter 4 Final Tuned | Ver.B | Flycast Dojo / Fightcade / Arkadyzja (Arcade), Parsec (PS2) | Archive.org backup | VFDC | Second entry. Update that added Brad Burns and Goh Hinogami. Arcade version runs great on Flycast and it’s on Fightcade and Arkadyzja with rollback yet ask for a moderately decent CPU. PS2 version was slightly downgraded visually but it’s the same game (based on Ver.B) |
| Virtua Fighter 4 Final Tuned | バーチャファイター4 ファイナルチューンド | Sega AM2 | 2004 (07/??) | 2 | Arcade (Sega NAOMI 2) | GD-ROM | N/A | Retail | Commercial | Flycast | N/A | N/A | Flycast Dojo / Fightcade / Arkadyzja | Archive.org backup | VFDC | Third and final entry. An update with rebalance that has NEVER been ported to anything. Arcade version runs great on Flycast and it’s on Fightcade and Arkadyzja with rollback yet ask for a moderately decent CPU. The online scene at Fightcade is small but very passionate (beware of the South Koreans!) |
| Virtua Fighter 5 | バーチャファイター5 | Sega AM2 | 2006 (07/12) | 2 | Arcade (Sega Lindbergh Yellow) | HDD | N/A | Retail | Commercial | Teknoparrot / Linux Loader | Virtua Fighter 5 Final Showdown | N/A | Parsec | N/A | N/A | First entry. Vanilla version of VF5 was -never- ported to anything. Playable on Teknoparrot but also works on Linux Loader which I haven’t tested myself but seems that works fine. Next entry is “Virtua Fighter 5 (Ver. B)” |
| Virtua Fighter 5 (Ver. B) | バーチャファイター5 | Sega AM2 | 2006 (12/14) | 2 | Arcade (Sega Lindbergh Yellow) | HDD | PS3 | Retail | Commercial | Teknoparrot / Linux Loader (Arcade), RPCS3 (PS3) | Virtua Fighter 5 Final Showdown | N/A | N/A | N/A | GameFAQs | Second entry. PS3 port is specifically based on Ver. B and doesn’t have online. Both versions works good. Next entry is “Virtua Fighter 5 (Ver. C)” |
| Virtua Fighter 5 (Ver. C) | バーチャファイター5 | Sega AM2 | 2007 (07/24) | 2 | Arcade (Sega Lindbergh Yellow) | HDD | Xbox 360 | Retail | Commercial | Teknoparrot / Linux Loader (Arcade), Xenia (Xbox 360) | Virtua Fighter 5 Final Showdown | Ver. D | Parsec | Archive.org backup | VFDC | Third entry. Xbox 360 port is based on Ver. C (released as “Virtua Fighter 5 Online”). Online is bad, use Parsec. Xenia is a mix bag: It works, but compatibility has suffered setbacks in recent versions. Play the Arcade version instead. Ver. D seems to only add costumes. Next entry is “Virtua Fighter 5 R” |
| Virtua Fighter 5 Final Showdown | バーチャファイター5 ファイナルショーダウン | Sega AM2 | 2010 (07/29) | 2 | Arcade (Sega Lindbergh Yellow) | HDD | PS3, Xbox 360 | Retail | Commercial | Teknoparrot / Linux Loader (Arcade), RPCS3 (PS3), Xenia (Xbox 360) | N/A | Ver. B | Parsec (Arcade, Xbox 360), RPCS3 (via RPCN, PS3) | Online | VFDC | Fifth and final entry. Arcade runs fine on Teknoparrot and Linux Loader. PS3 port runs on RPCS3 and online works via RPCN but the lobby is so slow we prefer to use Parsec with my friends. Was for a long time THE VF5 version until “Ultimate Showdown”. Ver. B is just “offline mode” for AC version |
| Virtua Fighter 5 R | バーチャファイター5 R | Sega AM2 | 2008 (07/24) | 2 | Arcade (Sega Lindbergh Yellow) | HDD | N/A | Retail | Commercial | Teknoparrot / Linux Loader | Virtua Fighter 5 Final Showdown | Ver. C | Parsec | Archive.org backup | N/A | Fourth entry. First true big update that was -never- ported to anything, including any small update. Added Taka-Arashi and Jean Kujo, and of course rebalance. Seems that Ver. B hasn’t been preserved and Teknoparrot/Linux Loader supports Ver. A and C. Next entry is “Virtua Fighter 5 Final Showdown” |
| Virtua Fighter 5 R.E.V.O. World Stage | バーチャファイター5 R.E.V.O. World Stage | Ryu Ga Gotoku Studio | 2025 (10/30) | 2 | Windows, PlayStation 5, Xbox Series X/S | Download (all ports) | Switch 2 | Retail | Commercial | N/A | N/A | Ver.1.10 | Original game netcode | Steam entry | VFDC | Third entry of the remake and, seems to be, the final and definitive version of VF5. Dural is now playable. Reception of this version has been polarized because it added some bugs that seems were never fixed as for 2026. Rollback works nice but not perfect (still better than using Parsec). Has an active scene |
| Virtua Fighter 5 Ultimate Showdown | バーチャファイター eスポーツ (Virtua Fighter eSports) | Ryu Ga Gotoku Studio | 2021 (06/01) | 2 | Arcade (Sega ALL.Net P-ras MULTI) | HDD (download from ALL.Net P-Ras servers) | PS4 | Retail | Commercial | Teknoparrot | Virtua Fighter 5 R.E.V.O. World Stage | N/A | Parsec | Archive.org backup | N/A | First entry of the remake. Contraty to popular belief this is -not- an update of VF5FS but a remake made from scratch using Yakuza’s “Dragon Engine”. AC version (“Virtua Fighter eSports”) is on Teknoparrot but you need to do some tricks that, if you ask me, it's not worth it. Next is “Ultimate Showdown Ver.2.0” |
| Virtua Fighter 5 Ultimate Showdown Ver.2.0 | バーチャファイター eスポーツ Ver.2.0 (Virtua Fighter eSports Ver.2.0) | Ryu Ga Gotoku Studio | 2024 (12/13) | 2 | Arcade (Sega ALL.Net P-ras MULTI) | HDD (download from ALL.Net P-Ras servers) | PS4, Steam as “Virtua Fighter 5. R.E.V.O.” | Retail | Commercial | Teknoparrot / Linux Loader (Arcade) | Virtua Fighter 5 R.E.V.O. World Stage | N/A | Parsec / Teknoparrot (Arcade) | Online | VFDC | Second entry of the remake. Released on Steam as “Virtua Fighter 5 R.E.V.O.” but after the “R.E.V.O. World Stage” update is unavailable now?. To play this specific version on PC use the AC version on Teknoparrot that, surprisingly, supports online matches via the Teknoparrot network (haven’t tested it yet) |
| Virtua Fighter Animation (Master System port) | バーチャファイターMini(Virtua Fighter Mini) | Aspect | 1997 (??/??) | 2 | Master System | Cartridge | GG | Retail | Commercial | Genesis Plus GX / MAME | N/A | N/A | Fightcade | N/A | Sega Retro | Originally a Game Gear game, it was ported exclusively for the Brazilian market… and has two players mode!!. 1v1 2D fighter based on the anime TV series. It’s cute… and it’s on Fightcade |
| Virtua Fighter Kids | バーチャファイターキッズ | Sega AM2 | 1996 (04/??) | 2 | Arcade (ST-V) | ROM board | SS | Retail | Commercial | N/A | N/A | N/A | Mednafen (Arcade and SS) | N/A | GameFAQs | A “chibi”, simplified and kids friendly version of VF2. It’s cute. The only way to play the arcade version on PC is via Mednafen because it’s one of the few ST-V games that runs fine there (it doesn’t run on MAME, just in case). The SS port is close to arcade perfect but has load times, of course |
| Virtua Fighter Remix | バーチャファイターリミックス | Sega AM1 | 1995 (04/??) | 2 | Arcade (ST-V) | Cartridge | SS (normal and “”, Win (as “Virtua Fighter PC”) | Retail | Commercial | N/A | N/A | N/A | Mednafen (Saturn), Parsec (Win) | N/A | N/A | VF1 on Saturn-based hardware. Runs on lower resolution but has texture mapping. Seems that the balance is the same but I’m not 100% sure. Win version runs on modern OS yet you will need to tweak it for CD audio (has a community patch for that) and has an option to go back to untextured polygons |
| Virtual Hiryū no Ken | バーチャル飛龍の拳 | Culture Brain | 1997 (07/17) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | GameFAQs | Part of the Hiryu no Ken franchise. 1v1 3D fighter that tries to be much more “serious” than the N64 3D games, and also more Tekken-like. The best 3D Hiryu no Ken if you ask me. Has a cheat code if you want to play with the final boss. It’s on Arkadyzja with everything unlocked from the start |
| Vita Fighters (Steam port) | AndryDevs / Ranida Games | To be announced | 2 | Windows | Download (Steam) | Android, iOS | Indie | Commercial | N/A | N/A | Demo | Parsec / Steam Remote | Steam entry | N/A | A Steam port of the cult classic 1v1 2.5D fighter with blocky characters. Originally a PS Vita homebrew project, later jumped to Android and iOS. No release date yet but has a generous demo (no online modes yet) | |
| Voltage Fighter Gowcaizer | 超人学園ゴウカイザー (Chōjin Gakuen Gōkaizā) | Technōs Japan | 1995 (09/18) | 2 | Arcade (Neogeo MVS) | Cartridge (186Mbit) | Neogeo AES, Neogeo CD, PS1 (this port is also on PS3, PSP and PSV via “Game Archives”) | Retail | Commercial | MAME / FBNeo (Arcade), Duckstation / Mednafen (PS1) | N/A | N/A | Fightcade (Arcade), Duckstation Netplay (PS1) | N/A | GameFAQs | The most Masamiobariest fighting game ever made. It’s mediocre but what can I say, it’s protected by my mid 90s otaku soul. The PS1 port is bad (a lot of cut animation) but has a “3D mode” that is fucking weird and I recommend it for a laugh. PS1 port is NOT on Arkadyzja |
| VR Troopers | Syrox Developments | 1995 (11/01) | 2 | Sega Genesis | Cartridge (16MBit) | N/A | Retail | Commercial | BlastEm | N/A | N/A | Fightcade | N/A | GameFAQs | 1v1 2D fighter based on the TV series. Has some polarized opinions on internet: some people say it’s a shitty game, some others a hidden gem on Genesis (I’ve seen some obsessed people for this game in social media lol). For me it’s okay. Has a Game Gear port that doesn’t look bad at all but it’s 1P only | |
| VRast! | RC_COBALT | 2020 (07/04) | 2 | Windows | Download (zip file) | N/A | Doujin | Freeware | N/A | N/A | 6.4.0 | Parsec | Online | N/A | Originally known as “SPRing Fighter V -TYPE VROID-”. 1v1 2.5D fighter where you can fight using “VRoid Hub” 3D models. Compared to “Virgin Blade” this is 2.5D only and feels more like an engine for using your own VRH models. Has been constantly updated (still alive in 2026). No online modes | |
| Vs. | Polygon Magic | 1997 (11/30) | 2 | PlayStation | CD | N/A | Retail | Commercial | Duckstation / Mednafen | N/A | N/A | Duckstation Netplay / Arkadyzja | N/A | GameFAQs | One of the most Ungoogleable names for a fighting game ever. Originally a localized version of “Fighters' Impact”, it ended being a very different game (it’s a spin-off for me). It’s… not terrible, but I definitely prefer Fighters' Impact. Save file available at GameFAQs. It’s also on Arkadyzja with everything unlocked |